Add special nodes at HMI Tree root, fix code to handle special node (no path).
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2012: Edouard TISSERANT and Laurent BESSARD
# Copyright (C) 2017: Andrey Skvortsov <andrej.skvortzov@gmail.com>
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
from __future__ import absolute_import
import wx
from plcopen.structures import TestIdentifier, IEC_KEYWORDS
from util.TranslationCatalogs import NoTranslate
def GetActionLanguages():
_ = NoTranslate
return [_("IL"), _("ST"), _("LD"), _("FBD")]
class PouActionDialog(wx.Dialog):
def __init__(self, parent):
wx.Dialog.__init__(self, parent, title=_('Create a new action'))
self.ACTION_LANGUAGES_DICT = dict([(_(language), language)
for language in GetActionLanguages()])
main_sizer = wx.FlexGridSizer(cols=1, hgap=0, rows=2, vgap=10)
main_sizer.AddGrowableCol(0)
main_sizer.AddGrowableRow(0)
infos_sizer = wx.FlexGridSizer(cols=2, hgap=5, rows=3, vgap=15)
infos_sizer.AddGrowableCol(1)
main_sizer.AddSizer(infos_sizer, border=20,
flag=wx.GROW | wx.TOP | wx.LEFT | wx.RIGHT)
actionname_label = wx.StaticText(self, label=_('Action Name:'))
infos_sizer.AddWindow(actionname_label, border=4,
flag=wx.ALIGN_CENTER_VERTICAL | wx.TOP)
self.ActionName = wx.TextCtrl(self, size=wx.Size(180, -1))
infos_sizer.AddWindow(self.ActionName, flag=wx.GROW)
language_label = wx.StaticText(self, label=_('Language:'))
infos_sizer.AddWindow(language_label, border=4,
flag=wx.ALIGN_CENTER_VERTICAL | wx.TOP)
self.Language = wx.ComboBox(self, style=wx.CB_READONLY)
infos_sizer.AddWindow(self.Language, flag=wx.GROW)
button_sizer = self.CreateButtonSizer(wx.OK | wx.CANCEL | wx.CENTRE)
self.Bind(wx.EVT_BUTTON, self.OnOK,
button_sizer.GetAffirmativeButton())
main_sizer.AddSizer(button_sizer, border=20,
flag=wx.ALIGN_RIGHT | wx.BOTTOM | wx.LEFT | wx.RIGHT)
self.SetSizer(main_sizer)
for option in GetActionLanguages():
self.Language.Append(_(option))
self.Fit()
self.PouNames = []
self.PouElementNames = []
def OnOK(self, event):
error = []
action_name = self.ActionName.GetValue()
if action_name == "":
error.append(_("Action Name"))
if self.Language.GetSelection() == -1:
error.append(_("Language"))
message = None
if len(error) > 0:
text = ""
for i, item in enumerate(error):
if i == 0:
text += item
elif i == len(error) - 1:
text += _(" and %s") % item
else:
text += _(", %s") % item
message = _("Form isn't complete. %s must be filled!") % text
elif not TestIdentifier(action_name):
message = _("\"%s\" is not a valid identifier!") % action_name
elif action_name.upper() in IEC_KEYWORDS:
message = _("\"%s\" is a keyword. It can't be used!") % action_name
elif action_name.upper() in self.PouNames:
message = _("A POU named \"%s\" already exists!") % action_name
elif action_name.upper() in self.PouElementNames:
message = _("\"%s\" element for this pou already exists!") % action_name
if message is not None:
dialog = wx.MessageDialog(self, message, _("Error"), wx.OK | wx.ICON_ERROR)
dialog.ShowModal()
dialog.Destroy()
else:
self.EndModal(wx.ID_OK)
def SetPouNames(self, pou_names):
self.PouNames = [pou_name.upper() for pou_name in pou_names]
def SetPouElementNames(self, element_names):
self.PouElementNames = [element_name.upper() for element_name in element_names]
def SetValues(self, values):
for item, value in values.items():
if item == "actionName":
self.ActionName.SetValue(value)
elif item == "language":
self.Language.SetStringSelection(_(value))
def GetValues(self):
values = {}
values["actionName"] = self.ActionName.GetValue()
values["language"] = self.ACTION_LANGUAGES_DICT[self.Language.GetStringSelection()]
return values