dialogs/PouActionDialog.py
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Wed, 29 Aug 2018 18:53:02 +0300
changeset 2301 5b8a7dd43f9f
parent 1881 091005ec69c4
child 3303 0ffb41625592
permissions -rw-r--r--
Avoid usage of localized strings before initialization during import in many modules

This happens if import is done before i18n setup
(InstallLocalRessources()).
This affects PLCOpenEditor mostly. Beremiz IDE is free from this issue, but moving
initialization from import should make modules more robust.
Otherwise execution result depends on where and when import was done
and this is not a good thing.

Some modules (ConfigTreeNode, features, CodeFileEditor related
classes) still have this, but they are used only in Beremiz.
Most problems result in non-working internatialization.
In some cases (VariablePanel) there is backtrace, because localized
key is not found in non-localized dictionary.
#!/usr/bin/env python
# -*- coding: utf-8 -*-

# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2012: Edouard TISSERANT and Laurent BESSARD
# Copyright (C) 2017: Andrey Skvortsov <andrej.skvortzov@gmail.com>
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.


from __future__ import absolute_import
import wx

from plcopen.structures import TestIdentifier, IEC_KEYWORDS
from util.TranslationCatalogs import NoTranslate


def GetActionLanguages():
    _ = NoTranslate
    return [_("IL"), _("ST"), _("LD"), _("FBD")]


class PouActionDialog(wx.Dialog):

    def __init__(self, parent):
        wx.Dialog.__init__(self, parent, title=_('Create a new action'))

        self.ACTION_LANGUAGES_DICT = dict([(_(language), language)
                                           for language in GetActionLanguages()])

        main_sizer = wx.FlexGridSizer(cols=1, hgap=0, rows=2, vgap=10)
        main_sizer.AddGrowableCol(0)
        main_sizer.AddGrowableRow(0)

        infos_sizer = wx.FlexGridSizer(cols=2, hgap=5, rows=3, vgap=15)
        infos_sizer.AddGrowableCol(1)
        main_sizer.AddSizer(infos_sizer, border=20,
                            flag=wx.GROW | wx.TOP | wx.LEFT | wx.RIGHT)

        actionname_label = wx.StaticText(self, label=_('Action Name:'))
        infos_sizer.AddWindow(actionname_label, border=4,
                              flag=wx.ALIGN_CENTER_VERTICAL | wx.TOP)

        self.ActionName = wx.TextCtrl(self, size=wx.Size(180, -1))
        infos_sizer.AddWindow(self.ActionName, flag=wx.GROW)

        language_label = wx.StaticText(self, label=_('Language:'))
        infos_sizer.AddWindow(language_label, border=4,
                              flag=wx.ALIGN_CENTER_VERTICAL | wx.TOP)

        self.Language = wx.ComboBox(self, style=wx.CB_READONLY)
        infos_sizer.AddWindow(self.Language, flag=wx.GROW)

        button_sizer = self.CreateButtonSizer(wx.OK | wx.CANCEL | wx.CENTRE)
        self.Bind(wx.EVT_BUTTON, self.OnOK,
                  button_sizer.GetAffirmativeButton())
        main_sizer.AddSizer(button_sizer, border=20,
                            flag=wx.ALIGN_RIGHT | wx.BOTTOM | wx.LEFT | wx.RIGHT)

        self.SetSizer(main_sizer)

        for option in GetActionLanguages():
            self.Language.Append(_(option))

        self.Fit()
        self.PouNames = []
        self.PouElementNames = []

    def OnOK(self, event):
        error = []
        action_name = self.ActionName.GetValue()
        if action_name == "":
            error.append(_("Action Name"))
        if self.Language.GetSelection() == -1:
            error.append(_("Language"))
        message = None
        if len(error) > 0:
            text = ""
            for i, item in enumerate(error):
                if i == 0:
                    text += item
                elif i == len(error) - 1:
                    text += _(" and %s") % item
                else:
                    text += _(", %s") % item
            message = _("Form isn't complete. %s must be filled!") % text
        elif not TestIdentifier(action_name):
            message = _("\"%s\" is not a valid identifier!") % action_name
        elif action_name.upper() in IEC_KEYWORDS:
            message = _("\"%s\" is a keyword. It can't be used!") % action_name
        elif action_name.upper() in self.PouNames:
            message = _("A POU named \"%s\" already exists!") % action_name
        elif action_name.upper() in self.PouElementNames:
            message = _("\"%s\" element for this pou already exists!") % action_name
        if message is not None:
            dialog = wx.MessageDialog(self, message, _("Error"), wx.OK | wx.ICON_ERROR)
            dialog.ShowModal()
            dialog.Destroy()
        else:
            self.EndModal(wx.ID_OK)

    def SetPouNames(self, pou_names):
        self.PouNames = [pou_name.upper() for pou_name in pou_names]

    def SetPouElementNames(self, element_names):
        self.PouElementNames = [element_name.upper() for element_name in element_names]

    def SetValues(self, values):
        for item, value in values.items():
            if item == "actionName":
                self.ActionName.SetValue(value)
            elif item == "language":
                self.Language.SetStringSelection(_(value))

    def GetValues(self):
        values = {}
        values["actionName"] = self.ActionName.GetValue()
        values["language"] = self.ACTION_LANGUAGES_DICT[self.Language.GetStringSelection()]
        return values