--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/graphics/LD_Objects.py Sun Sep 09 23:05:01 2012 +0200
@@ -0,0 +1,1013 @@
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+#This file is part of PLCOpenEditor, a library implementing an IEC 61131-3 editor
+#based on the plcopen standard.
+#
+#Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
+#
+#See COPYING file for copyrights details.
+#
+#This library is free software; you can redistribute it and/or
+#modify it under the terms of the GNU General Public
+#License as published by the Free Software Foundation; either
+#version 2.1 of the License, or (at your option) any later version.
+#
+#This library is distributed in the hope that it will be useful,
+#but WITHOUT ANY WARRANTY; without even the implied warranty of
+#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+#General Public License for more details.
+#
+#You should have received a copy of the GNU General Public
+#License along with this library; if not, write to the Free Software
+#Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+import wx
+
+from GraphicCommons import *
+from plcopen.structures import *
+
+#-------------------------------------------------------------------------------
+# Ladder Diagram PowerRail
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a power rail
+"""
+
+class LD_PowerRail(Graphic_Element):
+
+ # Create a new power rail
+ def __init__(self, parent, type, id=None, connectors=1):
+ Graphic_Element.__init__(self, parent)
+ self.Type = None
+ self.Connectors = []
+ self.RealConnectors = None
+ self.Id = id
+ self.Extensions = [LD_LINE_SIZE / 2, LD_LINE_SIZE / 2]
+ self.SetType(type, connectors)
+
+ def Flush(self):
+ for connector in self.Connectors:
+ connector.Flush()
+ self.Connectors = []
+
+ # Make a clone of this LD_PowerRail
+ def Clone(self, parent, id = None, pos = None):
+ powerrail = LD_PowerRail(parent, self.Type, id)
+ powerrail.SetSize(self.Size[0], self.Size[1])
+ if pos is not None:
+ powerrail.SetPosition(pos.x, pos.y)
+ else:
+ powerrail.SetPosition(self.Pos.x, self.Pos.y)
+ powerrail.Connectors = []
+ for connector in self.Connectors:
+ powerrail.Connectors.append(connector.Clone(powerrail))
+ return powerrail
+
+ def GetConnectorTranslation(self, element):
+ return dict(zip([connector for connector in self.Connectors],
+ [connector for connector in element.Connectors]))
+
+ # Returns the RedrawRect
+ def GetRedrawRect(self, movex = 0, movey = 0):
+ rect = Graphic_Element.GetRedrawRect(self, movex, movey)
+ for connector in self.Connectors:
+ rect = rect.Union(connector.GetRedrawRect(movex, movey))
+ if movex != 0 or movey != 0:
+ for connector in self.Connectors:
+ if connector.IsConnected():
+ rect = rect.Union(connector.GetConnectedRedrawRect(movex, movey))
+ return rect
+
+ # Forbids to change the power rail size
+ def SetSize(self, width, height):
+ if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ Graphic_Element.SetSize(self, width, height)
+ else:
+ Graphic_Element.SetSize(self, LD_POWERRAIL_WIDTH, height)
+ self.RefreshConnectors()
+
+ # Forbids to select a power rail
+ def HitTest(self, pt, connectors=True):
+ if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ return Graphic_Element.HitTest(self, pt, connectors) or self.TestConnector(pt, exclude=False) != None
+ return False
+
+ # Forbids to select a power rail
+ def IsInSelection(self, rect):
+ if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ return Graphic_Element.IsInSelection(self, rect)
+ return False
+
+ # Deletes this power rail by calling the appropriate method
+ def Delete(self):
+ self.Parent.DeletePowerRail(self)
+
+ # Unconnect all connectors
+ def Clean(self):
+ for connector in self.Connectors:
+ connector.UnConnect(delete = self.Parent.GetDrawingMode() == FREEDRAWING_MODE)
+
+ # Refresh the power rail bounding box
+ def RefreshBoundingBox(self):
+ self.BoundingBox = wx.Rect(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1)
+
+ # Refresh the power rail size
+ def RefreshSize(self):
+ self.Size = wx.Size(LD_POWERRAIL_WIDTH, max(LD_LINE_SIZE * len(self.Connectors), self.Size[1]))
+ self.RefreshBoundingBox()
+
+ # Returns the block minimum size
+ def GetMinSize(self):
+ return LD_POWERRAIL_WIDTH, self.Extensions[0] + self.Extensions[1]
+
+ # Add a connector or a blank to this power rail at the last place
+ def AddConnector(self):
+ self.InsertConnector(len(self.Connectors))
+
+ # Add a connector or a blank to this power rail at the place given
+ def InsertConnector(self, idx):
+ if self.Type == LEFTRAIL:
+ connector = Connector(self, "", "BOOL", wx.Point(self.Size[0], 0), EAST)
+ elif self.Type == RIGHTRAIL:
+ connector = Connector(self, "", "BOOL", wx.Point(0, 0), WEST)
+ self.Connectors.insert(idx, connector)
+ self.RefreshSize()
+ self.RefreshConnectors()
+
+ # Moves the divergence connector given
+ def MoveConnector(self, connector, movey):
+ position = connector.GetRelPosition()
+ connector.SetPosition(wx.Point(position.x, position.y + movey))
+ miny = self.Size[1]
+ maxy = 0
+ for connect in self.Connectors:
+ connect_pos = connect.GetRelPosition()
+ miny = min(miny, connect_pos.y - self.Extensions[0])
+ maxy = max(maxy, connect_pos.y - self.Extensions[0])
+ min_pos = self.Pos.y + miny
+ self.Pos.y = min(min_pos, self.Pos.y)
+ if min_pos == self.Pos.y:
+ for connect in self.Connectors:
+ connect_pos = connect.GetRelPosition()
+ connect.SetPosition(wx.Point(connect_pos.x, connect_pos.y - miny))
+ self.Connectors.sort(lambda x, y: cmp(x.Pos.y, y.Pos.y))
+ maxy = 0
+ for connect in self.Connectors:
+ connect_pos = connect.GetRelPosition()
+ maxy = max(maxy, connect_pos.y)
+ self.Size[1] = max(maxy + self.Extensions[1], self.Size[1])
+ connector.MoveConnected()
+ self.RefreshBoundingBox()
+
+ # Returns the index in connectors list for the connector given
+ def GetConnectorIndex(self, connector):
+ if connector in self.Connectors:
+ return self.Connectors.index(connector)
+ return None
+
+ # Delete the connector or blank from connectors list at the index given
+ def DeleteConnector(self, idx):
+ self.Connectors.pop(idx)
+ self.RefreshConnectors()
+ self.RefreshSize()
+
+ # Refresh the positions of the power rail connectors
+ def RefreshConnectors(self):
+ scaling = self.Parent.GetScaling()
+ height = self.Size[1] - self.Extensions[0] - self.Extensions[1]
+ interval = float(height) / float(max(len(self.Connectors) - 1, 1))
+ for i, connector in enumerate(self.Connectors):
+ if self.RealConnectors:
+ position = self.Extensions[0] + int(round(self.RealConnectors[i] * height))
+ else:
+ position = self.Extensions[0] + int(round(i * interval))
+ if scaling is not None:
+ position = round(float(self.Pos.y + position) / float(scaling[1])) * scaling[1] - self.Pos.y
+ if self.Type == LEFTRAIL:
+ connector.SetPosition(wx.Point(self.Size[0], position))
+ elif self.Type == RIGHTRAIL:
+ connector.SetPosition(wx.Point(0, position))
+ self.RefreshConnected()
+
+ # Refresh the position of wires connected to power rail
+ def RefreshConnected(self, exclude = []):
+ for connector in self.Connectors:
+ connector.MoveConnected(exclude)
+
+ # Returns the power rail connector that starts with the point given if it exists
+ def GetConnector(self, position, name = None):
+ # if a name is given
+ if name is not None:
+ # Test each connector if it exists
+ for connector in self.Connectors:
+ if name == connector.GetName():
+ return connector
+ return self.FindNearestConnector(position, [connector for connector in self.Connectors if connector is not None])
+
+ # Returns all the power rail connectors
+ def GetConnectors(self):
+ connectors = [connector for connector in self.Connectors if connector]
+ if self.Type == LEFTRAIL:
+ return {"inputs": [], "outputs": connectors}
+ else:
+ return {"inputs": connectors, "outputs": []}
+
+ # Test if point given is on one of the power rail connectors
+ def TestConnector(self, pt, direction = None, exclude = True):
+ for connector in self.Connectors:
+ if connector.TestPoint(pt, direction, exclude):
+ return connector
+ return None
+
+ # Returns the power rail type
+ def SetType(self, type, connectors):
+ if type != self.Type or len(self.Connectors) != connectors:
+ # Create a connector or a blank according to 'connectors' and add it in
+ # the connectors list
+ self.Type = type
+ self.Clean()
+ self.Connectors = []
+ for connector in xrange(connectors):
+ self.AddConnector()
+ self.RefreshSize()
+
+ # Returns the power rail type
+ def GetType(self):
+ return self.Type
+
+ # Method called when a LeftDown event have been generated
+ def OnLeftDown(self, event, dc, scaling):
+ self.RealConnectors = []
+ height = self.Size[1] - self.Extensions[0] - self.Extensions[1]
+ if height > 0:
+ for connector in self.Connectors:
+ position = connector.GetRelPosition()
+ self.RealConnectors.append(max(0., min(float(position.y - self.Extensions[0]) / float(height), 1.)))
+ elif len(self.Connectors) > 1:
+ self.RealConnectors = map(lambda x : x * 1 / (len(self.Connectors) - 1), xrange(len(self.Connectors)))
+ else:
+ self.RealConnectors = [0.5]
+ Graphic_Element.OnLeftDown(self, event, dc, scaling)
+
+ # Method called when a LeftUp event have been generated
+ def OnLeftUp(self, event, dc, scaling):
+ Graphic_Element.OnLeftUp(self, event, dc, scaling)
+ self.RealConnectors = None
+
+ # Method called when a LeftDown event have been generated
+ def OnRightDown(self, event, dc, scaling):
+ pos = GetScaledEventPosition(event, dc, scaling)
+ # Test if a connector have been handled
+ connector = self.TestConnector(pos, exclude=False)
+ if connector:
+ self.Handle = (HANDLE_CONNECTOR, connector)
+ wx.CallAfter(self.Parent.SetCurrentCursor, 1)
+ self.Selected = False
+ # Initializes the last position
+ self.oldPos = GetScaledEventPosition(event, dc, scaling)
+ else:
+ Graphic_Element.OnRightDown(self, event, dc, scaling)
+
+ # Method called when a LeftDClick event have been generated
+ def OnLeftDClick(self, event, dc, scaling):
+ # Edit the powerrail properties
+ self.Parent.EditPowerRailContent(self)
+
+ # Method called when a RightUp event have been generated
+ def OnRightUp(self, event, dc, scaling):
+ handle_type, handle = self.Handle
+ if handle_type == HANDLE_CONNECTOR:
+ wires = handle.GetWires()
+ if len(wires) == 1:
+ if handle == wires[0][0].StartConnected:
+ block = wires[0][0].EndConnected.GetParentBlock()
+ else:
+ block = wires[0][0].StartConnected.GetParentBlock()
+ block.RefreshModel(False)
+ Graphic_Element.OnRightUp(self, event, dc, scaling)
+ else:
+ self.Parent.PopupDefaultMenu()
+
+ def Resize(self, x, y, width, height):
+ self.Move(x, y)
+ if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ self.SetSize(width, height)
+ else:
+ self.SetSize(LD_POWERRAIL_WIDTH, height)
+
+ # Refreshes the powerrail state according to move defined and handle selected
+ def ProcessDragging(self, movex, movey, event, scaling):
+ handle_type, handle = self.Handle
+ # A connector has been handled
+ if handle_type == HANDLE_CONNECTOR:
+ movey = max(-self.BoundingBox.y, movey)
+ if scaling is not None:
+ position = handle.GetRelPosition()
+ movey = round(float(self.Pos.y + position.y + movey) / float(scaling[1])) * scaling[1] - self.Pos.y - position.y
+ self.MoveConnector(handle, movey)
+ return 0, movey
+ elif self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ return Graphic_Element.ProcessDragging(self, movex, movey, event, scaling)
+ return 0, 0
+
+ # Refreshes the power rail model
+ def RefreshModel(self, move=True):
+ self.Parent.RefreshPowerRailModel(self)
+ # If power rail has moved and power rail is of type LEFT, refresh the model
+ # of wires connected to connectors
+ if move and self.Type == LEFTRAIL:
+ for connector in self.Connectors:
+ connector.RefreshWires()
+
+ # Draws power rail
+ def Draw(self, dc):
+ Graphic_Element.Draw(self, dc)
+ dc.SetPen(MiterPen(wx.BLACK))
+ dc.SetBrush(wx.BLACK_BRUSH)
+ # Draw a rectangle with the power rail size
+ if self.Type == LEFTRAIL:
+ dc.DrawRectangle(self.Pos.x + self.Size[0] - LD_POWERRAIL_WIDTH, self.Pos.y, LD_POWERRAIL_WIDTH + 1, self.Size[1] + 1)
+ else:
+ dc.DrawRectangle(self.Pos.x, self.Pos.y, LD_POWERRAIL_WIDTH + 1, self.Size[1] + 1)
+ # Draw connectors
+ for connector in self.Connectors:
+ connector.Draw(dc)
+
+
+#-------------------------------------------------------------------------------
+# Ladder Diagram Contact
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a contact
+"""
+
+class LD_Contact(Graphic_Element, DebugDataConsumer):
+
+ # Create a new contact
+ def __init__(self, parent, type, name, id = None):
+ Graphic_Element.__init__(self, parent)
+ DebugDataConsumer.__init__(self)
+ self.Type = type
+ self.Name = name
+ self.Id = id
+ self.Size = wx.Size(LD_ELEMENT_SIZE[0], LD_ELEMENT_SIZE[1])
+ self.Highlights = {}
+ # Create an input and output connector
+ self.Input = Connector(self, "", "BOOL", wx.Point(0, self.Size[1] / 2 + 1), WEST)
+ self.Output = Connector(self, "", "BOOL", wx.Point(self.Size[0], self.Size[1] / 2 + 1), EAST)
+ self.PreviousValue = False
+ self.PreviousSpreading = False
+ self.RefreshNameSize()
+ self.RefreshTypeSize()
+
+ def Flush(self):
+ if self.Input is not None:
+ self.Input.Flush()
+ self.Input = None
+ if self.Output is not None:
+ self.Output.Flush()
+ self.Output = None
+
+ def SetForced(self, forced):
+ if self.Forced != forced:
+ self.Forced = forced
+ if self.Visible:
+ self.Parent.ElementNeedRefresh(self)
+
+ def SetValue(self, value):
+ if self.Type == CONTACT_RISING:
+ refresh = self.Value and not self.PreviousValue
+ elif self.Type == CONTACT_FALLING:
+ refresh = not self.Value and self.PreviousValue
+ else:
+ refresh = False
+ self.PreviousValue = self.Value
+ self.Value = value
+ if self.Value != self.PreviousValue or refresh:
+ if self.Visible:
+ self.Parent.ElementNeedRefresh(self)
+ self.SpreadCurrent()
+
+ def SpreadCurrent(self):
+ if self.Parent.Debug:
+ if self.Value is None:
+ self.Value = False
+ spreading = self.Input.ReceivingCurrent()
+ if self.Type == CONTACT_NORMAL:
+ spreading &= self.Value
+ elif self.Type == CONTACT_REVERSE:
+ spreading &= not self.Value
+ elif self.Type == CONTACT_RISING:
+ spreading &= self.Value and not self.PreviousValue
+ elif self.Type == CONTACT_FALLING:
+ spreading &= not self.Value and self.PreviousValue
+ else:
+ spreading = False
+ if spreading and not self.PreviousSpreading:
+ self.Output.SpreadCurrent(True)
+ elif not spreading and self.PreviousSpreading:
+ self.Output.SpreadCurrent(False)
+ self.PreviousSpreading = spreading
+
+ # Make a clone of this LD_Contact
+ def Clone(self, parent, id = None, pos = None):
+ contact = LD_Contact(parent, self.Type, self.Name, id)
+ contact.SetSize(self.Size[0], self.Size[1])
+ if pos is not None:
+ contact.SetPosition(pos.x, pos.y)
+ else:
+ contact.SetPosition(self.Pos.x, self.Pos.y)
+ contact.Input = self.Input.Clone(contact)
+ contact.Output = self.Output.Clone(contact)
+ return contact
+
+ def GetConnectorTranslation(self, element):
+ return {self.Input : element.Input, self.Output : element.Output}
+
+ # Returns the RedrawRect
+ def GetRedrawRect(self, movex = 0, movey = 0):
+ rect = Graphic_Element.GetRedrawRect(self, movex, movey)
+ rect = rect.Union(self.Input.GetRedrawRect(movex, movey))
+ rect = rect.Union(self.Output.GetRedrawRect(movex, movey))
+ if movex != 0 or movey != 0:
+ if self.Input.IsConnected():
+ rect = rect.Union(self.Input.GetConnectedRedrawRect(movex, movey))
+ if self.Output.IsConnected():
+ rect = rect.Union(self.Output.GetConnectedRedrawRect(movex, movey))
+ return rect
+
+ def ProcessDragging(self, movex, movey, event, scaling):
+ if self.Parent.GetDrawingMode() != FREEDRAWING_MODE:
+ movex = movey = 0
+ return Graphic_Element.ProcessDragging(self, movex, movey, event, scaling, height_fac = 2)
+
+ # Forbids to change the contact size
+ def SetSize(self, width, height):
+ if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ Graphic_Element.SetSize(self, width, height)
+ self.RefreshConnectors()
+
+ # Delete this contact by calling the appropriate method
+ def Delete(self):
+ self.Parent.DeleteContact(self)
+
+ # Unconnect input and output
+ def Clean(self):
+ self.Input.UnConnect(delete = self.Parent.GetDrawingMode() == FREEDRAWING_MODE)
+ self.Output.UnConnect(delete = self.Parent.GetDrawingMode() == FREEDRAWING_MODE)
+
+ # Refresh the size of text for name
+ def RefreshNameSize(self):
+ if self.Name != "":
+ self.NameSize = self.Parent.GetTextExtent(self.Name)
+ else:
+ self.NameSize = 0, 0
+
+ # Refresh the size of text for type
+ def RefreshTypeSize(self):
+ typetext = ""
+ if self.Type == CONTACT_REVERSE:
+ typetext = "/"
+ elif self.Type == CONTACT_RISING:
+ typetext = "P"
+ elif self.Type == CONTACT_FALLING:
+ typetext = "N"
+ if typetext != "":
+ self.TypeSize = self.Parent.GetTextExtent(typetext)
+ else:
+ self.TypeSize = 0, 0
+
+ # Refresh the contact bounding box
+ def RefreshBoundingBox(self):
+ # Calculate the size of the name outside the contact
+ text_width, text_height = self.Parent.GetTextExtent(self.Name)
+ # Calculate the bounding box size
+ if self.Name != "":
+ bbx_x = self.Pos.x - max(0, (text_width - self.Size[0]) / 2)
+ bbx_width = max(self.Size[0], text_width)
+ bbx_y = self.Pos.y - (text_height + 2)
+ bbx_height = self.Size[1] + (text_height + 2)
+ else:
+ bbx_x = self.Pos.x
+ bbx_width = self.Size[0]
+ bbx_y = self.Pos.y
+ bbx_height = self.Size[1]
+ self.BoundingBox = wx.Rect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
+
+ # Returns the block minimum size
+ def GetMinSize(self):
+ return LD_ELEMENT_SIZE
+
+ # Refresh the position of wire connected to contact
+ def RefreshConnected(self, exclude = []):
+ self.Input.MoveConnected(exclude)
+ self.Output.MoveConnected(exclude)
+
+ # Returns the contact connector that starts with the point given if it exists
+ def GetConnector(self, position, name = None):
+ # if a name is given
+ if name is not None:
+ # Test input and output connector
+ #if name == self.Input.GetName():
+ # return self.Input
+ if name == self.Output.GetName():
+ return self.Output
+ return self.FindNearestConnector(position, [self.Input, self.Output])
+
+ # Returns input and output contact connectors
+ def GetConnectors(self):
+ return {"inputs": [self.Input], "outputs": [self.Output]}
+
+ # Test if point given is on contact input or output connector
+ def TestConnector(self, pt, direction = None, exclude=True):
+ # Test input connector
+ if self.Input.TestPoint(pt, direction, exclude):
+ return self.Input
+ # Test output connector
+ if self.Output.TestPoint(pt, direction, exclude):
+ return self.Output
+ return None
+
+ # Refresh the positions of the block connectors
+ def RefreshConnectors(self):
+ scaling = self.Parent.GetScaling()
+ position = self.Size[1] / 2 + 1
+ if scaling is not None:
+ position = round(float(self.Pos.y + position) / float(scaling[1])) * scaling[1] - self.Pos.y
+ self.Input.SetPosition(wx.Point(0, position))
+ self.Output.SetPosition(wx.Point(self.Size[0], position))
+ self.RefreshConnected()
+
+ # Changes the contact name
+ def SetName(self, name):
+ self.Name = name
+ self.RefreshNameSize()
+
+ # Returns the contact name
+ def GetName(self):
+ return self.Name
+
+ # Changes the contact type
+ def SetType(self, type):
+ self.Type = type
+ self.RefreshTypeSize()
+
+ # Returns the contact type
+ def GetType(self):
+ return self.Type
+
+ # Method called when a LeftDClick event have been generated
+ def OnLeftDClick(self, event, dc, scaling):
+ # Edit the contact properties
+ self.Parent.EditContactContent(self)
+
+ # Method called when a RightUp event have been generated
+ def OnRightUp(self, event, dc, scaling):
+ # Popup the default menu
+ self.Parent.PopupDefaultMenu()
+
+ # Refreshes the contact model
+ def RefreshModel(self, move=True):
+ self.Parent.RefreshContactModel(self)
+ # If contact has moved, refresh the model of wires connected to output
+ if move:
+ self.Output.RefreshWires()
+
+ # Draws the highlightment of this element if it is highlighted
+ def DrawHighlightment(self, dc):
+ scalex, scaley = dc.GetUserScale()
+ dc.SetUserScale(1, 1)
+ dc.SetPen(MiterPen(HIGHLIGHTCOLOR))
+ dc.SetBrush(wx.Brush(HIGHLIGHTCOLOR))
+ dc.SetLogicalFunction(wx.AND)
+ # Draw two rectangles for representing the contact
+ left_left = (self.Pos.x - 1) * scalex - 2
+ right_left = (self.Pos.x + self.Size[0] - 2) * scalex - 2
+ top = (self.Pos.y - 1) * scaley - 2
+ width = 4 * scalex + 5
+ height = (self.Size[1] + 3) * scaley + 5
+
+ dc.DrawRectangle(left_left, top, width, height)
+ dc.DrawRectangle(right_left, top, width, height)
+ dc.SetLogicalFunction(wx.COPY)
+ dc.SetUserScale(scalex, scaley)
+
+ # Adds an highlight to the connection
+ def AddHighlight(self, infos, start, end, highlight_type):
+ highlights = self.Highlights.setdefault(infos[0], [])
+ if infos[0] == "reference":
+ if start[0] == 0 and end[0] == 0:
+ AddHighlight(highlights, (start, end, highlight_type))
+ else:
+ AddHighlight(highlights, ((0, 0), (0, 1), highlight_type))
+
+ # Removes an highlight from the connection
+ def RemoveHighlight(self, infos, start, end, highlight_type):
+ highlights = self.Highlights.get(infos[0], [])
+ if RemoveHighlight(highlights, (start, end, highlight_type)) and len(highlights) == 0:
+ self.Highlights.pop(infos[0])
+
+ # Removes all the highlights of one particular type from the connection
+ def ClearHighlight(self, highlight_type=None):
+ if highlight_type is None:
+ self.Highlights = {}
+ else:
+ highlight_items = self.Highlights.items()
+ for name, highlights in highlight_items:
+ highlights = ClearHighlights(highlight, highlight_type)
+ if len(highlights) == 0:
+ self.Highlights.pop(name)
+
+ # Draws contact
+ def Draw(self, dc):
+ Graphic_Element.Draw(self, dc)
+ if self.Value is not None:
+ if self.Type == CONTACT_NORMAL and self.Value or \
+ self.Type == CONTACT_REVERSE and not self.Value or \
+ self.Type == CONTACT_RISING and self.Value and not self.PreviousValue or \
+ self.Type == CONTACT_RISING and not self.Value and self.PreviousValue:
+ if self.Forced:
+ dc.SetPen(MiterPen(wx.CYAN))
+ else:
+ dc.SetPen(MiterPen(wx.GREEN))
+ elif self.Forced:
+ dc.SetPen(MiterPen(wx.BLUE))
+ else:
+ dc.SetPen(MiterPen(wx.BLACK))
+ else:
+ dc.SetPen(MiterPen(wx.BLACK))
+ dc.SetBrush(wx.BLACK_BRUSH)
+
+ # Compiling contact type modifier symbol
+ typetext = ""
+ if self.Type == CONTACT_REVERSE:
+ typetext = "/"
+ elif self.Type == CONTACT_RISING:
+ typetext = "P"
+ elif self.Type == CONTACT_FALLING:
+ typetext = "N"
+
+ if getattr(dc, "printing", False):
+ name_size = dc.GetTextExtent(self.Name)
+ if typetext != "":
+ type_size = dc.GetTextExtent(typetext)
+ else:
+ name_size = self.NameSize
+ if typetext != "":
+ type_size = self.TypeSize
+
+ # Draw two rectangles for representing the contact
+ dc.DrawRectangle(self.Pos.x, self.Pos.y, 2, self.Size[1] + 1)
+ dc.DrawRectangle(self.Pos.x + self.Size[0] - 1, self.Pos.y, 2, self.Size[1] + 1)
+ # Draw contact name
+ name_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
+ self.Pos.y - (name_size[1] + 2))
+ dc.DrawText(self.Name, name_pos[0], name_pos[1])
+ # Draw the modifier symbol in the middle of contact
+ if typetext != "":
+ type_pos = (self.Pos.x + (self.Size[0] - type_size[0]) / 2 + 1,
+ self.Pos.y + (self.Size[1] - type_size[1]) / 2)
+ dc.DrawText(typetext, type_pos[0], type_pos[1])
+ # Draw input and output connectors
+ self.Input.Draw(dc)
+ self.Output.Draw(dc)
+
+ if not getattr(dc, "printing", False):
+ for name, highlights in self.Highlights.iteritems():
+ if name == "reference":
+ DrawHighlightedText(dc, self.Name, highlights, name_pos[0], name_pos[1])
+ elif typetext != "":
+ DrawHighlightedText(dc, typetext, highlights, type_pos[0], type_pos[1])
+
+#-------------------------------------------------------------------------------
+# Ladder Diagram Coil
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a coil
+"""
+
+class LD_Coil(Graphic_Element):
+
+ # Create a new coil
+ def __init__(self, parent, type, name, id = None):
+ Graphic_Element.__init__(self, parent)
+ self.Type = type
+ self.Name = name
+ self.Id = id
+ self.Size = wx.Size(LD_ELEMENT_SIZE[0], LD_ELEMENT_SIZE[1])
+ self.Highlights = {}
+ # Create an input and output connector
+ self.Input = Connector(self, "", "BOOL", wx.Point(0, self.Size[1] / 2 + 1), WEST)
+ self.Output = Connector(self, "", "BOOL", wx.Point(self.Size[0], self.Size[1] / 2 + 1), EAST)
+ self.Value = None
+ self.PreviousValue = False
+ self.RefreshNameSize()
+ self.RefreshTypeSize()
+
+ def Flush(self):
+ if self.Input is not None:
+ self.Input.Flush()
+ self.Input = None
+ if self.Output is not None:
+ self.Output.Flush()
+ self.Output = None
+
+ def SpreadCurrent(self):
+ if self.Parent.Debug:
+ self.PreviousValue = self.Value
+ self.Value = self.Input.ReceivingCurrent()
+ if self.Value and not self.PreviousValue:
+ self.Output.SpreadCurrent(True)
+ elif not self.Value and self.PreviousValue:
+ self.Output.SpreadCurrent(False)
+ if self.Value != self.PreviousValue and self.Visible:
+ self.Parent.ElementNeedRefresh(self)
+
+ # Make a clone of this LD_Coil
+ def Clone(self, parent, id = None, pos = None):
+ coil = LD_Coil(parent, self.Type, self.Name, id)
+ coil.SetSize(self.Size[0], self.Size[1])
+ if pos is not None:
+ coil.SetPosition(pos.x, pos.y)
+ else:
+ coil.SetPosition(self.Pos.x, self.Pos.y)
+ coil.Input = self.Input.Clone(coil)
+ coil.Output = self.Output.Clone(coil)
+ return coil
+
+ def GetConnectorTranslation(self, element):
+ return {self.Input : element.Input, self.Output : element.Output}
+
+ # Returns the RedrawRect
+ def GetRedrawRect(self, movex = 0, movey = 0):
+ rect = Graphic_Element.GetRedrawRect(self, movex, movey)
+ rect = rect.Union(self.Input.GetRedrawRect(movex, movey))
+ rect = rect.Union(self.Output.GetRedrawRect(movex, movey))
+ if movex != 0 or movey != 0:
+ if self.Input.IsConnected():
+ rect = rect.Union(self.Input.GetConnectedRedrawRect(movex, movey))
+ if self.Output.IsConnected():
+ rect = rect.Union(self.Output.GetConnectedRedrawRect(movex, movey))
+ return rect
+
+ def ProcessDragging(self, movex, movey, event, scaling):
+ if self.Parent.GetDrawingMode() != FREEDRAWING_MODE:
+ movex = movey = 0
+ return Graphic_Element.ProcessDragging(self, movex, movey, event, scaling, height_fac = 2)
+
+ # Forbids to change the Coil size
+ def SetSize(self, width, height):
+ if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+ Graphic_Element.SetSize(self, width, height)
+ self.RefreshConnectors()
+
+ # Delete this coil by calling the appropriate method
+ def Delete(self):
+ self.Parent.DeleteCoil(self)
+
+ # Unconnect input and output
+ def Clean(self):
+ self.Input.UnConnect()
+ self.Output.UnConnect()
+
+ # Refresh the size of text for name
+ def RefreshNameSize(self):
+ if self.Name != "":
+ self.NameSize = self.Parent.GetTextExtent(self.Name)
+ else:
+ self.NameSize = 0, 0
+
+ # Refresh the size of text for type
+ def RefreshTypeSize(self):
+ typetext = ""
+ if self.Type == COIL_REVERSE:
+ typetext = "/"
+ elif self.Type == COIL_SET:
+ typetext = "S"
+ elif self.Type == COIL_RESET:
+ typetext = "R"
+ elif self.Type == COIL_RISING:
+ typetext = "P"
+ elif self.Type == COIL_FALLING:
+ typetext = "N"
+ if typetext != "":
+ self.TypeSize = self.Parent.GetTextExtent(typetext)
+ else:
+ self.TypeSize = 0, 0
+
+ # Refresh the coil bounding box
+ def RefreshBoundingBox(self):
+ # Calculate the size of the name outside the coil
+ text_width, text_height = self.Parent.GetTextExtent(self.Name)
+ # Calculate the bounding box size
+ if self.Name != "":
+ bbx_x = self.Pos.x - max(0, (text_width - self.Size[0]) / 2)
+ bbx_width = max(self.Size[0], text_width)
+ bbx_y = self.Pos.y - (text_height + 2)
+ bbx_height = self.Size[1] + (text_height + 2)
+ else:
+ bbx_x = self.Pos.x
+ bbx_width = self.Size[0]
+ bbx_y = self.Pos.y
+ bbx_height = self.Size[1]
+ self.BoundingBox = wx.Rect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
+
+ # Returns the block minimum size
+ def GetMinSize(self):
+ return LD_ELEMENT_SIZE
+
+ # Refresh the position of wire connected to coil
+ def RefreshConnected(self, exclude = []):
+ self.Input.MoveConnected(exclude)
+ self.Output.MoveConnected(exclude)
+
+ # Returns the coil connector that starts with the point given if it exists
+ def GetConnector(self, position, name = None):
+ # if a name is given
+ if name is not None:
+ # Test input and output connector
+ #if self.Input and name == self.Input.GetName():
+ # return self.Input
+ if self.Output and name == self.Output.GetName():
+ return self.Output
+ return self.FindNearestConnector(position, [self.Input, self.Output])
+
+ # Returns input and output coil connectors
+ def GetConnectors(self):
+ return {"inputs": [self.Input], "outputs": [self.Output]}
+
+ # Test if point given is on coil input or output connector
+ def TestConnector(self, pt, direction = None, exclude=True):
+ # Test input connector
+ if self.Input.TestPoint(pt, direction, exclude):
+ return self.Input
+ # Test output connector
+ if self.Output.TestPoint(pt, direction, exclude):
+ return self.Output
+ return None
+
+ # Refresh the positions of the block connectors
+ def RefreshConnectors(self):
+ scaling = self.Parent.GetScaling()
+ position = self.Size[1] / 2 + 1
+ if scaling is not None:
+ position = round(float(self.Pos.y + position) / float(scaling[1])) * scaling[1] - self.Pos.y
+ self.Input.SetPosition(wx.Point(0, position))
+ self.Output.SetPosition(wx.Point(self.Size[0], position))
+ self.RefreshConnected()
+
+ # Changes the coil name
+ def SetName(self, name):
+ self.Name = name
+ self.RefreshNameSize()
+
+ # Returns the coil name
+ def GetName(self):
+ return self.Name
+
+ # Changes the coil type
+ def SetType(self, type):
+ self.Type = type
+ self.RefreshTypeSize()
+
+ # Returns the coil type
+ def GetType(self):
+ return self.Type
+
+ # Method called when a LeftDClick event have been generated
+ def OnLeftDClick(self, event, dc, scaling):
+ # Edit the coil properties
+ self.Parent.EditCoilContent(self)
+
+ # Method called when a RightUp event have been generated
+ def OnRightUp(self, event, dc, scaling):
+ # Popup the default menu
+ self.Parent.PopupDefaultMenu()
+
+ # Refreshes the coil model
+ def RefreshModel(self, move=True):
+ self.Parent.RefreshCoilModel(self)
+ # If coil has moved, refresh the model of wires connected to output
+ if move:
+ self.Output.RefreshWires()
+
+ # Draws the highlightment of this element if it is highlighted
+ def DrawHighlightment(self, dc):
+ scalex, scaley = dc.GetUserScale()
+ dc.SetUserScale(1, 1)
+ dc.SetPen(MiterPen(HIGHLIGHTCOLOR, (3 * scalex + 5), wx.SOLID))
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
+ dc.SetLogicalFunction(wx.AND)
+ # Draw a two circle arcs for representing the coil
+ dc.DrawEllipticArc(round(self.Pos.x * scalex),
+ round((self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1) * scaley),
+ round(self.Size[0] * scalex),
+ round((int(self.Size[1] * sqrt(2)) - 1) * scaley),
+ 135, 225)
+ dc.DrawEllipticArc(round(self.Pos.x * scalex),
+ round((self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1) * scaley),
+ round(self.Size[0] * scalex),
+ round((int(self.Size[1] * sqrt(2)) - 1) * scaley),
+ -45, 45)
+ dc.SetLogicalFunction(wx.COPY)
+ dc.SetUserScale(scalex, scaley)
+
+ # Adds an highlight to the connection
+ def AddHighlight(self, infos, start, end, highlight_type):
+ highlights = self.Highlights.setdefault(infos[0], [])
+ if infos[0] == "reference":
+ if start[0] == 0 and end[0] == 0:
+ AddHighlight(highlights, (start, end, highlight_type))
+ else:
+ AddHighlight(highlights, ((0, 0), (0, 1), highlight_type))
+
+ # Removes an highlight from the connection
+ def RemoveHighlight(self, infos, start, end, highlight_type):
+ highlights = self.Highlights.get(infos[0], [])
+ if RemoveHighlight(highlights, (start, end, highlight_type)) and len(highlights) == 0:
+ self.Highlights.pop(infos[0])
+
+ # Removes all the highlights of one particular type from the connection
+ def ClearHighlight(self, highlight_type=None):
+ if highlight_type is None:
+ self.Highlights = {}
+ else:
+ highlight_items = self.Highlights.items()
+ for name, highlights in highlight_items:
+ highlights = ClearHighlights(highlight, highlight_type)
+ if len(highlights) == 0:
+ self.Highlights.pop(name)
+
+ # Draws coil
+ def Draw(self, dc):
+ Graphic_Element.Draw(self, dc)
+ if self.Value is not None and self.Value:
+ dc.SetPen(MiterPen(wx.GREEN, 2, wx.SOLID))
+ else:
+ dc.SetPen(MiterPen(wx.BLACK, 2, wx.SOLID))
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
+
+ # Compiling coil type modifier symbol
+ typetext = ""
+ if self.Type == COIL_REVERSE:
+ typetext = "/"
+ elif self.Type == COIL_SET:
+ typetext = "S"
+ elif self.Type == COIL_RESET:
+ typetext = "R"
+ elif self.Type == COIL_RISING:
+ typetext = "P"
+ elif self.Type == COIL_FALLING:
+ typetext = "N"
+
+ if getattr(dc, "printing", False) and not isinstance(dc, wx.PostScriptDC):
+ # Draw an clipped ellipse for representing the coil
+ clipping_box = dc.GetClippingBox()
+ dc.SetClippingRegion(self.Pos.x - 1, self.Pos.y, self.Size[0] + 2, self.Size[1] + 1)
+ dc.DrawEllipse(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1)
+ dc.DestroyClippingRegion()
+ if clipping_box != (0, 0, 0, 0):
+ dc.SetClippingRegion(*clipping_box)
+ name_size = dc.GetTextExtent(self.Name)
+ if typetext != "":
+ type_size = dc.GetTextExtent(typetext)
+ else:
+ # Draw a two ellipse arcs for representing the coil
+ dc.DrawEllipticArc(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1, 135, 225)
+ dc.DrawEllipticArc(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1, -45, 45)
+ # Draw a point to avoid hole in left arc
+ if not getattr(dc, "printing", False):
+ if self.Value is not None and self.Value:
+ dc.SetPen(MiterPen(wx.GREEN))
+ else:
+ dc.SetPen(MiterPen(wx.BLACK))
+ dc.DrawPoint(self.Pos.x + 1, self.Pos.y + self.Size[1] / 2 + 1)
+ name_size = self.NameSize
+ if typetext != "":
+ type_size = self.TypeSize
+
+ # Draw coil name
+ name_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
+ self.Pos.y - (name_size[1] + 2))
+ dc.DrawText(self.Name, name_pos[0], name_pos[1])
+ # Draw the modifier symbol in the middle of coil
+ if typetext != "":
+ type_pos = (self.Pos.x + (self.Size[0] - type_size[0]) / 2 + 1,
+ self.Pos.y + (self.Size[1] - type_size[1]) / 2)
+ dc.DrawText(typetext, type_pos[0], type_pos[1])
+ # Draw input and output connectors
+ self.Input.Draw(dc)
+ self.Output.Draw(dc)
+
+ if not getattr(dc, "printing", False):
+ for name, highlights in self.Highlights.iteritems():
+ if name == "reference":
+ DrawHighlightedText(dc, self.Name, highlights, name_pos[0], name_pos[1])
+ elif typetext != "":
+ DrawHighlightedText(dc, typetext, highlights, type_pos[0], type_pos[1])
+
+