graphics/LD_Objects.py
changeset 814 5743cbdff669
child 1176 f4b434672204
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/graphics/LD_Objects.py	Fri Sep 07 16:45:55 2012 +0200
@@ -0,0 +1,1013 @@
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+#This file is part of PLCOpenEditor, a library implementing an IEC 61131-3 editor
+#based on the plcopen standard. 
+#
+#Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
+#
+#See COPYING file for copyrights details.
+#
+#This library is free software; you can redistribute it and/or
+#modify it under the terms of the GNU General Public
+#License as published by the Free Software Foundation; either
+#version 2.1 of the License, or (at your option) any later version.
+#
+#This library is distributed in the hope that it will be useful,
+#but WITHOUT ANY WARRANTY; without even the implied warranty of
+#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+#General Public License for more details.
+#
+#You should have received a copy of the GNU General Public
+#License along with this library; if not, write to the Free Software
+#Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+import wx
+
+from GraphicCommons import *
+from plcopen.structures import *
+
+#-------------------------------------------------------------------------------
+#                         Ladder Diagram PowerRail
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a power rail
+"""
+
+class LD_PowerRail(Graphic_Element):
+    
+    # Create a new power rail
+    def __init__(self, parent, type, id=None, connectors=1):
+        Graphic_Element.__init__(self, parent)
+        self.Type = None
+        self.Connectors = []
+        self.RealConnectors = None
+        self.Id = id
+        self.Extensions = [LD_LINE_SIZE / 2, LD_LINE_SIZE / 2]
+        self.SetType(type, connectors)
+        
+    def Flush(self):
+        for connector in self.Connectors:
+            connector.Flush()
+        self.Connectors = []
+    
+    # Make a clone of this LD_PowerRail
+    def Clone(self, parent, id = None, pos = None):
+        powerrail = LD_PowerRail(parent, self.Type, id)
+        powerrail.SetSize(self.Size[0], self.Size[1])
+        if pos is not None:
+            powerrail.SetPosition(pos.x, pos.y)
+        else:
+            powerrail.SetPosition(self.Pos.x, self.Pos.y)
+        powerrail.Connectors = []
+        for connector in self.Connectors:
+            powerrail.Connectors.append(connector.Clone(powerrail))
+        return powerrail
+    
+    def GetConnectorTranslation(self, element):
+        return dict(zip([connector for connector in self.Connectors],
+                        [connector for connector in element.Connectors]))
+    
+    # Returns the RedrawRect
+    def GetRedrawRect(self, movex = 0, movey = 0):
+        rect = Graphic_Element.GetRedrawRect(self, movex, movey)
+        for connector in self.Connectors:
+            rect = rect.Union(connector.GetRedrawRect(movex, movey))
+        if movex != 0 or movey != 0:
+            for connector in self.Connectors:
+                if connector.IsConnected():
+                    rect = rect.Union(connector.GetConnectedRedrawRect(movex, movey))
+        return rect
+    
+    # Forbids to change the power rail size
+    def SetSize(self, width, height):
+        if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            Graphic_Element.SetSize(self, width, height)
+        else:
+            Graphic_Element.SetSize(self, LD_POWERRAIL_WIDTH, height)
+        self.RefreshConnectors()
+    
+    # Forbids to select a power rail
+    def HitTest(self, pt, connectors=True):
+        if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            return Graphic_Element.HitTest(self, pt, connectors) or self.TestConnector(pt, exclude=False) != None
+        return False
+    
+    # Forbids to select a power rail
+    def IsInSelection(self, rect):
+        if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            return Graphic_Element.IsInSelection(self, rect)
+        return False
+    
+    # Deletes this power rail by calling the appropriate method
+    def Delete(self):
+        self.Parent.DeletePowerRail(self)
+    
+    # Unconnect all connectors
+    def Clean(self):
+        for connector in self.Connectors:
+            connector.UnConnect(delete = self.Parent.GetDrawingMode() == FREEDRAWING_MODE)
+                
+    # Refresh the power rail bounding box
+    def RefreshBoundingBox(self):
+        self.BoundingBox = wx.Rect(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1)
+    
+    # Refresh the power rail size
+    def RefreshSize(self):
+        self.Size = wx.Size(LD_POWERRAIL_WIDTH, max(LD_LINE_SIZE * len(self.Connectors), self.Size[1]))
+        self.RefreshBoundingBox()
+    
+    # Returns the block minimum size
+    def GetMinSize(self):
+        return LD_POWERRAIL_WIDTH, self.Extensions[0] + self.Extensions[1]
+    
+    # Add a connector or a blank to this power rail at the last place
+    def AddConnector(self):
+        self.InsertConnector(len(self.Connectors))
+    
+    # Add a connector or a blank to this power rail at the place given
+    def InsertConnector(self, idx):
+        if self.Type == LEFTRAIL:
+            connector = Connector(self, "", "BOOL", wx.Point(self.Size[0], 0), EAST)
+        elif self.Type == RIGHTRAIL:
+            connector = Connector(self, "", "BOOL", wx.Point(0, 0), WEST)
+        self.Connectors.insert(idx, connector)
+        self.RefreshSize()
+        self.RefreshConnectors()
+    
+    # Moves the divergence connector given
+    def MoveConnector(self, connector, movey):
+        position = connector.GetRelPosition()
+        connector.SetPosition(wx.Point(position.x, position.y + movey))
+        miny = self.Size[1]
+        maxy = 0
+        for connect in self.Connectors:
+            connect_pos = connect.GetRelPosition()
+            miny = min(miny, connect_pos.y - self.Extensions[0])
+            maxy = max(maxy, connect_pos.y - self.Extensions[0])
+        min_pos = self.Pos.y + miny
+        self.Pos.y = min(min_pos, self.Pos.y)
+        if min_pos == self.Pos.y:
+            for connect in self.Connectors:
+                connect_pos = connect.GetRelPosition()
+                connect.SetPosition(wx.Point(connect_pos.x, connect_pos.y - miny))
+        self.Connectors.sort(lambda x, y: cmp(x.Pos.y, y.Pos.y))
+        maxy = 0
+        for connect in self.Connectors:
+            connect_pos = connect.GetRelPosition()
+            maxy = max(maxy, connect_pos.y)
+        self.Size[1] = max(maxy + self.Extensions[1], self.Size[1])
+        connector.MoveConnected()
+        self.RefreshBoundingBox()
+    
+    # Returns the index in connectors list for the connector given
+    def GetConnectorIndex(self, connector):
+        if connector in self.Connectors:
+            return self.Connectors.index(connector)
+        return None
+    
+    # Delete the connector or blank from connectors list at the index given
+    def DeleteConnector(self, idx):
+        self.Connectors.pop(idx)
+        self.RefreshConnectors()
+        self.RefreshSize()
+    
+    # Refresh the positions of the power rail connectors
+    def RefreshConnectors(self):
+        scaling = self.Parent.GetScaling()
+        height = self.Size[1] - self.Extensions[0] - self.Extensions[1]
+        interval = float(height) / float(max(len(self.Connectors) - 1, 1))
+        for i, connector in enumerate(self.Connectors):
+            if self.RealConnectors:
+                position = self.Extensions[0] + int(round(self.RealConnectors[i] * height))
+            else:
+                position = self.Extensions[0] + int(round(i * interval))
+            if scaling is not None:
+                position = round(float(self.Pos.y + position) / float(scaling[1])) * scaling[1] - self.Pos.y
+            if self.Type == LEFTRAIL:
+                connector.SetPosition(wx.Point(self.Size[0], position))
+            elif self.Type == RIGHTRAIL:
+                connector.SetPosition(wx.Point(0, position))
+        self.RefreshConnected()
+    
+    # Refresh the position of wires connected to power rail
+    def RefreshConnected(self, exclude = []):
+        for connector in self.Connectors:
+            connector.MoveConnected(exclude)
+    
+    # Returns the power rail connector that starts with the point given if it exists 
+    def GetConnector(self, position, name = None):
+        # if a name is given
+        if name is not None:
+            # Test each connector if it exists
+            for connector in self.Connectors:
+                if name == connector.GetName():
+                    return connector
+        return self.FindNearestConnector(position, [connector for connector in self.Connectors if connector is not None])
+    
+    # Returns all the power rail connectors 
+    def GetConnectors(self):
+        connectors = [connector for connector in self.Connectors if connector]
+        if self.Type == LEFTRAIL:
+            return {"inputs": [], "outputs": connectors}
+        else:
+            return {"inputs": connectors, "outputs": []}
+    
+    # Test if point given is on one of the power rail connectors
+    def TestConnector(self, pt, direction = None, exclude = True):
+        for connector in self.Connectors:
+            if connector.TestPoint(pt, direction, exclude):
+                return connector
+        return None
+    
+    # Returns the power rail type
+    def SetType(self, type, connectors):
+        if type != self.Type or len(self.Connectors) != connectors:
+            # Create a connector or a blank according to 'connectors' and add it in
+            # the connectors list
+            self.Type = type
+            self.Clean()
+            self.Connectors = []
+            for connector in xrange(connectors):
+                self.AddConnector()
+            self.RefreshSize()
+    
+    # Returns the power rail type
+    def GetType(self):
+        return self.Type
+    
+    # Method called when a LeftDown event have been generated
+    def OnLeftDown(self, event, dc, scaling):
+        self.RealConnectors = []
+        height = self.Size[1] - self.Extensions[0] - self.Extensions[1]
+        if height > 0:
+            for connector in self.Connectors:
+                position = connector.GetRelPosition()
+                self.RealConnectors.append(max(0., min(float(position.y - self.Extensions[0]) / float(height), 1.)))
+        elif len(self.Connectors) > 1:
+            self.RealConnectors = map(lambda x : x * 1 / (len(self.Connectors) - 1), xrange(len(self.Connectors)))
+        else:
+            self.RealConnectors = [0.5]
+        Graphic_Element.OnLeftDown(self, event, dc, scaling)
+    
+    # Method called when a LeftUp event have been generated
+    def OnLeftUp(self, event, dc, scaling):
+        Graphic_Element.OnLeftUp(self, event, dc, scaling)
+        self.RealConnectors = None
+    
+    # Method called when a LeftDown event have been generated
+    def OnRightDown(self, event, dc, scaling):
+        pos = GetScaledEventPosition(event, dc, scaling)
+        # Test if a connector have been handled
+        connector = self.TestConnector(pos, exclude=False)
+        if connector:
+            self.Handle = (HANDLE_CONNECTOR, connector)
+            wx.CallAfter(self.Parent.SetCurrentCursor, 1)
+            self.Selected = False
+            # Initializes the last position
+            self.oldPos = GetScaledEventPosition(event, dc, scaling)
+        else:
+            Graphic_Element.OnRightDown(self, event, dc, scaling)
+    
+    # Method called when a LeftDClick event have been generated
+    def OnLeftDClick(self, event, dc, scaling):
+        # Edit the powerrail properties
+        self.Parent.EditPowerRailContent(self)
+    
+    # Method called when a RightUp event have been generated
+    def OnRightUp(self, event, dc, scaling):
+        handle_type, handle = self.Handle
+        if handle_type == HANDLE_CONNECTOR:
+            wires = handle.GetWires()
+            if len(wires) == 1:
+                if handle == wires[0][0].StartConnected:
+                    block = wires[0][0].EndConnected.GetParentBlock()
+                else:
+                    block = wires[0][0].StartConnected.GetParentBlock()
+                block.RefreshModel(False)
+            Graphic_Element.OnRightUp(self, event, dc, scaling)
+        else:
+            self.Parent.PopupDefaultMenu()
+    
+    def Resize(self, x, y, width, height):
+        self.Move(x, y)
+        if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            self.SetSize(width, height)
+        else:
+            self.SetSize(LD_POWERRAIL_WIDTH, height)
+
+    # Refreshes the powerrail state according to move defined and handle selected
+    def ProcessDragging(self, movex, movey, event, scaling):
+        handle_type, handle = self.Handle
+        # A connector has been handled
+        if handle_type == HANDLE_CONNECTOR:
+            movey = max(-self.BoundingBox.y, movey)
+            if scaling is not None:
+                position = handle.GetRelPosition()
+                movey = round(float(self.Pos.y + position.y + movey) / float(scaling[1])) * scaling[1] - self.Pos.y - position.y
+            self.MoveConnector(handle, movey)
+            return 0, movey
+        elif self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            return Graphic_Element.ProcessDragging(self, movex, movey, event, scaling)
+        return 0, 0
+    
+    # Refreshes the power rail model
+    def RefreshModel(self, move=True):
+        self.Parent.RefreshPowerRailModel(self)
+        # If power rail has moved and power rail is of type LEFT, refresh the model 
+        # of wires connected to connectors
+        if move and self.Type == LEFTRAIL:
+            for connector in self.Connectors:
+                connector.RefreshWires()
+    
+    # Draws power rail
+    def Draw(self, dc):
+        Graphic_Element.Draw(self, dc)
+        dc.SetPen(MiterPen(wx.BLACK))
+        dc.SetBrush(wx.BLACK_BRUSH)
+        # Draw a rectangle with the power rail size
+        if self.Type == LEFTRAIL:
+            dc.DrawRectangle(self.Pos.x + self.Size[0] - LD_POWERRAIL_WIDTH, self.Pos.y, LD_POWERRAIL_WIDTH + 1, self.Size[1] + 1)
+        else:
+            dc.DrawRectangle(self.Pos.x, self.Pos.y, LD_POWERRAIL_WIDTH + 1, self.Size[1] + 1)
+        # Draw connectors
+        for connector in self.Connectors:
+            connector.Draw(dc)
+        
+
+#-------------------------------------------------------------------------------
+#                         Ladder Diagram Contact
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a contact
+"""
+
+class LD_Contact(Graphic_Element, DebugDataConsumer):
+    
+    # Create a new contact
+    def __init__(self, parent, type, name, id = None):
+        Graphic_Element.__init__(self, parent)
+        DebugDataConsumer.__init__(self)
+        self.Type = type
+        self.Name = name
+        self.Id = id
+        self.Size = wx.Size(LD_ELEMENT_SIZE[0], LD_ELEMENT_SIZE[1])
+        self.Highlights = {}
+        # Create an input and output connector
+        self.Input = Connector(self, "", "BOOL", wx.Point(0, self.Size[1] / 2 + 1), WEST)
+        self.Output = Connector(self, "", "BOOL", wx.Point(self.Size[0], self.Size[1] / 2 + 1), EAST)
+        self.PreviousValue = False
+        self.PreviousSpreading = False
+        self.RefreshNameSize()
+        self.RefreshTypeSize()
+    
+    def Flush(self):
+        if self.Input is not None:
+            self.Input.Flush()
+            self.Input = None
+        if self.Output is not None:
+            self.Output.Flush()
+            self.Output = None
+    
+    def SetForced(self, forced):
+        if self.Forced != forced:
+            self.Forced = forced
+            if self.Visible:
+                self.Parent.ElementNeedRefresh(self)
+    
+    def SetValue(self, value):
+        if self.Type == CONTACT_RISING:
+            refresh = self.Value and not self.PreviousValue
+        elif self.Type == CONTACT_FALLING:
+            refresh = not self.Value and self.PreviousValue
+        else:
+            refresh = False
+        self.PreviousValue = self.Value
+        self.Value = value
+        if self.Value != self.PreviousValue or refresh:
+            if self.Visible:
+                self.Parent.ElementNeedRefresh(self)
+            self.SpreadCurrent()
+    
+    def SpreadCurrent(self):
+        if self.Parent.Debug:
+            if self.Value is None:
+                self.Value = False
+            spreading = self.Input.ReceivingCurrent()
+            if self.Type == CONTACT_NORMAL:
+                spreading &= self.Value
+            elif self.Type == CONTACT_REVERSE:
+                spreading &= not self.Value
+            elif self.Type == CONTACT_RISING:
+                spreading &= self.Value and not self.PreviousValue
+            elif self.Type == CONTACT_FALLING:
+                spreading &= not self.Value and self.PreviousValue
+            else:
+                spreading = False
+            if spreading and not self.PreviousSpreading:
+                self.Output.SpreadCurrent(True)
+            elif not spreading and self.PreviousSpreading:
+                self.Output.SpreadCurrent(False)
+            self.PreviousSpreading = spreading
+    
+    # Make a clone of this LD_Contact
+    def Clone(self, parent, id = None, pos = None):
+        contact = LD_Contact(parent, self.Type, self.Name, id)
+        contact.SetSize(self.Size[0], self.Size[1])
+        if pos is not None:
+            contact.SetPosition(pos.x, pos.y)
+        else:
+            contact.SetPosition(self.Pos.x, self.Pos.y)
+        contact.Input = self.Input.Clone(contact)
+        contact.Output = self.Output.Clone(contact)
+        return contact
+    
+    def GetConnectorTranslation(self, element):
+        return {self.Input : element.Input, self.Output : element.Output}
+    
+    # Returns the RedrawRect
+    def GetRedrawRect(self, movex = 0, movey = 0):
+        rect = Graphic_Element.GetRedrawRect(self, movex, movey)
+        rect = rect.Union(self.Input.GetRedrawRect(movex, movey))
+        rect = rect.Union(self.Output.GetRedrawRect(movex, movey))
+        if movex != 0 or movey != 0:
+            if self.Input.IsConnected():
+                rect = rect.Union(self.Input.GetConnectedRedrawRect(movex, movey))
+            if self.Output.IsConnected():
+                rect = rect.Union(self.Output.GetConnectedRedrawRect(movex, movey))
+        return rect
+
+    def ProcessDragging(self, movex, movey, event, scaling):
+        if self.Parent.GetDrawingMode() != FREEDRAWING_MODE:
+            movex = movey = 0
+        return Graphic_Element.ProcessDragging(self, movex, movey, event, scaling, height_fac = 2)
+    
+    # Forbids to change the contact size
+    def SetSize(self, width, height):
+        if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            Graphic_Element.SetSize(self, width, height)
+            self.RefreshConnectors()
+    
+    # Delete this contact by calling the appropriate method
+    def Delete(self):
+        self.Parent.DeleteContact(self)
+    
+    # Unconnect input and output
+    def Clean(self):
+        self.Input.UnConnect(delete = self.Parent.GetDrawingMode() == FREEDRAWING_MODE)
+        self.Output.UnConnect(delete = self.Parent.GetDrawingMode() == FREEDRAWING_MODE)
+    
+    # Refresh the size of text for name
+    def RefreshNameSize(self):
+        if self.Name != "":
+            self.NameSize = self.Parent.GetTextExtent(self.Name)
+        else:
+            self.NameSize = 0, 0
+    
+    # Refresh the size of text for type
+    def RefreshTypeSize(self):
+        typetext = ""
+        if self.Type == CONTACT_REVERSE:
+            typetext = "/"
+        elif self.Type == CONTACT_RISING:
+            typetext = "P"
+        elif self.Type == CONTACT_FALLING:
+            typetext = "N"
+        if typetext != "":
+            self.TypeSize = self.Parent.GetTextExtent(typetext)
+        else:
+            self.TypeSize = 0, 0
+    
+    # Refresh the contact bounding box
+    def RefreshBoundingBox(self):
+        # Calculate the size of the name outside the contact
+        text_width, text_height = self.Parent.GetTextExtent(self.Name)
+        # Calculate the bounding box size
+        if self.Name != "":
+            bbx_x = self.Pos.x - max(0, (text_width - self.Size[0]) / 2)
+            bbx_width = max(self.Size[0], text_width)
+            bbx_y = self.Pos.y - (text_height + 2)
+            bbx_height = self.Size[1] + (text_height + 2)
+        else:
+            bbx_x = self.Pos.x
+            bbx_width = self.Size[0]
+            bbx_y = self.Pos.y
+            bbx_height = self.Size[1]
+        self.BoundingBox = wx.Rect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
+    
+    # Returns the block minimum size
+    def GetMinSize(self):
+        return LD_ELEMENT_SIZE
+    
+    # Refresh the position of wire connected to contact
+    def RefreshConnected(self, exclude = []):
+        self.Input.MoveConnected(exclude)
+        self.Output.MoveConnected(exclude)
+    
+    # Returns the contact connector that starts with the point given if it exists 
+    def GetConnector(self, position, name = None):
+        # if a name is given
+        if name is not None:
+            # Test input and output connector
+            #if name == self.Input.GetName():
+            #    return self.Input
+            if name == self.Output.GetName():
+                return self.Output
+        return self.FindNearestConnector(position, [self.Input, self.Output])
+    
+    # Returns input and output contact connectors 
+    def GetConnectors(self):
+        return {"inputs": [self.Input], "outputs": [self.Output]}
+    
+    # Test if point given is on contact input or output connector
+    def TestConnector(self, pt, direction = None, exclude=True):
+        # Test input connector
+        if self.Input.TestPoint(pt, direction, exclude):
+            return self.Input
+        # Test output connector
+        if self.Output.TestPoint(pt, direction, exclude):
+            return self.Output
+        return None
+
+    # Refresh the positions of the block connectors
+    def RefreshConnectors(self):
+        scaling = self.Parent.GetScaling()
+        position = self.Size[1] / 2 + 1
+        if scaling is not None:
+            position = round(float(self.Pos.y + position) / float(scaling[1])) * scaling[1] - self.Pos.y
+        self.Input.SetPosition(wx.Point(0, position))
+        self.Output.SetPosition(wx.Point(self.Size[0], position))
+        self.RefreshConnected()
+
+    # Changes the contact name
+    def SetName(self, name):
+        self.Name = name
+        self.RefreshNameSize()
+
+    # Returns the contact name
+    def GetName(self):
+        return self.Name
+
+    # Changes the contact type
+    def SetType(self, type):
+        self.Type = type
+        self.RefreshTypeSize()
+
+    # Returns the contact type
+    def GetType(self):
+        return self.Type
+    
+    # Method called when a LeftDClick event have been generated
+    def OnLeftDClick(self, event, dc, scaling):
+        # Edit the contact properties
+        self.Parent.EditContactContent(self)
+    
+    # Method called when a RightUp event have been generated
+    def OnRightUp(self, event, dc, scaling):
+        # Popup the default menu
+        self.Parent.PopupDefaultMenu()
+    
+    # Refreshes the contact model
+    def RefreshModel(self, move=True):
+        self.Parent.RefreshContactModel(self)
+        # If contact has moved, refresh the model of wires connected to output
+        if move:
+            self.Output.RefreshWires()
+    
+    # Draws the highlightment of this element if it is highlighted
+    def DrawHighlightment(self, dc):
+        scalex, scaley = dc.GetUserScale()
+        dc.SetUserScale(1, 1)
+        dc.SetPen(MiterPen(HIGHLIGHTCOLOR))
+        dc.SetBrush(wx.Brush(HIGHLIGHTCOLOR))
+        dc.SetLogicalFunction(wx.AND)
+        # Draw two rectangles for representing the contact
+        left_left = (self.Pos.x - 1) * scalex - 2
+        right_left = (self.Pos.x + self.Size[0] - 2) * scalex - 2
+        top = (self.Pos.y - 1) * scaley - 2
+        width = 4 * scalex + 5
+        height = (self.Size[1] + 3) * scaley + 5
+        
+        dc.DrawRectangle(left_left, top, width, height)
+        dc.DrawRectangle(right_left, top, width, height)
+        dc.SetLogicalFunction(wx.COPY)
+        dc.SetUserScale(scalex, scaley)
+    
+    # Adds an highlight to the connection
+    def AddHighlight(self, infos, start, end, highlight_type):
+        highlights = self.Highlights.setdefault(infos[0], [])
+        if infos[0] == "reference":
+            if start[0] == 0 and end[0] == 0:
+                AddHighlight(highlights, (start, end, highlight_type))
+        else:
+            AddHighlight(highlights, ((0, 0), (0, 1), highlight_type))
+    
+    # Removes an highlight from the connection
+    def RemoveHighlight(self, infos, start, end, highlight_type):
+        highlights = self.Highlights.get(infos[0], [])
+        if RemoveHighlight(highlights, (start, end, highlight_type)) and len(highlights) == 0:
+            self.Highlights.pop(infos[0])
+    
+    # Removes all the highlights of one particular type from the connection
+    def ClearHighlight(self, highlight_type=None):
+        if highlight_type is None:
+            self.Highlights = {}
+        else:
+            highlight_items = self.Highlights.items()
+            for name, highlights in highlight_items:
+                highlights = ClearHighlights(highlight, highlight_type)
+                if len(highlights) == 0:
+                    self.Highlights.pop(name)
+    
+    # Draws contact
+    def Draw(self, dc):
+        Graphic_Element.Draw(self, dc)
+        if self.Value is not None:            
+            if self.Type == CONTACT_NORMAL and self.Value or \
+               self.Type == CONTACT_REVERSE and not self.Value or \
+               self.Type == CONTACT_RISING and self.Value and not self.PreviousValue or \
+               self.Type == CONTACT_RISING and not self.Value and self.PreviousValue:
+                if self.Forced:
+                    dc.SetPen(MiterPen(wx.CYAN))
+                else:
+                    dc.SetPen(MiterPen(wx.GREEN))
+            elif self.Forced:
+                dc.SetPen(MiterPen(wx.BLUE))
+            else:
+                dc.SetPen(MiterPen(wx.BLACK))
+        else:
+            dc.SetPen(MiterPen(wx.BLACK))
+        dc.SetBrush(wx.BLACK_BRUSH)
+        
+        # Compiling contact type modifier symbol
+        typetext = ""
+        if self.Type == CONTACT_REVERSE:
+            typetext = "/"
+        elif self.Type == CONTACT_RISING:
+            typetext = "P"
+        elif self.Type == CONTACT_FALLING:
+            typetext = "N"
+        
+        if getattr(dc, "printing", False):
+            name_size = dc.GetTextExtent(self.Name)
+            if typetext != "":
+                type_size = dc.GetTextExtent(typetext)
+        else:
+            name_size = self.NameSize
+            if typetext != "":
+                type_size = self.TypeSize
+        
+        # Draw two rectangles for representing the contact
+        dc.DrawRectangle(self.Pos.x, self.Pos.y, 2, self.Size[1] + 1)
+        dc.DrawRectangle(self.Pos.x + self.Size[0] - 1, self.Pos.y, 2, self.Size[1] + 1)
+        # Draw contact name
+        name_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
+                    self.Pos.y - (name_size[1] + 2))
+        dc.DrawText(self.Name, name_pos[0], name_pos[1])
+        # Draw the modifier symbol in the middle of contact
+        if typetext != "":
+            type_pos = (self.Pos.x + (self.Size[0] - type_size[0]) / 2 + 1,
+                        self.Pos.y + (self.Size[1] - type_size[1]) / 2)
+            dc.DrawText(typetext, type_pos[0], type_pos[1])
+        # Draw input and output connectors
+        self.Input.Draw(dc)
+        self.Output.Draw(dc)
+        
+        if not getattr(dc, "printing", False):
+            for name, highlights in self.Highlights.iteritems():
+                if name == "reference":
+                    DrawHighlightedText(dc, self.Name, highlights, name_pos[0], name_pos[1])
+                elif typetext != "":
+                    DrawHighlightedText(dc, typetext, highlights, type_pos[0], type_pos[1])
+
+#-------------------------------------------------------------------------------
+#                         Ladder Diagram Coil
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a coil
+"""
+
+class LD_Coil(Graphic_Element):
+    
+    # Create a new coil
+    def __init__(self, parent, type, name, id = None):
+        Graphic_Element.__init__(self, parent)
+        self.Type = type
+        self.Name = name
+        self.Id = id
+        self.Size = wx.Size(LD_ELEMENT_SIZE[0], LD_ELEMENT_SIZE[1])
+        self.Highlights = {}
+        # Create an input and output connector
+        self.Input = Connector(self, "", "BOOL", wx.Point(0, self.Size[1] / 2 + 1), WEST)
+        self.Output = Connector(self, "", "BOOL", wx.Point(self.Size[0], self.Size[1] / 2 + 1), EAST)
+        self.Value = None
+        self.PreviousValue = False
+        self.RefreshNameSize()
+        self.RefreshTypeSize()
+        
+    def Flush(self):
+        if self.Input is not None:
+            self.Input.Flush()
+            self.Input = None
+        if self.Output is not None:
+            self.Output.Flush()
+            self.Output = None
+    
+    def SpreadCurrent(self):
+        if self.Parent.Debug:
+            self.PreviousValue = self.Value
+            self.Value = self.Input.ReceivingCurrent()
+            if self.Value and not self.PreviousValue:
+                self.Output.SpreadCurrent(True)
+            elif not self.Value and self.PreviousValue:
+                self.Output.SpreadCurrent(False)
+            if self.Value != self.PreviousValue and self.Visible:
+                self.Parent.ElementNeedRefresh(self)
+    
+    # Make a clone of this LD_Coil
+    def Clone(self, parent, id = None, pos = None):
+        coil = LD_Coil(parent, self.Type, self.Name, id)
+        coil.SetSize(self.Size[0], self.Size[1])
+        if pos is not None:
+            coil.SetPosition(pos.x, pos.y)
+        else:
+            coil.SetPosition(self.Pos.x, self.Pos.y)
+        coil.Input = self.Input.Clone(coil)
+        coil.Output = self.Output.Clone(coil)
+        return coil
+    
+    def GetConnectorTranslation(self, element):
+        return {self.Input : element.Input, self.Output : element.Output}
+    
+    # Returns the RedrawRect
+    def GetRedrawRect(self, movex = 0, movey = 0):
+        rect = Graphic_Element.GetRedrawRect(self, movex, movey)
+        rect = rect.Union(self.Input.GetRedrawRect(movex, movey))
+        rect = rect.Union(self.Output.GetRedrawRect(movex, movey))
+        if movex != 0 or movey != 0:
+            if self.Input.IsConnected():
+                rect = rect.Union(self.Input.GetConnectedRedrawRect(movex, movey))
+            if self.Output.IsConnected():
+                rect = rect.Union(self.Output.GetConnectedRedrawRect(movex, movey))
+        return rect
+    
+    def ProcessDragging(self, movex, movey, event, scaling):
+        if self.Parent.GetDrawingMode() != FREEDRAWING_MODE:
+            movex = movey = 0
+        return Graphic_Element.ProcessDragging(self, movex, movey, event, scaling, height_fac = 2)    
+    
+    # Forbids to change the Coil size
+    def SetSize(self, width, height):
+        if self.Parent.GetDrawingMode() == FREEDRAWING_MODE:
+            Graphic_Element.SetSize(self, width, height)
+            self.RefreshConnectors()
+    
+    # Delete this coil by calling the appropriate method
+    def Delete(self):
+        self.Parent.DeleteCoil(self)
+    
+    # Unconnect input and output
+    def Clean(self):
+        self.Input.UnConnect()
+        self.Output.UnConnect()
+                
+    # Refresh the size of text for name
+    def RefreshNameSize(self):
+        if self.Name != "":
+            self.NameSize = self.Parent.GetTextExtent(self.Name)
+        else:
+            self.NameSize = 0, 0
+    
+    # Refresh the size of text for type
+    def RefreshTypeSize(self):
+        typetext = ""
+        if self.Type == COIL_REVERSE:
+            typetext = "/"
+        elif self.Type == COIL_SET:
+            typetext = "S"
+        elif self.Type == COIL_RESET:
+            typetext = "R"
+        elif self.Type == COIL_RISING:
+            typetext = "P"
+        elif self.Type == COIL_FALLING:
+            typetext = "N"
+        if typetext != "":
+            self.TypeSize = self.Parent.GetTextExtent(typetext)
+        else:
+            self.TypeSize = 0, 0
+    
+    # Refresh the coil bounding box
+    def RefreshBoundingBox(self):
+        # Calculate the size of the name outside the coil
+        text_width, text_height = self.Parent.GetTextExtent(self.Name)
+        # Calculate the bounding box size
+        if self.Name != "":
+            bbx_x = self.Pos.x - max(0, (text_width - self.Size[0]) / 2)
+            bbx_width = max(self.Size[0], text_width)
+            bbx_y = self.Pos.y - (text_height + 2)
+            bbx_height = self.Size[1] + (text_height + 2)
+        else:
+            bbx_x = self.Pos.x
+            bbx_width = self.Size[0]
+            bbx_y = self.Pos.y
+            bbx_height = self.Size[1]
+        self.BoundingBox = wx.Rect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
+        
+    # Returns the block minimum size
+    def GetMinSize(self):
+        return LD_ELEMENT_SIZE
+    
+    # Refresh the position of wire connected to coil
+    def RefreshConnected(self, exclude = []):
+        self.Input.MoveConnected(exclude)
+        self.Output.MoveConnected(exclude)
+    
+    # Returns the coil connector that starts with the point given if it exists 
+    def GetConnector(self, position, name = None):
+        # if a name is given
+        if name is not None:
+            # Test input and output connector
+            #if self.Input and name == self.Input.GetName():
+            #    return self.Input
+            if self.Output and name == self.Output.GetName():
+                return self.Output
+        return self.FindNearestConnector(position, [self.Input, self.Output])
+    
+    # Returns input and output coil connectors 
+    def GetConnectors(self):
+        return {"inputs": [self.Input], "outputs": [self.Output]}
+    
+    # Test if point given is on coil input or output connector
+    def TestConnector(self, pt, direction = None, exclude=True):
+        # Test input connector
+        if self.Input.TestPoint(pt, direction, exclude):
+            return self.Input
+        # Test output connector
+        if self.Output.TestPoint(pt, direction, exclude):
+            return self.Output
+        return None
+    
+    # Refresh the positions of the block connectors
+    def RefreshConnectors(self):
+        scaling = self.Parent.GetScaling()
+        position = self.Size[1] / 2 + 1
+        if scaling is not None:
+            position = round(float(self.Pos.y + position) / float(scaling[1])) * scaling[1] - self.Pos.y
+        self.Input.SetPosition(wx.Point(0, position))
+        self.Output.SetPosition(wx.Point(self.Size[0], position))
+        self.RefreshConnected()
+    
+    # Changes the coil name
+    def SetName(self, name):
+        self.Name = name
+        self.RefreshNameSize()
+
+    # Returns the coil name
+    def GetName(self):
+        return self.Name
+    
+    # Changes the coil type
+    def SetType(self, type):
+        self.Type = type
+        self.RefreshTypeSize()
+    
+    # Returns the coil type
+    def GetType(self):
+        return self.Type
+    
+    # Method called when a LeftDClick event have been generated
+    def OnLeftDClick(self, event, dc, scaling):
+        # Edit the coil properties
+        self.Parent.EditCoilContent(self)
+    
+    # Method called when a RightUp event have been generated
+    def OnRightUp(self, event, dc, scaling):
+        # Popup the default menu
+        self.Parent.PopupDefaultMenu()
+    
+    # Refreshes the coil model
+    def RefreshModel(self, move=True):
+        self.Parent.RefreshCoilModel(self)
+        # If coil has moved, refresh the model of wires connected to output
+        if move:
+            self.Output.RefreshWires()
+    
+    # Draws the highlightment of this element if it is highlighted
+    def DrawHighlightment(self, dc):
+        scalex, scaley = dc.GetUserScale()
+        dc.SetUserScale(1, 1)
+        dc.SetPen(MiterPen(HIGHLIGHTCOLOR, (3 * scalex + 5), wx.SOLID))
+        dc.SetBrush(wx.TRANSPARENT_BRUSH)
+        dc.SetLogicalFunction(wx.AND)
+        # Draw a two circle arcs for representing the coil
+        dc.DrawEllipticArc(round(self.Pos.x * scalex), 
+                           round((self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1) * scaley), 
+                           round(self.Size[0] * scalex), 
+                           round((int(self.Size[1] * sqrt(2)) - 1) * scaley),
+                           135, 225)
+        dc.DrawEllipticArc(round(self.Pos.x * scalex), 
+                           round((self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1) * scaley), 
+                           round(self.Size[0] * scalex), 
+                           round((int(self.Size[1] * sqrt(2)) - 1) * scaley),
+                           -45, 45)
+        dc.SetLogicalFunction(wx.COPY)
+        dc.SetUserScale(scalex, scaley)
+    
+    # Adds an highlight to the connection
+    def AddHighlight(self, infos, start, end, highlight_type):
+        highlights = self.Highlights.setdefault(infos[0], [])
+        if infos[0] == "reference":
+            if start[0] == 0 and end[0] == 0:
+                AddHighlight(highlights, (start, end, highlight_type))
+        else:
+            AddHighlight(highlights, ((0, 0), (0, 1), highlight_type))
+    
+    # Removes an highlight from the connection
+    def RemoveHighlight(self, infos, start, end, highlight_type):
+        highlights = self.Highlights.get(infos[0], [])
+        if RemoveHighlight(highlights, (start, end, highlight_type)) and len(highlights) == 0:
+            self.Highlights.pop(infos[0])
+    
+    # Removes all the highlights of one particular type from the connection
+    def ClearHighlight(self, highlight_type=None):
+        if highlight_type is None:
+            self.Highlights = {}
+        else:
+            highlight_items = self.Highlights.items()
+            for name, highlights in highlight_items:
+                highlights = ClearHighlights(highlight, highlight_type)
+                if len(highlights) == 0:
+                    self.Highlights.pop(name)
+    
+    # Draws coil
+    def Draw(self, dc):
+        Graphic_Element.Draw(self, dc)
+        if self.Value is not None and self.Value:
+            dc.SetPen(MiterPen(wx.GREEN, 2, wx.SOLID))
+        else:
+            dc.SetPen(MiterPen(wx.BLACK, 2, wx.SOLID))
+        dc.SetBrush(wx.TRANSPARENT_BRUSH)
+        
+        # Compiling coil type modifier symbol 
+        typetext = ""
+        if self.Type == COIL_REVERSE:
+            typetext = "/"
+        elif self.Type == COIL_SET:
+            typetext = "S"
+        elif self.Type == COIL_RESET:
+            typetext = "R"
+        elif self.Type == COIL_RISING:
+            typetext = "P"
+        elif self.Type == COIL_FALLING:
+            typetext = "N"
+        
+        if getattr(dc, "printing", False) and not isinstance(dc, wx.PostScriptDC):
+            # Draw an clipped ellipse for representing the coil
+            clipping_box = dc.GetClippingBox()
+            dc.SetClippingRegion(self.Pos.x - 1, self.Pos.y, self.Size[0] + 2, self.Size[1] + 1)
+            dc.DrawEllipse(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1)
+            dc.DestroyClippingRegion()
+            if clipping_box != (0, 0, 0, 0):
+                dc.SetClippingRegion(*clipping_box)
+            name_size = dc.GetTextExtent(self.Name)
+            if typetext != "":
+                type_size = dc.GetTextExtent(typetext)
+        else:
+            # Draw a two ellipse arcs for representing the coil
+            dc.DrawEllipticArc(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1, 135, 225)
+            dc.DrawEllipticArc(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1, -45, 45)
+            # Draw a point to avoid hole in left arc
+            if not getattr(dc, "printing", False):
+                if self.Value is not None and self.Value:
+                    dc.SetPen(MiterPen(wx.GREEN))
+                else:
+                    dc.SetPen(MiterPen(wx.BLACK))
+                dc.DrawPoint(self.Pos.x + 1, self.Pos.y + self.Size[1] / 2 + 1)
+            name_size = self.NameSize
+            if typetext != "":
+                type_size = self.TypeSize
+            
+        # Draw coil name
+        name_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
+                    self.Pos.y - (name_size[1] + 2))
+        dc.DrawText(self.Name, name_pos[0], name_pos[1])
+        # Draw the modifier symbol in the middle of coil
+        if typetext != "":
+            type_pos = (self.Pos.x + (self.Size[0] - type_size[0]) / 2 + 1,
+                        self.Pos.y + (self.Size[1] - type_size[1]) / 2)
+            dc.DrawText(typetext, type_pos[0], type_pos[1])
+        # Draw input and output connectors
+        self.Input.Draw(dc)
+        self.Output.Draw(dc)
+
+        if not getattr(dc, "printing", False):
+            for name, highlights in self.Highlights.iteritems():
+                if name == "reference":
+                    DrawHighlightedText(dc, self.Name, highlights, name_pos[0], name_pos[1])
+                elif typetext != "":
+                    DrawHighlightedText(dc, typetext, highlights, type_pos[0], type_pos[1])
+            
+