Tue, 13 Jul 2021 16:18:37 +0200 |
Edouard Tisserant |
SVGHMI: DnD UI: Use widget's short description, initially forgoten.
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Mon, 12 Jul 2021 16:29:55 +0200 |
Edouard Tisserant |
SVGHMI: default library path, default page when starting a SVGHMI project, error page when no SVG present
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Fri, 18 Jun 2021 14:13:03 +0200 |
Edouard Tisserant |
SVGHMI: DnD UI: Add hint instructing user to Drag HMI tree items to text field.
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Fri, 18 Jun 2021 11:47:33 +0200 |
Edouard Tisserant |
SVGHMI: DnD UI: Fix SVG gen that was dropping widget name and making XSLTExceptions plus some UX enhancements.
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Fri, 18 Jun 2021 10:49:10 +0200 |
Edouard Tisserant |
SVGHMI: DnD UI: SVG for DnD now generated again based on paths and args entries filled by user.
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Wed, 16 Jun 2021 18:27:05 +0200 |
Edouard Tisserant |
SVGHMI: UI: added prefill of arguments according to values in widget instance in library. Also added library's widget instance description to description field.
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Thu, 10 Jun 2021 14:05:44 +0200 |
Edouard Tisserant |
merge
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Wed, 09 Jun 2021 15:28:00 +0200 |
Edouard Tisserant |
SVGHMI: fix exception when stored widget library path does not exist anymore
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Thu, 10 Jun 2021 13:47:58 +0200 |
Edouard Tisserant |
SVGHMI: added checking of widget literal argument in DnD UI according to type given in widget description
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Wed, 09 Jun 2021 10:06:23 +0200 |
Edouard Tisserant |
SVGHMI: UI Updates validity indicator when DnD HMI tree node in text field, according to node type
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Mon, 31 May 2021 16:06:00 +0200 |
Edouard Tisserant |
SVGHMI: Fixed typo in last commit
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Mon, 31 May 2021 10:08:02 +0200 |
Edouard Tisserant |
SVGHMI: UI now have multiple HMI tree variables DnD to widget paths. Still no type checking, WIP.
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Thu, 20 May 2021 12:16:51 +0200 |
Edouard Tisserant |
SVGHMI: DnD UI : changed layout again, moved description in a vertical splitter, added scrollbar for preview and signature, fixed flickering description
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Wed, 19 May 2021 18:54:35 +0200 |
Edouard Tisserant |
SVGHMI: UI: Swap widget selection tree and preview panel
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Wed, 19 May 2021 15:29:18 +0200 |
Edouard Tisserant |
SVGHMI: WIP: Widget Library UI: Reworking widget selection and binding.
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Tue, 18 May 2021 09:22:17 +0200 |
Edouard Tisserant |
SVGHMI: WIP on Widget DnD UI : Added documentation to widgets, that is injected in widget parse tree during widget analysis
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Mon, 03 May 2021 00:14:11 +0200 |
Edouard Tisserant |
SVGHMI: Intermediate state while updating UI, preparing for displaying widget description and multiple variables selections
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Mon, 03 May 2021 00:04:08 +0200 |
Edouard Tisserant |
SVGHMI: Add analyse_widget stylesheet and python code to execute it, in order to obtain widget signature independently of DnD SVG file generation.
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Sun, 02 May 2021 23:43:57 +0200 |
Edouard Tisserant |
SVGHMI: drop useless code from gen_dnd_widget.yslt2, renamed python callback to pass messages
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Thu, 15 Apr 2021 09:15:23 +0200 |
Edouard Tisserant |
SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget
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Tue, 13 Apr 2021 21:00:34 +0200 |
Edouard Tisserant |
SVGHMI: Added text box for tranformation feedback aside widget mignature
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Tue, 06 Apr 2021 11:47:07 +0200 |
Edouard Tisserant |
SVGHMI: Widget transform before DnD now should have HMI path as a parameter, but this path isn't computed for some reason... WIP.
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Mon, 05 Apr 2021 18:22:30 +0200 |
Edouard Tisserant |
SVGHMI: Widget DnD to Inkscape : Added source SVG widget label parsing and pass selecte HMI subtree to XSLT tranform, so that SVG containing multiple widgets can later be matched against hmi tree fragments, in order to DnD complex groups of widgets.
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Fri, 02 Apr 2021 21:16:18 +0200 |
Edouard Tisserant |
SVGHMI: Widget Library Picker now transforms SVG widget before allowing DnD. Transform is just identity forn now, but label parsing have already been included. To be continued.
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Wed, 31 Mar 2021 08:25:18 +0200 |
Edouard Tisserant |
SVGHMI: Add file type drag'n'drop to widget picker, for now drops widget's original SVG.
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Mon, 29 Mar 2021 14:35:45 +0200 |
Edouard Tisserant |
SVGHMI: Fix update of HMI tree in UI when loading from XML at start. Removed some dead code left after split of svghmi.py into svghmi.py+ui.py.
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Thu, 25 Mar 2021 13:07:52 +0100 |
Edouard Tisserant |
SVGHMI: split svghmi.py into svghmi.py (Config Tree Node + code gen) and ui.py (UI for HMI tree and Widget picking)
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