Enhanced wxGlade GUI creation.
- Frame object name now have same name as in editor
- Closing the frame replace object by None, warn user, and recreate frame
import wx
import os
from plugger import PlugTemplate
from CFileEditor import CFileEditor
from xml.dom import minidom
from xmlclass import *
import cPickle
CFileClasses = GenerateClassesFromXSD(os.path.join(os.path.dirname(__file__), "cext_xsd.xsd"))
#-------------------------------------------------------------------------------
# Undo Buffer for CFile
#-------------------------------------------------------------------------------
# Length of the buffer
UNDO_BUFFER_LENGTH = 20
"""
Class implementing a buffer of changes made on the current editing model
"""
class UndoBuffer:
# Constructor initialising buffer
def __init__(self, currentstate, issaved = False):
self.Buffer = []
self.CurrentIndex = -1
self.MinIndex = -1
self.MaxIndex = -1
# if current state is defined
if currentstate:
self.CurrentIndex = 0
self.MinIndex = 0
self.MaxIndex = 0
# Initialising buffer with currentstate at the first place
for i in xrange(UNDO_BUFFER_LENGTH):
if i == 0:
self.Buffer.append(currentstate)
else:
self.Buffer.append(None)
# Initialising index of state saved
if issaved:
self.LastSave = 0
else:
self.LastSave = -1
# Add a new state in buffer
def Buffering(self, currentstate):
self.CurrentIndex = (self.CurrentIndex + 1) % UNDO_BUFFER_LENGTH
self.Buffer[self.CurrentIndex] = currentstate
# Actualising buffer limits
self.MaxIndex = self.CurrentIndex
if self.MinIndex == self.CurrentIndex:
# If the removed state was the state saved, there is no state saved in the buffer
if self.LastSave == self.MinIndex:
self.LastSave = -1
self.MinIndex = (self.MinIndex + 1) % UNDO_BUFFER_LENGTH
self.MinIndex = max(self.MinIndex, 0)
# Return current state of buffer
def Current(self):
return self.Buffer[self.CurrentIndex]
# Change current state to previous in buffer and return new current state
def Previous(self):
if self.CurrentIndex != self.MinIndex:
self.CurrentIndex = (self.CurrentIndex - 1) % UNDO_BUFFER_LENGTH
return self.Buffer[self.CurrentIndex]
return None
# Change current state to next in buffer and return new current state
def Next(self):
if self.CurrentIndex != self.MaxIndex:
self.CurrentIndex = (self.CurrentIndex + 1) % UNDO_BUFFER_LENGTH
return self.Buffer[self.CurrentIndex]
return None
# Return True if current state is the first in buffer
def IsFirst(self):
return self.CurrentIndex == self.MinIndex
# Return True if current state is the last in buffer
def IsLast(self):
return self.CurrentIndex == self.MaxIndex
# Note that current state is saved
def CurrentSaved(self):
self.LastSave = self.CurrentIndex
# Return True if current state is saved
def IsCurrentSaved(self):
return self.LastSave == self.CurrentIndex
TYPECONVERSION = {"BOOL" : "X", "SINT" : "B", "INT" : "W", "DINT" : "D", "LINT" : "L",
"USINT" : "B", "UINT" : "W", "UDINT" : "D", "ULINT" : "L", "REAL" : "D", "LREAL" : "L",
"STRING" : "B", "BYTE" : "B", "WORD" : "W", "DWORD" : "D", "LWORD" : "L", "WSTRING" : "W"}
class _Cfile:
XSD = """<?xml version="1.0" encoding="ISO-8859-1" ?>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<xsd:element name="CExtension">
<xsd:complexType>
<xsd:attribute name="CFLAGS" type="xsd:string" use="required"/>
<xsd:attribute name="LDFLAGS" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:schema>
"""
def __init__(self):
filepath = self.CFileName()
self.Buffering = False
self.CFile = CFileClasses["CFile"]()
self.CFileBuffer = UndoBuffer(self.Copy(self.CFile), False)
if os.path.isfile(filepath):
xmlfile = open(filepath, 'r')
tree = minidom.parse(xmlfile)
xmlfile.close()
for child in tree.childNodes:
if child.nodeType == tree.ELEMENT_NODE and child.nodeName == "CFile":
self.CFile.loadXMLTree(child, ["xmlns", "xmlns:xsi", "xsi:schemaLocation"])
self.CFileBuffer = UndoBuffer(self.Copy(self.CFile), True)
else:
self.OnPlugSave()
def CFileName(self):
return os.path.join(self.PlugPath(), "cfile.xml")
def GetFilename(self):
if self.CFileBuffer.IsCurrentSaved():
return "cfile"
else:
return "~cfile~"
def GetBaseTypes(self):
return self.GetPlugRoot().GetBaseTypes()
def GetDataTypes(self, basetypes = False):
return self.GetPlugRoot().GetDataTypes(basetypes = basetypes)
def GetSizeOfType(self, type):
return TYPECONVERSION[self.GetPlugRoot().GetBaseType(type)]
def SetVariables(self, variables):
self.CFile.variables.setvariable([])
for var in variables:
variable = CFileClasses["variables_variable"]()
variable.setname(var["Name"])
variable.settype(var["Type"])
variable.setclass(var["Class"])
self.CFile.variables.appendvariable(variable)
def GetVariables(self):
datas = []
for var in self.CFile.variables.getvariable():
datas.append({"Name" : var.getname(), "Type" : var.gettype(), "Class" : var.getclass()})
return datas
def SetPartText(self, name, text):
if name == "Includes":
self.CFile.includes.settext(text)
elif name == "Globals":
self.CFile.globals.settext(text)
elif name == "Init":
self.CFile.initFunction.settext(text)
elif name == "CleanUp":
self.CFile.cleanUpFunction.settext(text)
elif name == "Retrieve":
self.CFile.retrieveFunction.settext(text)
elif name == "Publish":
self.CFile.publishFunction.settext(text)
def GetPartText(self, name):
if name == "Includes":
return self.CFile.includes.gettext()
elif name == "Globals":
return self.CFile.globals.gettext()
elif name == "Init":
return self.CFile.initFunction.gettext()
elif name == "CleanUp":
return self.CFile.cleanUpFunction.gettext()
elif name == "Retrieve":
return self.CFile.retrieveFunction.gettext()
elif name == "Publish":
return self.CFile.publishFunction.gettext()
return ""
_View = None
def _OpenView(self):
if not self._View:
def _onclose():
self._View = None
def _onsave():
self.GetPlugRoot().SaveProject()
self._View = CFileEditor(self.GetPlugRoot().AppFrame, self)
self._View._onclose = _onclose
self._View._onsave = _onsave
self._View.Show()
PluginMethods = [
{"bitmap" : os.path.join("images", "EditCfile"),
"name" : "Edit C File",
"tooltip" : "Edit C File",
"method" : "_OpenView"},
]
def OnPlugSave(self):
filepath = self.CFileName()
text = "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n"
extras = {"xmlns":"http://www.w3.org/2001/XMLSchema",
"xmlns:xsi":"http://www.w3.org/2001/XMLSchema-instance",
"xsi:schemaLocation" : "cext_xsd.xsd"}
text += self.CFile.generateXMLText("CFile", 0, extras)
xmlfile = open(filepath,"w")
xmlfile.write(text)
xmlfile.close()
self.CFileBuffer.CurrentSaved()
return True
def PlugGenerate_C(self, buildpath, locations):
"""
Generate C code
@param current_location: Tupple containing plugin IEC location : %I0.0.4.5 => (0,0,4,5)
@param locations: List of complete variables locations \
[{"IEC_TYPE" : the IEC type (i.e. "INT", "STRING", ...)
"NAME" : name of the variable (generally "__IW0_1_2" style)
"DIR" : direction "Q","I" or "M"
"SIZE" : size "X", "B", "W", "D", "L"
"LOC" : tuple of interger for IEC location (0,1,2,...)
}, ...]
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
"""
current_location = self.GetCurrentLocation()
# define a unique name for the generated C file
location_str = "_".join(map(lambda x:str(x), current_location))
text = "/* Code generated by Beremiz c_ext plugin */\n\n"
# Adding includes
text += "/* User includes */\n"
text += self.CFile.includes.gettext()
text += "\n"
text += """/* Beremiz c_ext plugin includes */
#ifdef _WINDOWS_H
#include "iec_types.h"
#else
#include "iec_std_lib.h"
#endif
"""
# Adding variables
vars = []
inputs = outputs = 0
for variable in self.CFile.variables.variable:
var = {"Name" : variable.getname(), "Type" : variable.gettype()}
if variable.getclass() == "input":
var["location"] = "__I%s%s_%d"%(self.GetSizeOfType(var["Type"]), location_str, inputs)
inputs += 1
else:
var["location"] = "__Q%s%s_%d"%(self.GetSizeOfType(var["Type"]), location_str, outputs)
outputs += 1
vars.append(var)
text += "/* Beremiz c_ext plugin user variables definition */\n"
base_types = self.GetPlugRoot().GetBaseTypes()
for var in vars:
if var["Type"] in base_types:
prefix = "IEC_"
else:
prefix = ""
text += "%s%s beremiz%s;\n"%(prefix, var["Type"], var["location"])
text += "%s%s *%s = &beremiz%s;\n"%(prefix, var["Type"], var["location"], var["location"])
text += "/* User variables reference */\n"
for var in vars:
text += "#define %s beremiz%s\n"%(var["Name"], var["location"])
text += "\n"
# Adding user global variables and routines
text += "/* User internal user variables and routines */\n"
text += self.CFile.globals.gettext()
# Adding Beremiz plugin functions
text += "/* Beremiz plugin functions */\n"
text += "int __init_%s(int argc,char **argv)\n{\n"%location_str
text += self.CFile.initFunction.gettext()
text += " return 0;\n"
text += "\n}\n\n"
text += "void __cleanup_%s()\n{\n"%location_str
text += self.CFile.cleanUpFunction.gettext()
text += "\n}\n\n"
text += "void __retrieve_%s()\n{\n"%location_str
text += self.CFile.retrieveFunction.gettext()
text += "\n}\n\n"
text += "void __publish_%s()\n{\n"%location_str
text += self.CFile.publishFunction.gettext()
text += "\n}\n\n"
Gen_Cfile_path = os.path.join(buildpath, "CFile_%s.c"%location_str)
cfile = open(Gen_Cfile_path,'w')
cfile.write(text)
cfile.close()
if wx.Platform == '__WXMSW__':
matiec_flags = " -I../../matiec/lib"
else:
matiec_flags = " -I../matiec/lib"
return [(Gen_Cfile_path, str(self.CExtension.getCFLAGS() + matiec_flags))],str(self.CExtension.getLDFLAGS()),True
#-------------------------------------------------------------------------------
# Current Buffering Management Functions
#-------------------------------------------------------------------------------
"""
Return a copy of the project
"""
def Copy(self, model):
return cPickle.loads(cPickle.dumps(model))
def BufferCFile(self):
self.CFileBuffer.Buffering(self.Copy(self.CFile))
def StartBuffering(self):
self.CFileBuffer.Buffering(self.CFile)
self.Buffering = True
def EndBuffering(self):
if self.Buffering:
self.CFile = self.Copy(self.CFile)
self.Buffering = False
def CFileIsSaved(self):
if self.CFileBuffer:
return self.CFileBuffer.IsCurrentSaved()
else:
return True
def LoadPrevious(self):
self.CFile = self.Copy(self.CFileBuffer.Previous())
def LoadNext(self):
self.CFile = self.Copy(self.CFileBuffer.Next())
def GetBufferState(self):
first = self.CFileBuffer.IsFirst()
last = self.CFileBuffer.IsLast()
return not first, not last
class RootClass:
PlugChildsTypes = [("C_File",_Cfile, "C file")]
def PlugGenerate_C(self, buildpath, locations):
return [],"",False