Tests: Enhance robustness of stdout driven waiting state in Sikuli based tests.
Some tests were randomly passing, because from time to time waiting for idle was skiped. It was combination of multiple problems :
- buffering on stdout (now use readline + flush for each write to log)
- it is sometime required to wait for activity before waiting for timeout added "WaitForChangeAndIdle" to "stdoutIdleObserver"
// widget_animaterotation.ysl2
widget_desc("AnimateRotation") {
longdesc
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AnimateRotation - DEPRECATED, do not use.
Doesn't follow WYSIWYG principle, and forces user to add animateTransform tag in SVG (using inkscape XML editor for exemple)
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shortdesc > AnimateRotation - DEPRECATED
path name="speed" accepts="HMI_INT,HMI_REAL" > speed
}
widget_class("AnimateRotation") {
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frequency = 5;
speed = 0;
widget_center = undefined;
dispatch(value) {
this.speed = value / 5;
//reconfigure animation
this.request_animate();
}
animate(){
// change animation properties
// TODO : rewrite with proper es6
for(let child of this.element.children){
if(child.nodeName == "animateTransform"){
if(this.speed > 0){
child.setAttribute("dur", this.speed+"s");
child.setAttribute("from", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
child.setAttribute("to", "360 "+this.widget_center[0]+" "+this.widget_center[1]);
}
else if(this.speed < 0){
child.setAttribute("dur", (-1)*this.speed+"s");
child.setAttribute("from", "360 "+this.widget_center[0]+" "+this.widget_center[1]);
child.setAttribute("to", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
}
else{
child.setAttribute("from", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
child.setAttribute("to", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
}
}
}
}
init() {
let widget_pos = this.element.getBBox();
this.widget_center = [(widget_pos.x+widget_pos.width/2), (widget_pos.y+widget_pos.height/2)];
}
||
}