svghmi/widget_animate.ysl2
author Edouard Tisserant <edouard.tisserant@gmail.com>
Sat, 05 Mar 2022 11:14:00 +0100
branchwxPython4
changeset 3437 ce366d67a5b7
parent 3232 7bdb766c2a4d
permissions -rw-r--r--
Tests: Enhance robustness of stdout driven waiting state in Sikuli based tests.

Some tests were randomly passing, because from time to time waiting for idle was skiped. It was combination of multiple problems :
- buffering on stdout (now use readline + flush for each write to log)
- it is sometime required to wait for activity before waiting for timeout added "WaitForChangeAndIdle" to "stdoutIdleObserver"
// widget_animate.ysl2

widget_class("Animate") {
    ||
        frequency = 5;
        speed = 0;
        start = false;
        widget_center = undefined;

        dispatch(value) {
            this.speed = value / 5;

            //reconfigure animation
            this.request_animate();
        }

        animate(){
           // change animation properties
           for(let child of this.element.children){
                if(child.nodeName.startsWith("animate")){
                    if(this.speed != 0 && !this.start){
                        this.start = true;
                        this.element.beginElement();
                    }

                    if(this.speed > 0){
                        child.setAttribute("dur", this.speed+"s");
                    }
                    else if(this.speed < 0){
                        child.setAttribute("dur", (-1)*this.speed+"s");
                    }
                    else{
                        this.start = false;
                        this.element.endElement();
                    }
                }
           }
        }

        init() {
            let widget_pos = this.element.getBBox();
            this.widget_center = [(widget_pos.x+widget_pos.width/2), (widget_pos.y+widget_pos.height/2)];
        }
    ||
}