svghmi/widget_animate.ysl2
author Edouard Tisserant
Thu, 17 Nov 2022 11:08:36 +0100
changeset 3682 c613afdab571
parent 3232 7bdb766c2a4d
permissions -rw-r--r--
IDE: Optimization of modification events processing in text editors.

Too many modifications types where registered, and then too many events were fired.
Also, in case of uninterrupted sequence of events, updates to the model is deferred to the end of that sequence (wx.Callafter).
// widget_animate.ysl2

widget_class("Animate") {
    ||
        frequency = 5;
        speed = 0;
        start = false;
        widget_center = undefined;

        dispatch(value) {
            this.speed = value / 5;

            //reconfigure animation
            this.request_animate();
        }

        animate(){
           // change animation properties
           for(let child of this.element.children){
                if(child.nodeName.startsWith("animate")){
                    if(this.speed != 0 && !this.start){
                        this.start = true;
                        this.element.beginElement();
                    }

                    if(this.speed > 0){
                        child.setAttribute("dur", this.speed+"s");
                    }
                    else if(this.speed < 0){
                        child.setAttribute("dur", (-1)*this.speed+"s");
                    }
                    else{
                        this.start = false;
                        this.element.endElement();
                    }
                }
           }
        }

        init() {
            let widget_pos = this.element.getBBox();
            this.widget_center = [(widget_pos.x+widget_pos.width/2), (widget_pos.y+widget_pos.height/2)];
        }
    ||
}