SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.
Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...
# the platform name (PyV8, smjs, Mozilla, IE6, Opera, Safari etc.)
platform = '' # to be updated by app, on compile
# a dictionary of module override names (platform-specific)
overrides = {} # to be updated by app, on compile
# the remote path for loading modules
loadpath = None
stacktrace = None
appname = None
def setloadpath(lp):
global loadpath
loadpath = lp
def setappname(an):
global appname
appname = an
def getloadpath():
return loadpath
def addoverride(module_name, path):
overrides[module_name] = path
def addstack(linedebug):
JS("""
if (pyjslib.bool((sys.stacktrace === null))) {
sys.stacktrace = new pyjslib.List([]);
}
sys.stacktrace.append(linedebug);
""")
def popstack():
JS("""
sys.stacktrace.pop()
""")
def printstack():
JS("""
var res = '';
var __l = sys.stacktrace.__iter__();
try {
while (true) {
var l = __l.next();
res += ( l + '\\n' ) ;
}
} catch (e) {
if (e != pyjslib.StopIteration) {
throw e;
}
}
return res;
""")