svghmi/widget_animaterotation.ysl2
author Edouard Tisserant <edouard.tisserant@gmail.com>
Tue, 13 Apr 2021 21:04:46 +0200
branchsvghmi
changeset 3229 c5be4fd425e7
parent 3064 4b44d09c48a7
child 3232 7bdb766c2a4d
permissions -rw-r--r--
SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.

Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...
// widget_animaterotation.ysl2

template "widget[@type='AnimateRotation']", mode="widget_class"{
    ||
    class AnimateRotationWidget extends Widget{
        frequency = 5;
        speed = 0;
        widget_center = undefined;

        dispatch(value) {
            this.speed = value / 5;

            //reconfigure animation
            this.request_animate();
        }

        animate(){
           // change animation properties
           for(let child of this.element.children){
                if(child.nodeName == "animateTransform"){
                    if(this.speed > 0){
                        child.setAttribute("dur", this.speed+"s");
                        child.setAttribute("from", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
                        child.setAttribute("to", "360 "+this.widget_center[0]+" "+this.widget_center[1]);
                    }
                    else if(this.speed < 0){
                        child.setAttribute("dur", (-1)*this.speed+"s");
                        child.setAttribute("from", "360 "+this.widget_center[0]+" "+this.widget_center[1]);
                        child.setAttribute("to", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
                    }
                    else{
                        child.setAttribute("from", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
                        child.setAttribute("to", "0 "+this.widget_center[0]+" "+this.widget_center[1]);
                    }
                }
           }
        }

        init() {
            let widget_pos = this.element.getBBox();
            this.widget_center = [(widget_pos.x+widget_pos.width/2), (widget_pos.y+widget_pos.height/2)];
        }
    }
    ||
}


template "widget[@type='AnimateRotation']", mode="widget_defs" {
    param "hmi_element";
    |,
}