SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.
Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# This file is part of Beremiz
# See COPYING file for copyrights details.
from __future__ import absolute_import
from util.TranslationCatalogs import NoTranslate
_ = NoTranslate
ITEMS_EDITABLE = [
ITEM_PROJECT,
ITEM_POU,
ITEM_VARIABLE,
ITEM_TRANSITION,
ITEM_ACTION,
ITEM_CONFIGURATION,
ITEM_RESOURCE,
ITEM_DATATYPE
] = range(8)
ITEMS_UNEDITABLE = [
ITEM_DATATYPES,
ITEM_FUNCTION,
ITEM_FUNCTIONBLOCK,
ITEM_PROGRAM,
ITEM_TRANSITIONS,
ITEM_ACTIONS,
ITEM_CONFIGURATIONS,
ITEM_RESOURCES,
ITEM_PROPERTIES
] = range(8, 17)
ITEMS_VARIABLE = [
ITEM_VAR_LOCAL,
ITEM_VAR_GLOBAL,
ITEM_VAR_EXTERNAL,
ITEM_VAR_TEMP,
ITEM_VAR_INPUT,
ITEM_VAR_OUTPUT,
ITEM_VAR_INOUT
] = range(17, 24)
ITEM_CONFNODE = 25
VAR_CLASS_INFOS = {
"Local": ("localVars", ITEM_VAR_LOCAL),
"Global": ("globalVars", ITEM_VAR_GLOBAL),
"External": ("externalVars", ITEM_VAR_EXTERNAL),
"Temp": ("tempVars", ITEM_VAR_TEMP),
"Input": ("inputVars", ITEM_VAR_INPUT),
"Output": ("outputVars", ITEM_VAR_OUTPUT),
"InOut": ("inOutVars", ITEM_VAR_INOUT)}
POU_TYPES = {
"program": ITEM_PROGRAM,
"functionBlock": ITEM_FUNCTIONBLOCK,
"function": ITEM_FUNCTION,
}
CLASS_TYPES = {
"configuration": ITEM_CONFIGURATION,
"resource": ITEM_RESOURCE,
"action": ITEM_ACTION,
"transition": ITEM_TRANSITION,
"program": ITEM_PROGRAM
}
LOCATIONS_ITEMS = [LOCATION_CONFNODE,
LOCATION_MODULE,
LOCATION_GROUP,
LOCATION_VAR_INPUT,
LOCATION_VAR_OUTPUT,
LOCATION_VAR_MEMORY] = range(6)
UNEDITABLE_NAMES = [_("User-defined POUs"), _("Functions"), _("Function Blocks"),
_("Programs"), _("Data Types"), _("Transitions"), _("Actions"),
_("Configurations"), _("Resources"), _("Properties")]
[USER_DEFINED_POUS, FUNCTIONS, FUNCTION_BLOCKS, PROGRAMS,
DATA_TYPES, TRANSITIONS, ACTIONS, CONFIGURATIONS,
RESOURCES, PROPERTIES] = UNEDITABLE_NAMES
# -------------------------------------------------------------------------------
# Project Element tag name computation functions
# -------------------------------------------------------------------------------
# Compute a data type name
def ComputeDataTypeName(datatype):
return "D::%s" % datatype
# Compute a pou name
def ComputePouName(pou):
return "P::%s" % pou
# Compute a pou transition name
def ComputePouTransitionName(pou, transition):
return "T::%s::%s" % (pou, transition)
# Compute a pou action name
def ComputePouActionName(pou, action):
return "A::%s::%s" % (pou, action)
# Compute a pou name
def ComputeConfigurationName(config):
return "C::%s" % config
# Compute a pou name
def ComputeConfigurationResourceName(config, resource):
return "R::%s::%s" % (config, resource)
def GetElementType(tagname):
words = tagname.split("::")
if len(words) == 1:
return ITEM_CONFNODE
return {
"D": ITEM_DATATYPE,
"P": ITEM_POU,
"T": ITEM_TRANSITION,
"A": ITEM_ACTION,
"C": ITEM_CONFIGURATION,
"R": ITEM_RESOURCE
}[words[0]]
# remove gettext override
del _