dialogs/LDElementDialog.py
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Fri, 29 Jun 2018 13:36:32 +0300
changeset 2237 c5104f88a21f
parent 1878 fb73a6b6622d
child 2587 c67488bd8134
permissions -rw-r--r--
Add 256x256 and 64x64 Beremiz icons


remove svg:midPointStop tags from icons.svg, because Inkscape
complained about unsupported tag. It seems that these tags were made
by Adobe Illustrator and aren't supported by any other app.
#!/usr/bin/env python
# -*- coding: utf-8 -*-

# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
# Copyright (C) 2017: Andrey Skvortsov <andrej.skvortzov@gmail.com>
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.


from __future__ import absolute_import
import wx

from graphics.GraphicCommons import CONTACT_NORMAL, CONTACT_REVERSE, \
    CONTACT_RISING, CONTACT_FALLING, COIL_NORMAL, COIL_REVERSE, COIL_SET, \
    COIL_RESET, COIL_RISING, COIL_FALLING
from graphics.LD_Objects import LD_Contact, LD_Coil
from dialogs.BlockPreviewDialog import BlockPreviewDialog

# -------------------------------------------------------------------------------
#                       Set Ladder Element Parmeters Dialog
# -------------------------------------------------------------------------------


class LDElementDialog(BlockPreviewDialog):
    """
    Class that implements a dialog for defining parameters of a LD contact or coil
    graphic element
    """

    def __init__(self, parent, controller, tagname, type):
        """
        Constructor
        @param parent: Parent wx.Window of dialog for modal
        @param controller: Reference to project controller
        @param tagname: Tagname of project POU edited
        @param type: Type of LD element ('contact or 'coil')
        """
        BlockPreviewDialog.__init__(self, parent, controller, tagname,
                                    title=(_("Edit Contact Values")
                                           if type == "contact"
                                           else _("Edit Coil Values")))

        # Init common sizers
        self._init_sizers(2, 0, (7 if type == "contact" else 9),
                          None, 2, 1)

        # Create label for LD element modifier
        modifier_label = wx.StaticText(self, label=_('Modifier:'))
        self.LeftGridSizer.AddWindow(modifier_label, border=5,
                                     flag=wx.GROW | wx.BOTTOM)

        # Create radio buttons for selecting LD element modifier
        self.ModifierRadioButtons = {}
        first = True
        element_modifiers = ([CONTACT_NORMAL, CONTACT_REVERSE,
                              CONTACT_RISING, CONTACT_FALLING]
                             if type == "contact"
                             else [COIL_NORMAL, COIL_REVERSE, COIL_SET,
                                   COIL_RESET, COIL_RISING, COIL_FALLING])
        modifiers_label = \
            [_("Normal"), _("Negated")] + \
            ([_("Set"), _("Reset")] if type == "coil" else []) + \
            [_("Rising Edge"), _("Falling Edge")]

        for modifier, label in zip(element_modifiers, modifiers_label):
            radio_button = wx.RadioButton(self, label=label,
                                          style=(wx.RB_GROUP if first else 0))
            radio_button.SetValue(first)
            self.Bind(wx.EVT_RADIOBUTTON, self.OnModifierChanged, radio_button)
            self.LeftGridSizer.AddWindow(radio_button, flag=wx.GROW)
            self.ModifierRadioButtons[modifier] = radio_button
            first = False

        # Create label for LD element variable
        element_variable_label = wx.StaticText(self, label=_('Variable:'))
        self.LeftGridSizer.AddWindow(element_variable_label, border=5,
                                     flag=wx.GROW | wx.TOP)

        # Create a combo box for defining LD element variable
        self.ElementVariable = wx.ComboBox(self, style=wx.CB_SORT)
        self.Bind(wx.EVT_COMBOBOX, self.OnVariableChanged,
                  self.ElementVariable)
        self.Bind(wx.EVT_TEXT, self.OnVariableChanged,
                  self.ElementVariable)
        self.LeftGridSizer.AddWindow(self.ElementVariable, border=5,
                                     flag=wx.GROW | wx.TOP)

        # Add preview panel and associated label to sizers
        self.RightGridSizer.AddWindow(self.PreviewLabel, flag=wx.GROW)
        self.RightGridSizer.AddWindow(self.Preview, flag=wx.GROW)

        # Add buttons sizer to sizers
        self.MainSizer.AddSizer(self.ButtonSizer, border=20,
                                flag=wx.ALIGN_RIGHT | wx.BOTTOM | wx.LEFT | wx.RIGHT)

        # Save LD element class
        self.ElementClass = (LD_Contact if type == "contact" else LD_Coil)

        # Extract list of variables defined in POU
        self.RefreshVariableList()

        # Set values in ElementVariable
        for name, (var_type, value_type) in self.VariableList.iteritems():
            # Only select BOOL variable and avoid input for coil
            if (type == "contact" or var_type != "Input") and \
               value_type == "BOOL":
                self.ElementVariable.Append(name)

        self.Fit()
        # Normal radio button is default control having keyboard focus
        self.ModifierRadioButtons[element_modifiers[0]].SetFocus()

    def GetElementModifier(self):
        """
        Return modifier selected for LD element
        @return: Modifier selected (None if not found)
        """
        # Go through radio buttons and return modifier associated to the one
        # that is selected
        for modifier, control in self.ModifierRadioButtons.iteritems():
            if control.GetValue():
                return modifier
        return None

    def SetValues(self, values):
        """
        Set default LD element parameters
        @param values: LD element parameters values
        """
        # For each parameters defined, set corresponding control value
        for name, value in values.items():

            # Parameter is LD element variable
            if name == "variable":
                self.ElementVariable.SetValue(value)

            # Set value of other controls
            elif name == "modifier":
                self.ModifierRadioButtons[value].SetValue(True)

        # Refresh preview panel
        self.RefreshPreview()

    def GetValues(self):
        """
        Return LD element parameters defined in dialog
        @return: {parameter_name: parameter_value,...}
        """
        values = {
            "variable": self.ElementVariable.GetValue(),
            "modifier": self.GetElementModifier()}
        values["width"], values["height"] = self.Element.GetSize()
        return values

    def OnModifierChanged(self, event):
        """
        Called when LD element modifier changed
        @param event: wx.RadioButtonEvent
        """
        self.RefreshPreview()
        event.Skip()

    def OnVariableChanged(self, event):
        """
        Called when LD element associated variable changed
        @param event: wx.ComboBoxEvent
        """
        self.RefreshPreview()
        event.Skip()

    def RefreshPreview(self):
        """
        Refresh preview panel of graphic element
        Override BlockPreviewDialog function
        """
        value = self.ElementVariable.GetValue()

        # Set graphic element displayed, creating a LD element
        self.Element = self.ElementClass(
            self.Preview,
            self.GetElementModifier(),
            value)

        button = self.ButtonSizer.GetAffirmativeButton()
        button.Enable(value != "")

        # Call BlockPreviewDialog function
        BlockPreviewDialog.RefreshPreview(self)

    def OnOK(self, event):
        if self.ElementVariable.GetValue() != "":
            self.EndModal(wx.ID_OK)