SVGHMI: Fixed problems happening when value is higher than maximum or lower than minimum in Input widget. "max" and "min" string was getting into keypad text field, was not diplayed systematically, and was staying forever sometime.
#define __Unpack_case_t(TYPENAME) \
case TYPENAME##_ENUM :\
*flags = ((__IEC_##TYPENAME##_t *)varp)->flags;\
forced_value_p = *real_value_p = &((__IEC_##TYPENAME##_t *)varp)->value;\
break;
#define __Unpack_case_p(TYPENAME)\
case TYPENAME##_O_ENUM :\
*flags = __IEC_OUTPUT_FLAG;\
case TYPENAME##_P_ENUM :\
*flags |= ((__IEC_##TYPENAME##_p *)varp)->flags;\
*real_value_p = ((__IEC_##TYPENAME##_p *)varp)->value;\
forced_value_p = &((__IEC_##TYPENAME##_p *)varp)->fvalue;\
break;
#define __Is_a_string(dsc) (dsc->type == STRING_ENUM) ||\
(dsc->type == STRING_P_ENUM) ||\
(dsc->type == STRING_O_ENUM)
static void* UnpackVar(__Unpack_desc_type *dsc, void **real_value_p, char *flags)
{
void *varp = dsc->ptr;
void *forced_value_p = NULL;
*flags = 0;
/* find data to copy*/
switch(dsc->type){
__ANY(__Unpack_case_t)
__ANY(__Unpack_case_p)
default:
break;
}
if (*flags & __IEC_FORCE_FLAG)
return forced_value_p;
return *real_value_p;
}