tests/genericmake/plc.xml
author usveticic
Thu, 01 Oct 2020 14:23:27 +0200
branchsvghmi
changeset 3062 9ec338a99a18
parent 2296 a2ab363f9e90
permissions -rw-r--r--
Button fix if no active or inactive state,
Widget animate changed to use anitmateTransform and added option to change rotation
Widget circular slider fixed so it is working on got and reprogramed so it similar to normal slider
Widget slider added support for changing size still need some changes to work properly
Added slider to svghmi test project
Changed svg in svhgmi_v2 project
<?xml version='1.0' encoding='utf-8'?>
<project xmlns:ns1="http://www.plcopen.org/xml/tc6_0201" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.plcopen.org/xml/tc6_0201">
  <fileHeader companyName="Unknown" productName="Unnamed" productVersion="1" creationDateTime="2014-01-19T11:14:47" contentDescription="This example shows how you can customize build process by using 'make'.&#10;"/>
  <contentHeader name="Makefile Example" modificationDateTime="2018-08-24T13:12:10">
    <coordinateInfo>
      <fbd>
        <scaling x="0" y="0"/>
      </fbd>
      <ld>
        <scaling x="0" y="0"/>
      </ld>
      <sfc>
        <scaling x="0" y="0"/>
      </sfc>
    </coordinateInfo>
  </contentHeader>
  <types>
    <dataTypes/>
    <pous>
      <pou name="program0" pouType="program">
        <interface>
          <localVars>
            <variable name="LocalVara">
              <type>
                <INT/>
              </type>
            </variable>
            <variable name="LocalVarb">
              <type>
                <INT/>
              </type>
            </variable>
          </localVars>
        </interface>
        <body>
          <FBD>
            <inVariable localId="1" executionOrderId="0" height="30" width="77" negated="false">
              <position x="52" y="424"/>
              <connectionPointOut>
                <relPosition x="77" y="15"/>
              </connectionPointOut>
              <expression>LocalVara</expression>
            </inVariable>
            <outVariable localId="2" executionOrderId="0" height="30" width="77" negated="false">
              <position x="167" y="424"/>
              <connectionPointIn>
                <relPosition x="0" y="15"/>
                <connection refLocalId="1">
                  <position x="167" y="439"/>
                  <position x="129" y="439"/>
                </connection>
              </connectionPointIn>
              <expression>LocalVarb</expression>
            </outVariable>
            <comment localId="3" height="385" width="760">
              <position x="32" y="23"/>
              <content>
                <xhtml:p><![CDATA[This example shows how you can customize build process by using 'make'.

Sometimes special steps need to be done to build entire project.
But it's not necessary to create another target in Beremiz every time you need to customize something in build process.  Just use for that 'Generic' target and describe all necessary steps in Makefile. 

For example, you can 
 - preprocess generated by Beremiz C source files, 
 - do some fancy source code transformation using any tools you want, 
 - use any compiler you want,
 - call static analyzers,
 - run integration tests on the project,
 - upload source code to external build server,
 - upload to the target and compile it there,
 - flash/transfer your compiled binary to the target,
 and much much more.
]]></xhtml:p>
              </content>
            </comment>
          </FBD>
        </body>
      </pou>
    </pous>
  </types>
  <instances>
    <configurations>
      <configuration name="config">
        <resource name="resource1">
          <task name="Tsk" priority="0" interval="T#100ms">
            <pouInstance name="Inst" typeName="program0"/>
          </task>
        </resource>
      </configuration>
    </configurations>
  </instances>
</project>