svghmi/widget_pathslider.ysl2
author Edouard Tisserant
Wed, 01 Dec 2021 09:54:02 +0100
branchRuntimeLists
changeset 3394 9ea29ac18837
parent 3356 2507e35976c0
child 3454 0b5ab53007a9
permissions -rw-r--r--
RUNTIME: Variable trace now uses limited list and buffer instead of flags in instance tree that was requiring systematical instance tree traversal, and worst size buffer. Forcing and retain still use tree traversal.
// widget_pathslider.ysl2
widget_desc("PathSlider") {
    longdesc
    || 
    PathSlider - 
    ||

    shortdesc > Slide an SVG element along a path by dragging it

    path name="value" accepts="HMI_INT,HMI_REAL" > value
    path name="min" count="optional" accepts="HMI_INT,HMI_REAL" > min
    path name="max" count="optional" accepts="HMI_INT,HMI_REAL" > max
    
    arg name="min" count="optional" accepts="int,real" > minimum value
    arg name="max" count="optional" accepts="int,real" > maximum value
}

widget_class("PathSlider") {
    ||
        frequency = 10;
        position = undefined;
        min = 0;
        max = 100;
        scannedPoints = [];
        pathLength = undefined;
        precision = undefined;
        origPt = undefined;
        

        scanPath() {
          this.pathLength = this.path_elt.getTotalLength();
          this.precision = Math.floor(this.pathLength / 10);

          // save linear scan for coarse approximation
          for (var scanLength = 0; scanLength <= this.pathLength; scanLength += this.precision) {
            this.scannedPoints.push([this.path_elt.getPointAtLength(scanLength), scanLength]);
          }
          [this.origPt,] = this.scannedPoints[0];
        }

        closestPoint(point) {
          var bestPoint,
              bestLength,
              bestDistance = Infinity,
              scanDistance;

          // use linear scan for coarse approximation
          for (let [scanPoint, scanLength] of this.scannedPoints){
            if ((scanDistance = distance2(scanPoint)) < bestDistance) {
              bestPoint = scanPoint,
              bestLength = scanLength,
              bestDistance = scanDistance;
            }
          }

          // binary search for more precise estimate
          let precision = this.precision / 2;
          while (precision > 0.5) {
            var beforePoint,
                afterPoint,
                beforeLength,
                afterLength,
                beforeDistance,
                afterDistance;
            if ((beforeLength = bestLength - precision) >= 0 &&
                (beforeDistance = distance2(beforePoint = this.path_elt.getPointAtLength(beforeLength))) < bestDistance) {
              bestPoint = beforePoint,
              bestLength = beforeLength,
              bestDistance = beforeDistance;
            } else if ((afterLength = bestLength + precision) <= this.pathLength && 
                       (afterDistance = distance2(afterPoint = this.path_elt.getPointAtLength(afterLength))) < bestDistance) {
              bestPoint = afterPoint,
              bestLength = afterLength,
              bestDistance = afterDistance;
            }
            precision /= 2;
          }

          return [bestPoint, bestLength];

          function distance2(p) {
            var dx = p.x - point.x,
                dy = p.y - point.y;
            return dx * dx + dy * dy;
          }
        }

        dispatch(value,oldval, index) {
            switch(index) {
                case 0:
                    this.position = value;
                    break;
                case 1:
                    this.min = value;
                    break;
                case 2:
                    this.max = value;
                    break;
            }

            this.request_animate();
        }

        get_current_point(){
            let currLength = this.pathLength * (this.position - this.min) / (this.max - this.min)
            return this.path_elt.getPointAtLength(currLength);
        }

        animate(){
            if(this.position == undefined)
                return;

            let currPt = this.get_current_point();
            this.cursor_transform.setTranslate(currPt.x - this.origPt.x, currPt.y - this.origPt.y);
        }

        init() {
            if(this.args.length == 2)
                [this.min, this.max]=this.args;

            this.scanPath();

            this.cursor_transform = svg_root.createSVGTransform();

            this.cursor_elt.transform.baseVal.appendItem(this.cursor_transform);

            this.cursor_elt.onpointerdown = (e) => this.on_cursor_down(e);

            this.bound_drag = this.drag.bind(this);
            this.bound_drop = this.drop.bind(this);
        }

        start_dragging_from_event(e){
            let clientPoint = new DOMPoint(e.clientX, e.clientY);
            let point = clientPoint.matrixTransform(this.invctm);
            let currPt = this.get_current_point();
            this.draggingOffset = new DOMPoint(point.x - currPt.x , point.y - currPt.y);
        }

        apply_position_from_event(e){
            let clientPoint = new DOMPoint(e.clientX, e.clientY);
            let rawPoint = clientPoint.matrixTransform(this.invctm);
            let point = new DOMPoint(rawPoint.x - this.draggingOffset.x , rawPoint.y - this.draggingOffset.y);
            let [closestPoint, closestLength] = this.closestPoint(point);
            let new_position = this.min + (this.max - this.min) * closestLength / this.pathLength;
            this.position = Math.round(Math.max(Math.min(new_position, this.max), this.min));
            this.apply_hmi_value(0, this.position);
        }

        on_cursor_down(e){
            // get scrollbar -> root transform
            let ctm = this.path_elt.getCTM();
            // root -> path transform
            this.invctm = ctm.inverse();
            this.start_dragging_from_event(e);
            svg_root.addEventListener("pointerup", this.bound_drop, true);
            svg_root.addEventListener("pointermove", this.bound_drag, true);
        }

        drop(e) {
            svg_root.removeEventListener("pointerup", this.bound_drop, true);
            svg_root.removeEventListener("pointermove", this.bound_drag, true);
        }

        drag(e) {
            this.apply_position_from_event(e);
        }
    ||
}

widget_defs("PathSlider") {
    labels("cursor path");
}