svgui/pyjs/lib/json.js
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Fri, 13 Jan 2017 19:51:36 +0300
changeset 1631 940e20a8865b
parent 728 e0424e96e3fd
permissions -rw-r--r--
fix issue with printing scheme (FBD, LD or SFC) with comment element on GNU/Linux

If you draw FBD scheme and place comment on it and then try to print
it, then no wires will be printed and comment box is empty (text is
missing). This happens only for wx.PrinterDC and not on wx.MemoryDC
that is used to draw print preview window in Beremiz IDE.
Looks like a bug in wxPython or wxWidgets.

There were found several workaround for this issue.
1) If some dc.DrawLines call is placed before dc.DrawPolygon, then the
problem is gone.

...
dc.DrawLines(polygon)
dc.DrawPolygon(polygon)
...

2) Reseting DC brush solves the problem as well (see this changeset).
json_parse = (function () {

// This is a function that can parse a JSON text, producing a JavaScript
// data structure. It is a simple, recursive descent parser. It does not use
// eval or regular expressions, so it can be used as a model for implementing
// a JSON parser in other languages.

// We are defining the function inside of another function to avoid creating
// global variables.

    var at,     // The index of the current character
        ch,     // The current character
        escapee = {
            '"':  '"',
            '\\': '\\',
            '/':  '/',
            b:    '\b',
            f:    '\f',
            n:    '\n',
            r:    '\r',
            t:    '\t'
        },
        text,

        error = function (m) {

// Call error when something is wrong.

            throw {
                name:    'SyntaxError',
                message: m,
                at:      at,
                text:    text
            };
        },

        next = function (c) {

// If a c parameter is provided, verify that it matches the current character.

            if (c && c !== ch) {
                error("Expected '" + c + "' instead of '" + ch + "'");
            }

// Get the next character. When there are no more characters,
// return the empty string.

            ch = text.charAt(at);
            at += 1;
            return ch;
        },

        number = function () {

// Parse a number value.

            var number,
                string = '';

            if (ch === '-') {
                string = '-';
                next('-');
            }
            while (ch >= '0' && ch <= '9') {
                string += ch;
                next();
            }
            if (ch === '.') {
                string += '.';
                while (next() && ch >= '0' && ch <= '9') {
                    string += ch;
                }
            }
            if (ch === 'e' || ch === 'E') {
                string += ch;
                next();
                if (ch === '-' || ch === '+') {
                    string += ch;
                    next();
                }
                while (ch >= '0' && ch <= '9') {
                    string += ch;
                    next();
                }
            }
            number = +string;
            if (isNaN(number)) {
                error("Bad number");
            } else {
                return number;
            }
        },

        string = function () {

// Parse a string value.

            var hex,
                i,
                string = '',
                uffff;

// When parsing for string values, we must look for " and \ characters.

            if (ch === '"') {
                while (next()) {
                    if (ch === '"') {
                        next();
                        return string;
                    } else if (ch === '\\') {
                        next();
                        if (ch === 'u') {
                            uffff = 0;
                            for (i = 0; i < 4; i += 1) {
                                hex = parseInt(next(), 16);
                                if (!isFinite(hex)) {
                                    break;
                                }
                                uffff = uffff * 16 + hex;
                            }
                            string += String.fromCharCode(uffff);
                        } else if (typeof escapee[ch] === 'string') {
                            string += escapee[ch];
                        } else {
                            break;
                        }
                    } else {
                        string += ch;
                    }
                }
            }
            error("Bad string");
        },

        white = function () {

// Skip whitespace.

            while (ch && ch <= ' ') {
                next();
            }
        },

        word = function () {

// true, false, or null.

            switch (ch) {
            case 't':
                next('t');
                next('r');
                next('u');
                next('e');
                return true;
            case 'f':
                next('f');
                next('a');
                next('l');
                next('s');
                next('e');
                return false;
            case 'n':
                next('n');
                next('u');
                next('l');
                next('l');
                return null;
            }
            error("Unexpected '" + ch + "'");
        },

        value,  // Place holder for the value function.

        array = function () {

// Parse an array value.

            var array = [];

            if (ch === '[') {
                next('[');
                white();
                if (ch === ']') {
                    next(']');
                    return array;   // empty array
                }
                while (ch) {
                    array.push(value());
                    white();
                    if (ch === ']') {
                        next(']');
                        return array;
                    }
                    next(',');
                    white();
                }
            }
            error("Bad array");
        },

        object = function () {

// Parse an object value.

            var key,
                object = {};

            if (ch === '{') {
                next('{');
                white();
                if (ch === '}') {
                    next('}');
                    return object;   // empty object
                }
                while (ch) {
                    key = string();
                    white();
                    next(':');
                    if (Object.hasOwnProperty.call(object, key)) {
                        error('Duplicate key "' + key + '"');
                    }
                    object[key] = value();
                    white();
                    if (ch === '}') {
                        next('}');
                        return object;
                    }
                    next(',');
                    white();
                }
            }
            error("Bad object");
        };

    value = function () {

// Parse a JSON value. It could be an object, an array, a string, a number,
// or a word.

        white();
        switch (ch) {
        case '{':
            return object();
        case '[':
            return array();
        case '"':
            return string();
        case '-':
            return number();
        default:
            return ch >= '0' && ch <= '9' ? number() : word();
        }
    };

// Return the json_parse function. It will have access to all of the above
// functions and variables.

    return function (source, reviver) {
        var result;

        text = source;
        at = 0;
        ch = ' ';
        result = value();
        white();
        if (ch) {
            error("Syntax error");
        }

// If there is a reviver function, we recursively walk the new structure,
// passing each name/value pair to the reviver function for possible
// transformation, starting with a temporary root object that holds the result
// in an empty key. If there is not a reviver function, we simply return the
// result.

        return typeof reviver === 'function' ? (function walk(holder, key) {
            var k, v, value = holder[key];
            if (value && typeof value === 'object') {
                for (k in value) {
                    if (Object.hasOwnProperty.call(value, k)) {
                        v = walk(value, k);
                        if (v !== undefined) {
                            value[k] = v;
                        } else {
                            delete value[k];
                        }
                    }
                }
            }
            return reviver.call(holder, key, value);
        }({'': result}, '')) : result;
    };
}());