IDE: Make ST code generation more verbose, since it can be really long in case of big programs, and it is better to let the user know build is still in progress.
// widget_meter.ysl2
template "widget[@type='Meter']", mode="widget_class"{
||
class MeterWidget extends Widget{
frequency = 10;
origin = undefined;
range = undefined;
dispatch(value) {
this.display_val = value;
this.request_animate();
}
animate(){
if(this.value_elt)
this.value_elt.textContent = String(this.display_val);
let [min,max,totallength] = this.range;
let length = Math.max(0,Math.min(totallength,(Number(this.display_val)-min)*totallength/(max-min)));
let tip = this.range_elt.getPointAtLength(length);
this.needle_elt.setAttribute('d', "M "+this.origin.x+","+this.origin.y+" "+tip.x+","+tip.y);
}
init() {
let [min,max] = [[this.min_elt,0],[this.max_elt,100]].map(([elt,def],i)=>elt?
Number(elt.textContent) :
this.args.length >= i+1 ? this.args[i] : def);
this.range = [min, max, this.range_elt.getTotalLength()]
this.origin = this.needle_elt.getPointAtLength(0);
}
}
||
}
template "widget[@type='Meter']", mode="widget_defs" {
param "hmi_element";
labels("needle range");
optional_labels("value min max");
}