Rewrite ForceVariableDialog. It's not based on wx.TextEntryDialog
Don't customize standard wx.TextEntryDialog on the fly, implement your
own dialog for that with expected behavior and without any hacks.
# -*- coding: utf-8 -*-
# See COPYING.Runtime file for copyrights details.
def _(x):
"""No translation"""
return x
Broken = _("Broken")
Started = _("Started")
Stopped = _("Stopped")
Disconnected = _("Disconnected")
Empty = _("Empty")