fixed greg's crap in win32, enhanced debug stability, implemented preliminary retain
import wx
import os, sys, shutil
from plugger import opjimg
from plugins.python import PythonCodeTemplate
from pyjs import translate
from docutils import *
class RootClass:
PluginMethods = [
{"bitmap" : os.path.join("images","ImportSVG"),
"name" : _("Import SVG"),
"tooltip" : _("Import SVG"),
"method" : "_ImportSVG"},
{"bitmap" : os.path.join("images","ImportSVG"),
"name" : _("Inkscape"),
"tooltip" : _("Create HMI"),
"method" : "_StartInkscape"},
]
def PluginPath(self):
return os.path.join(self.PlugParent.PluginPath(), "modules", self.PlugType)
def _getSVGpath(self):
# define name for IEC raw code file
return os.path.join(self.PlugPath(), "gui.svg")
def _getSVGUIserverpath(self):
return os.path.join(os.path.dirname(__file__), "svgui_server.py")
def PlugGenerate_C(self, buildpath, locations):
"""
Return C code generated by iec2c compiler
when _generate_softPLC have been called
@param locations: ignored
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
"""
current_location = self.GetCurrentLocation()
# define a unique name for the generated C file
location_str = "_".join(map(lambda x:str(x), current_location))
res = ([], "", False)
svgfile=self._getSVGpath()
if os.path.exists(svgfile):
res += (("gui.svg", file(svgfile,"rb")),)
svguiserverfile = open(self._getSVGUIserverpath(), 'r')
svguiservercode = svguiserverfile.read()
svguiserverfile.close()
svguilibpath = os.path.join(self._getBuildPath(), "svguilib.js")
svguilibfile = open(svguilibpath, 'w')
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "sys.py"), "sys"))
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "_pyjs.js"), 'r').read())
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "pyjslib.py"), "pyjslib"))
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "svguilib.py"), "svguilib"))
svguilibfile.write("pyjslib();\nsvguilib();\n")
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "json.js"), 'r').read())
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "livesvg.js"), 'r').read())
svguilibfile.close()
jsmodules = {"LiveSVGPage": "svguilib.js"}
res += (("svguilib.js", file(svguilibpath,"rb")),)
runtimefile_path = os.path.join(buildpath, "runtime_%s.py"%location_str)
runtimefile = open(runtimefile_path, 'w')
runtimefile.write(svguiservercode % {"svgfile" : "gui.svg"})
runtimefile.write("""
def _runtime_%(location)s_begin():
website.LoadHMI(%(svgui_class)s, %(jsmodules)s)
def _runtime_%(location)s_cleanup():
website.UnLoadHMI()
""" % {"location": location_str,
"svgui_class": "SVGUI_HMI",
"jsmodules" : str(jsmodules),
})
runtimefile.close()
res += (("runtime_%s.py"%location_str, file(runtimefile_path,"rb")),)
return res
def _ImportSVG(self):
dialog = wx.FileDialog(self.GetPlugRoot().AppFrame, _("Choose a SVG file"), os.getcwd(), "", _("SVG files (*.svg)|*.svg|All files|*.*"), wx.OPEN)
if dialog.ShowModal() == wx.ID_OK:
svgpath = dialog.GetPath()
if os.path.isfile(svgpath):
shutil.copy(svgpath, self._getSVGpath())
else:
self.GetPlugRoot().logger.write_error(_("No such SVG file: %s\n")%svgpath)
dialog.Destroy()
def _StartInkscape(self):
svgfile = self._getSVGpath()
open_inkscape = True
if not self.GetPlugRoot().CheckProjectPathPerm():
dialog = wx.MessageDialog(self.GetPlugRoot().AppFrame,
_("You don't have write permissions.\nOpen Inkscape anyway ?"),
_("Open Inkscape"),
wx.YES_NO|wx.ICON_QUESTION)
open_inkscape = dialog.ShowModal() == wx.ID_YES
dialog.Destroy()
if open_inkscape:
if not os.path.isfile(svgfile):
svgfile = None
open_svg(svgfile)