wrap Beremiz startup code into separate launcher class
this should make it easier to make customized version of Beremiz IDE.
It's easy to add own splash, change version, add/disable extensions
and many other things.
For example:
[----- MyBeremiz.py ------]
#!/usr/bin/env python
from BeremizIDELauncher import BeremizIDELauncher
class MyBeremizIDELauncher(BeremizIDELauncher):
def __init__(self):
BeremizIDELauncher.__init__(self)
self.splashPath = self.Bpath("", "splash.png")
def ShowSplashScreen(self):
# comment next line to disable splash entirely
BeremizIDELauncher.ShowSplashScreen(self)
# change version
import version
version.app_version = "3.141-rc52"
def LoadExtensions(self):
# add/modifine list of extensions
# in self.extensions
BeremizIDELauncher.LoadExtensions(self)
if __name__ == '__main__':
beremiz = MyBeremizIDELauncher()
beremiz.Start()
[-------------------------]
BEREMIZ_OBJS = $(BEREMIZSRC:.c=.o)all: warn some_binary @echo "*** all done ***"warn: @echo "*** Sample Makefile, does nothing ***"some_binary: $(BEREMIZ_OBJS) @echo "* Would link $^ -> $@"%.o: %.c @echo "* Would compile $< -> $@"