tests/genericmake/plc.xml
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Fri, 10 Mar 2017 17:09:48 +0300
changeset 1661 78f28f40bc10
parent 1542 0535a6b50534
child 2296 a2ab363f9e90
permissions -rw-r--r--
wrap Beremiz startup code into separate launcher class

this should make it easier to make customized version of Beremiz IDE.
It's easy to add own splash, change version, add/disable extensions
and many other things.

For example:

[----- MyBeremiz.py ------]
#!/usr/bin/env python
from BeremizIDELauncher import BeremizIDELauncher

class MyBeremizIDELauncher(BeremizIDELauncher):
def __init__(self):
BeremizIDELauncher.__init__(self)
self.splashPath = self.Bpath("", "splash.png")

def ShowSplashScreen(self):
# comment next line to disable splash entirely
BeremizIDELauncher.ShowSplashScreen(self)

# change version
import version
version.app_version = "3.141-rc52"

def LoadExtensions(self):
# add/modifine list of extensions
# in self.extensions
BeremizIDELauncher.LoadExtensions(self)

if __name__ == '__main__':
beremiz = MyBeremizIDELauncher()
beremiz.Start()

[-------------------------]
<?xml version='1.0' encoding='utf-8'?>
<project xmlns:ns1="http://www.plcopen.org/xml/tc6_0201" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.plcopen.org/xml/tc6_0201">
  <fileHeader companyName="Unknown" productName="Unnamed" productVersion="1" creationDateTime="2014-01-19T11:14:47" contentDescription="This example shows how you can customize build process by using 'make'.&#10;"/>
  <contentHeader name="Makefile Example" modificationDateTime="2016-10-14T14:00:01">
    <coordinateInfo>
      <fbd>
        <scaling x="0" y="0"/>
      </fbd>
      <ld>
        <scaling x="0" y="0"/>
      </ld>
      <sfc>
        <scaling x="0" y="0"/>
      </sfc>
    </coordinateInfo>
  </contentHeader>
  <types>
    <dataTypes/>
    <pous>
      <pou name="program0" pouType="program">
        <interface>
          <localVars>
            <variable name="LocalVara">
              <type>
                <INT/>
              </type>
            </variable>
            <variable name="LocalVarb">
              <type>
                <INT/>
              </type>
            </variable>
          </localVars>
        </interface>
        <body>
          <FBD>
            <inVariable localId="1" executionOrderId="0" height="27" width="77" negated="false">
              <position x="52" y="368"/>
              <connectionPointOut>
                <relPosition x="77" y="13"/>
              </connectionPointOut>
              <expression>LocalVara</expression>
            </inVariable>
            <outVariable localId="2" executionOrderId="0" height="27" width="77" negated="false">
              <position x="167" y="368"/>
              <connectionPointIn>
                <relPosition x="0" y="13"/>
                <connection refLocalId="1">
                  <position x="167" y="381"/>
                  <position x="129" y="381"/>
                </connection>
              </connectionPointIn>
              <expression>LocalVarb</expression>
            </outVariable>
            <comment localId="3" height="310" width="760">
              <position x="32" y="23"/>
              <content>
                <xhtml:p><![CDATA[This example shows how you can customize build process by using 'make'.

Sometimes special steps need to be done to build entire project.
But it's not necessary to create another target in Beremiz every time you need to customize something in build process.  Just use for that 'Generic' target and describe all necessary steps in Makefile. 

For example, you can 
 - preprocess generated by Beremiz C source files, 
 - do some fancy source code transformation using any tools you want, 
 - use any compiler you want,
 - call static analyzers,
 - run integration tests on the project,
 - upload source code to external build server,
 - upload to the target and compile it there,
 - flash/transfer your compiled binary to the target,
 and much much more.
]]></xhtml:p>
              </content>
            </comment>
          </FBD>
        </body>
      </pou>
    </pous>
  </types>
  <instances>
    <configurations>
      <configuration name="config">
        <resource name="resource1">
          <task name="Tsk" priority="0" interval="T#100ms">
            <pouInstance name="Inst" typeName="program0"/>
          </task>
        </resource>
      </configuration>
    </configurations>
  </instances>
</project>