import os, shutil, sys
base_folder = os.path.split(sys.path[0])[0]
sys.path.append(os.path.join(base_folder, "wxsvg", "SVGUIEditor"))
sys.path.append(os.path.join(base_folder, "plcopeneditor", "graphics"))
import wx
from SVGUIGenerator import *
from SVGUIControler import *
from SVGUIEditor import *
from FBD_Objects import *
from wxPopen import ProcessLogger
from wx.wxsvg import SVGDocument
[ID_SVGUIEDITORFBDPANEL,
] = [wx.NewId() for _init_ctrls in range(1)]
SVGUIFB_Types = {ITEM_CONTAINER : "Container",
ITEM_BUTTON : "Button",
ITEM_TEXT : "TextCtrl",
ITEM_SCROLLBAR : "ScrollBar",
ITEM_ROTATING : "RotatingCtrl",
ITEM_NOTEBOOK : "NoteBook",
ITEM_TRANSFORM : "Transform"}
class _SVGUIEditor(SVGUIEditor):
"""
This Class add IEC specific features to the SVGUIEditor :
- FDB preview
- FBD begin drag
"""
def _init_coll_EditorGridSizer_Items(self, parent):
SVGUIEditor._init_coll_EditorGridSizer_Items(self, parent)
parent.AddWindow(self.FBDPanel, 0, border=0, flag=wx.GROW)
def _init_ctrls(self, prnt):
SVGUIEditor._init_ctrls(self, prnt, False)
self.FBDPanel = wx.Panel(id=ID_SVGUIEDITORFBDPANEL,
name='FBDPanel', parent=self.EditorPanel, pos=wx.Point(0, 0),
size=wx.Size(0, 0), style=wx.TAB_TRAVERSAL|wx.SIMPLE_BORDER)
self.FBDPanel.SetBackgroundColour(wx.WHITE)
self.FBDPanel.Bind(wx.EVT_LEFT_DOWN, self.OnFBDPanelClick)
self.FBDPanel.Bind(wx.EVT_PAINT, self.OnPaintFBDPanel)
setattr(self.FBDPanel, "GetScaling", lambda: None)
self._init_sizers()
def __init__(self, parent, controler = None, fileOpen = None):
SVGUIEditor.__init__(self, parent, controler, fileOpen)
self.FBDBlock = None
def RefreshView(self, select_id = None):
SVGUIEditor.RefreshView(self, select_id)
self.FBDPanel.Refresh()
def OnPaintFBDPanel(self,event):
dc = wx.ClientDC(self.FBDPanel)
dc.Clear()
selected = self.GetSelected()
if selected is not None:
selected_type = self.Controler.GetElementType(selected)
if selected_type is not None:
self.FBDBlock = FBD_Block(parent=self.FBDPanel,type=SVGUIFB_Types[selected_type],name=self.Controler.GetElementName(selected))
width, height = self.FBDBlock.GetMinSize()
self.FBDBlock.SetSize(width,height)
clientsize = self.FBDPanel.GetClientSize()
x = (clientsize.width - width) / 2
y = (clientsize.height - height) / 2
self.FBDBlock.SetPosition(x, y)
self.FBDBlock.Draw(dc)
else:
self.FBDBlock = None
event.Skip()
def OnFBDPanelClick(self, event):
if self.FBDBlock:
data = wx.TextDataObject(str((self.FBDBlock.GetType(), "functionBlock", self.FBDBlock.GetName())))
DropSrc = wx.DropSource(self.FBDPanel)
DropSrc.SetData(data)
DropSrc.DoDragDrop()
event.Skip()
def OnInterfaceTreeItemSelected(self, event):
self.FBDPanel.Refresh()
SVGUIEditor.OnInterfaceTreeItemSelected(self, event)
def OnGenerate(self,event):
self.SaveProject()
self.Controler.PlugGenerate_C(sys.path[0],(0,0,4,5),None)
event.Skip()
TYPECONVERSION = {"BOOL" : "X", "SINT" : "B", "INT" : "W", "DINT" : "D", "LINT" : "L",
"USINT" : "B", "UINT" : "W", "UDINT" : "D", "ULINT" : "L", "REAL" : "D", "LREAL" : "L",
"STRING" : "B", "BYTE" : "B", "WORD" : "W", "DWORD" : "D", "LWORD" : "L", "WSTRING" : "W"}
CTYPECONVERSION = {"BOOL" : "IEC_BOOL", "UINT" : "IEC_UINT", "STRING" : "IEC_STRING", "REAL" : "IEC_REAL"}
CPRINTTYPECONVERSION = {"BOOL" : "d", "UINT" : "d", "STRING" : "s", "REAL" : "f"}
class RootClass(SVGUIControler):
def __init__(self):
SVGUIControler.__init__(self)
filepath = os.path.join(self.PlugPath(), "gui.xml")
if os.path.isfile(filepath):
svgfile = os.path.join(self.PlugPath(), "gui.svg")
if os.path.isfile(svgfile):
self.SvgFilepath = svgfile
self.OpenXMLFile(filepath)
else:
self.CreateNewInterface()
self.SetFilePath(filepath)
def GetElementIdFromName(self, name):
element = self.GetElementByName(name)
if element is not None:
return element.getid()
return None
_View = None
def _OpenView(self):
if not self._View:
def _onclose():
self._View = None
def _onsave():
self.GetPlugRoot().SaveProject()
self._View = _SVGUIEditor(self.GetPlugRoot().AppFrame, self)
self._View._onclose = _onclose
self._View._onsave = _onsave
self._View.Show()
def _ImportSVG(self):
if not self._View:
dialog = wx.FileDialog(self.GetPlugRoot().AppFrame, "Choose a SVG file", os.getcwd(), "", "SVG files (*.svg)|*.svg|All files|*.*", wx.OPEN)
if dialog.ShowModal() == wx.ID_OK:
svgpath = dialog.GetPath()
if os.path.isfile(svgpath):
shutil.copy(svgpath, os.path.join(self.PlugPath(), "gui.svg"))
else:
self.logger.write_error("No such SVG file: %s\n"%svgpath)
dialog.Destroy()
def _ImportXML(self):
if not self._View:
dialog = wx.FileDialog(self.GetPlugRoot().AppFrame, "Choose a XML file", os.getcwd(), "", "XML files (*.xml)|*.xml|All files|*.*", wx.OPEN)
if dialog.ShowModal() == wx.ID_OK:
xmlpath = dialog.GetPath()
if os.path.isfile(xmlpath):
shutil.copy(xmlpath, os.path.join(self.PlugPath(), "gui.xml"))
else:
self.logger.write_error("No such XML file: %s\n"%xmlpath)
dialog.Destroy()
PluginMethods = [
{"bitmap" : os.path.join("images","HMIEditor"),
"name" : "HMI Editor",
"tooltip" : "HMI Editor",
"method" : "_OpenView"},
{"bitmap" : os.path.join("images","ImportSVG"),
"name" : "Import SVG",
"tooltip" : "Import SVG",
"method" : "_ImportSVG"},
{"bitmap" : os.path.join("images","ImportDEF"),
"name" : "Import XML",
"tooltip" : "Import XML",
"method" : "_ImportXML"},
]
def OnPlugSave(self):
self.SaveXMLFile(os.path.join(self.PlugPath(), "gui.xml"))
return True
def PlugGenerate_C(self, buildpath, locations):
progname = "SVGUI_%s"%"_".join(map(str, self.GetCurrentLocation()))
doc = SVGDocument(self.GetSVGFilePath())
root_element = doc.GetRootElement()
window_size = (int(float(root_element.GetAttribute("width"))),
int(float(root_element.GetAttribute("height"))))
# svgfilepath = self.GetSVGFilePath()
# xmlfilepath = self.GetFilePath()
# shutil.copy(svgfilepath, buildpath)
# shutil.copy(xmlfilepath, buildpath)
SVGFilePath = self.GetSVGFilePath()
SVGFileBaseName = os.path.split(SVGFilePath)[1]
FilePath = self.GetFilePath()
FileBaseName = os.path.split(FilePath)[1]
generator = _SVGUICGenerator(self, self.GetElementsByType(),
os.path.split(self.GetSVGFilePath())[1],
os.path.split(self.GetFilePath())[1],
self.GetCurrentLocation())
generator.GenerateProgram(window_size, buildpath, progname)
Gen_C_file = os.path.join(buildpath, progname+".cpp" )
if wx.Platform == '__WXMSW__':
cxx_flags = "-I..\\..\\wxPython-src-2.8.7.1\\bld\\lib\\wx\\include\\msw-unicode-release-2.8 -I..\\..\\wxPython-src-2.8.7.1\\include -I..\\..\\wxPython-src-2.8.7.1\\contrib\\include -I..\\..\\matiec\\lib -DWXUSINGDLL -D__WXMSW__ -mthreads"
libs = "\"..\\lib\\libwxsvg.a\" \"..\\lib\\libwxsvg_agg.a\" \"..\\lib\\libagg.a\" \"..\\lib\\libaggplatformwin32.a\" \"..\\lib\\libaggfontwin32tt.a\" -L..\\..\\wxPython-src-2.8.7.1\\bld\\lib -mno-cygwin -mwindows -mthreads -mno-cygwin -mwindows -Wl,--subsystem,windows -mwindows -lwx_mswu_richtext-2.8 -lwx_mswu_aui-2.8 -lwx_mswu_xrc-2.8 -lwx_mswu_qa-2.8 -lwx_mswu_html-2.8 -lwx_mswu_adv-2.8 -lwx_mswu_core-2.8 -lwx_baseu_xml-2.8 -lwx_baseu_net-2.8 -lwx_baseu-2.8"
else:
status, result, err_result = ProcessLogger(self.logger, "wx-config --cxxflags", no_stdout=True).spin()
if status:
self.logger.write_error("Unable to get wx cxxflags\n")
cxx_flags = result.strip() + " -I../matiec/lib"
status, result, err_result = ProcessLogger(self.logger, "wx-config --libs", no_stdout=True).spin()
if status:
self.logger.write_error("Unable to get wx libs\n")
libs = result.strip() + " -lwxsvg"
return [(Gen_C_file, cxx_flags)],libs,True,(SVGFileBaseName, file(SVGFilePath, "rb")), (FileBaseName, file(FilePath, "rb"))
def BlockTypesFactory(self):
SVGUIBlock_Types = []
def GetSVGUIBlockType(type):
for category in SVGUIBlock_Types:
for blocktype in category["list"]:
if blocktype["name"] == type:
return blocktype
setattr(self, "GetSVGUIBlockType", GetSVGUIBlockType)
def generate_svgui_block(generator, block, body, link, order=False):
name = block.getinstanceName()
block_id = self.GetElementIdFromName(name)
if block_id == None:
raise ValueError, "No corresponding block found"
type = block.gettypeName()
block_infos = GetSVGUIBlockType(type)
current_location = ".".join(map(str, self.GetCurrentLocation()))
if not generator.ComputedBlocks.get(block, False) and not order:
generator.ComputedBlocks[block] = True
for num, variable in enumerate(block.inputVariables.getvariable()):
connections = variable.connectionPointIn.getconnections()
input_info = (generator.TagName, "block", block.getlocalId(), "input", num)
if connections and len(connections) == 1:
parameter = "%sQ%s%s.%d.%d"%("%", TYPECONVERSION[block_infos["inputs"][num][1]], current_location, block_id, num+1)
value = generator.ComputeFBDExpression(body, connections[0])
generator.Program += [(generator.CurrentIndent, ()),
(parameter, input_info),
(" := ", ())]
generator.Program += generator.ExtractModifier(variable, value, input_info)
generator.Program += [(";\n", ())]
if link:
connectionPoint = link.getposition()[-1]
for num, variable in enumerate(block.outputVariables.getvariable()):
blockPointx, blockPointy = variable.connectionPointOut.getrelPositionXY()
output_info = (generator.TagName, "block", block.getlocalId(), "output", num)
if block.getx() + blockPointx == connectionPoint.getx() and block.gety() + blockPointy == connectionPoint.gety():
return [("%sI%s%s.%d.%d"%("%", TYPECONVERSION[block_infos["outputs"][num][1]], current_location, block_id, num+1), output_info)]
raise ValueError, "No output variable found"
else:
return None
def initialise_block(type, name, block = None):
block_id = self.GetElementIdFromName(name)
if block_id == None:
raise ValueError, "No corresponding block found"
block_infos = GetSVGUIBlockType(type)
current_location = ".".join(map(str, self.GetCurrentLocation()))
variables = []
if block is not None:
input_variables = block.inputVariables.getvariable()
output_variables = block.outputVariables.getvariable()
else:
input_variables = None
output_variables = None
for num, (input_name, input_type, input_modifier) in enumerate(block_infos["inputs"]):
if input_variables is not None and num < len(input_variables):
connections = input_variables[num].connectionPointIn.getconnections()
if input_variables is None or connections and len(connections) == 1:
variables.append((input_type, None, "%sQ%s%s.%d.%d"%("%", TYPECONVERSION[input_type], current_location, block_id, num+1), None))
for num, (output_name, output_type, output_modifier) in enumerate(block_infos["outputs"]):
variables.append((output_type, None, "%sI%s%s.%d.%d"%("%", TYPECONVERSION[input_type], current_location, block_id, num+1), None))
return variables
SVGUIBlock_Types.extend([{"name" : "SVGUI function blocks", "list" :
[{"name" : "Container", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none")],
"outputs" : [],
"comment" : "SVGUI Container",
"generate" : generate_svgui_block, "initialise" : initialise_block},
{"name" : "Button", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none"),("Value","BOOL","none")],
"outputs" : [("State","BOOL","none")],
"comment" : "SVGUI Button",
"generate" : generate_svgui_block, "initialise" : initialise_block},
{"name" : "TextCtrl", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none"),("SetText","STRING","none")],
"outputs" : [("Text","STRING","none")],
"comment" : "SVGUI Text Control",
"generate" : generate_svgui_block, "initialise" : initialise_block},
{"name" : "ScrollBar", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none"),("SetThumb","UINT","none"),("SetRange","UINT","none"),("SetPosition","UINT","none")],
"outputs" : [("Position","UINT","none")],
"comment" : "SVGUI ScrollBar",
"generate" : generate_svgui_block, "initialise" : initialise_block},
{"name" : "NoteBook", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none"),("SetSelected","BOOL","none")],
"outputs" : [("Selected","UINT","none")],
"comment" : "SVGUI Notebook",
"generate" : generate_svgui_block, "initialise" : initialise_block},
{"name" : "RotatingCtrl", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none"),("SetAngle","REAL","none")],
"outputs" : [("Angle","REAL","none")],
"comment" : "SVGUI Rotating Control",
"generate" : generate_svgui_block, "initialise" : initialise_block},
{"name" : "Transform", "type" : "functionBlock", "extensible" : False,
"inputs" : [("Show","BOOL","none"),("Enable","BOOL","none"),("SetX","REAL","none"),("SetY","REAL","none"),("SetXScale","REAL","none"),("SetYScale","REAL","none"),("SetAngle","REAL","none")],
"outputs" : [("X","REAL","none"),("Y","REAL","none")],
"comment" : "SVGUI Transform",
"generate" : generate_svgui_block, "initialise" : initialise_block},
]}
])
return SVGUIBlock_Types
class _SVGUICGenerator(SVGUICGenerator):
def __init__(self, controler, elements, svgfile, xmlfile, current_location):
SVGUICGenerator.__init__(self, elements, svgfile, xmlfile)
self.CurrentLocation = current_location
self.Controler = controler
def GenerateProgramHeadersPublicVars(self):
text = """
void OnPlcOutEvent(wxEvent& event);
void Retrieve();
void Publish();
void Initialize();
"""
# text += " void Print();\n"
return text
def GenerateIECVars(self):
text = ""
for element in self.Elements:
text += "STATE_TYPE out_state_%d;\n"%element.getid()
text += "STATE_TYPE in_state_%d;\n"%element.getid()
text +="\n"
current_location = "_".join(map(str, self.CurrentLocation))
#Declaration des variables
for element in self.Elements:
block_infos = self.Controler.GetSVGUIBlockType(SVGUIFB_Types[GetElementType(element)])
block_id = element.getid()
for i, input in enumerate(block_infos["inputs"]):
element_c_type = CTYPECONVERSION[input[1]]
variable = "__Q%s%s_%d_%d"%(TYPECONVERSION[input[1]], current_location, block_id, i + 1)
text += "%s beremiz%s;\n"%(element_c_type, variable)
text += "%s* %s = &beremiz%s;\n"%(element_c_type, variable, variable)
text += "%s _copy%s;\n"%(element_c_type, variable)
for i, output in enumerate(block_infos["outputs"]):
element_c_type = CTYPECONVERSION[output[1]]
variable = "__I%s%s_%d_%d"%(TYPECONVERSION[output[1]], current_location, block_id, i + 1)
text += "%s beremiz%s;\n"%(element_c_type, variable)
text += "%s* %s = &beremiz%s;\n"%(element_c_type, variable, variable)
text += "%s _copy%s;\n"%(element_c_type, variable)
text +="\n"
return text
def GenerateGlobalVarsAndFuncs(self, size):
text = """#include "iec_types.h"
#ifdef __WXMSW__
#define COMPARE_AND_SWAP_VAL(Destination, comparand, exchange) InterlockedCompareExchange(Destination, exchange, comparand)
#define THREAD_RETURN_TYPE DWORD WINAPI
#define STATE_TYPE long int
#else
#define COMPARE_AND_SWAP_VAL(Destination, comparand, exchange) __sync_val_compare_and_swap(Destination, comparand, exchange)
#define THREAD_RETURN_TYPE void*
#define STATE_TYPE volatile int
#endif
"""
text += self.GenerateIECVars()
text += """IMPLEMENT_APP_NO_MAIN(SVGViewApp);
SVGViewApp *myapp = NULL;
wxSemaphore MyInitSem;
#ifdef __WXMSW__
HANDLE wxMainLoop;
DWORD wxMainLoopId;
#else
pthread_t wxMainLoop;
#endif
"""
text += """int myargc = 0;
char** myargv = NULL;
#define UNCHANGED 1
#define PLC_BUSY 2
#define CHANGED 3
#define GUI_BUSY 4
#ifdef __WXMSW__
#else
#endif
bool refresh = false;
bool refreshing = false;
THREAD_RETURN_TYPE InitWxEntry(void* args)
{
wxEntry(myargc,myargv);
MyInitSem.Post();
return 0;
}
"""
text += """
bool SVGViewApp::OnInit()
{
#ifndef __WXMSW__
setlocale(LC_NUMERIC, "C");
#endif
"""
text += """ frame = new MainFrame(NULL, wxT("Program"),wxDefaultPosition, wxSize(%d, %d));
frame->Show();
myapp = this;
"""%size
text += """ return true;
}
extern "C" {
int __init_%(location)s(int argc, char** argv)
{
myargc = argc;
myargv = argv;
#ifdef __WXMSW__
wxMainLoop = CreateThread(NULL, 0, InitWxEntry, 0, 0, &wxMainLoopId);
#else
pthread_create(&wxMainLoop, NULL, InitWxEntry, NULL);
#endif
MyInitSem.Wait();
return 0;
}
void __cleanup_%(location)s()
{
if(myapp){
wxCloseEvent event(wxEVT_CLOSE_WINDOW);
myapp->frame->AddPendingEvent(event);
myapp = NULL;
}
MyInitSem.Wait();
}
void __retrieve_%(location)s()
{
if(myapp){
myapp->frame->m_svgCtrl->Retrieve();
}
}
void __publish_%(location)s()
{
if(myapp){
myapp->frame->m_svgCtrl->Publish();
}
}
}
IEC_STRING wxStringToIEC_STRING(wxString s)
{
IEC_STRING res = {0,""};
int i;
for(i = 0; i<s.Length() && i<STR_MAX_LEN; i++)
res.body[i] = s.GetChar(i);
res.len = i;
return res;
}
"""%{"location" : "_".join(map(str, self.CurrentLocation))}
return text
def GenerateProgramEventTable(self):
text = """BEGIN_DECLARE_EVENT_TYPES()
DECLARE_LOCAL_EVENT_TYPE( EVT_PLC, wxNewEventType() )
END_DECLARE_EVENT_TYPES()
DEFINE_LOCAL_EVENT_TYPE( EVT_PLC )
"""
#Event Table Declaration
text += "BEGIN_EVENT_TABLE(Program, SVGUIWindow)\n"
for element in self.Elements:
element_type = GetElementType(element)
element_name = element.getname()
if element_type == ITEM_BUTTON:
text += " EVT_BUTTON (SVGUIID(\"%s\"), Program::On%sClick)\n"%(element_name, element_name)
elif element_type in [ITEM_SCROLLBAR, ITEM_ROTATING, ITEM_TRANSFORM]:
text += " EVT_COMMAND_SCROLL_THUMBTRACK (SVGUIID(\"%s\"), Program::On%sChanging)\n"%(element_name, element_name)
elif element_type == ITEM_NOTEBOOK:
text += " EVT_NOTEBOOK_PAGE_CHANGED (SVGUIID(\"%s\"), Program::On%sTabChanged)\n"%(element_name, element_name)
text += " EVT_CUSTOM(EVT_PLC, wxID_ANY, Program::OnPlcOutEvent)\n"
text += "END_EVENT_TABLE()\n\n"
return text
def GenerateProgramInitFrame(self):
text = """MainFrame::MainFrame(wxWindow *parent, const wxString& title, const wxPoint& pos,const wxSize& size, long style): wxFrame(parent, wxID_ANY, title, pos, size, style)
{
wxFileName svgfilepath(wxTheApp->argv[1], wxT("%s"));
wxFileName xmlfilepath(wxTheApp->argv[1], wxT("%s"));
m_svgCtrl = new Program(this);
if (m_svgCtrl->LoadFiles(svgfilepath.GetFullPath(), xmlfilepath.GetFullPath()))
{
Show(true);
m_svgCtrl->SetFocus();
m_svgCtrl->SetFitToFrame(true);
m_svgCtrl->InitScrollBars();
m_svgCtrl->Initialize();
m_svgCtrl->Update();
}
else
{
printf("Error while opening SVGUI files\\n");
}
}
"""%(self.SVGFilePath, self.XMLFilePath)
return text
def GenerateProgramInitProgram(self):
text = "Program::Program(wxWindow* parent):SVGUIWindow(parent)\n{\n"
for element in self.Elements:
text += " out_state_%d = UNCHANGED;\n"%element.getid()
text += " in_state_%d = UNCHANGED;\n"%element.getid()
text += "}\n\n"
return text
def GenerateProgramEventFunctions(self):
text = ""
current_location = "_".join(map(str, self.CurrentLocation))
for element in self.Elements:
element_type = GetElementType(element)
element_lock = """
if (COMPARE_AND_SWAP_VAL(&in_state_%d, CHANGED, GUI_BUSY) == CHANGED ||
COMPARE_AND_SWAP_VAL(&in_state_%d, UNCHANGED, GUI_BUSY) == UNCHANGED) {
"""%(element.getid(), element.getid())
element_unlock = """
COMPARE_AND_SWAP_VAL(&in_state_%d, GUI_BUSY, CHANGED);
event.Skip();
}else{
/* re post event for idle */
AddPendingEvent(event);
}
}
"""%element.getid()
element_name = element.getname()
if element_type == ITEM_BUTTON:
text += """void Program::On%sClick(wxCommandEvent& event)
{
SVGUIButton* button = (SVGUIButton*)GetElementByName(wxT("%s"));\n"""%(element_name, element_name)
text += element_lock
text += " _copy__IX%s_%d_1 = button->GetToggle();\n"%(current_location, element.getid())
text += element_unlock
elif element_type == ITEM_ROTATING:
text += """void Program::On%sChanging(wxScrollEvent& event)
{
SVGUIRotatingCtrl* rotating = (SVGUIRotatingCtrl*)GetElementByName(wxT("%s"));
"""%(element_name, element_name)
text += element_lock
text += " _copy__ID%s_%d_1 = rotating->GetAngle();\n"%(current_location, element.getid())
text += element_unlock
elif element_type == ITEM_NOTEBOOK:
text += """void Program::On%sTabChanged(wxNotebookEvent& event)
{
SVGUINoteBook* notebook = (SVGUINoteBook*)GetElementByName(wxT("%s"));
"""%(element_name, element_name)
text += element_lock
text += " _copy__IB%s_%d_1 = notebook->GetCurrentPage();\n"%(current_location, element.getid())
text += element_unlock
elif element_type == ITEM_TRANSFORM:
text += """void Program::On%sChanging(wxScrollEvent& event)
{
SVGUITransform* transform = (SVGUITransform*)GetElementByName(wxT("%s"));
"""%(element_name, element_name)
text += element_lock
text += " _copy__ID%s_%d_1 = transform->GetX();\n"%(current_location, element.getid())
text += " _copy__ID%s_%d_2 = transform->GetY();\n"%(current_location, element.getid())
text += element_unlock
text += "/* OnPlcOutEvent update GUI with provided IEC __Q* PLC output variables */\n"
text += """void Program::OnPlcOutEvent(wxEvent& event)
{
SVGUIElement* element;
refreshing = true;
"""
for element in self.Elements:
element_type = GetElementType(element)
texts = {"location" : current_location, "id" : element.getid()}
text += """ if (COMPARE_AND_SWAP_VAL(&out_state_%(id)d, CHANGED, GUI_BUSY) == CHANGED)
{
element = (SVGUIElement*)GetElementById(wxT("%(id)d"));
if (_copy__QX%(location)s_%(id)d_1 != element->IsVisible()) {
if (_copy__QX%(location)s_%(id)d_1)
element->Show();
else
element->Hide();
}
if (_copy__QX%(location)s_%(id)d_2 != element->IsEnabled()) {
if (_copy__QX%(location)s_%(id)d_2)
element->Enable();
else
element->Disable();
}
"""%texts
if element_type == ITEM_BUTTON:
text += """ if (_copy__QX%(location)s_%(id)d_3 != ((SVGUIButton*)element)->GetToggle())
((SVGUIButton*)element)->SetToggle(_copy__QX%(location)s_%(id)d_3);
"""%texts
elif element_type == ITEM_TEXT:
text += """ if (((SVGUITextCtrl*)element)->GetValue().compare(_copy__QX%(location)s_%(id)d_3))
{
wxString str = wxString::FromAscii(_copy__QB%(location)s_%(id)d_3);
((SVGUITextCtrl*)element)->SetText(str);
}
"""%texts
elif element_type == ITEM_SCROLLBAR:
text += """ if (_copy__QW%(location)s_%(id)d_3 != ((SVGUIScrollBar*)element)->GetThumbPosition() ||
_copy__QW%(location)s_%(id)d_4 != ((SVGUIScrollBar*)element)->GetThumbSize() ||
_copy__QW%(location)s_%(id)d_5 != ((SVGUIScrollBar*)element)->GetRange())
((SVGUIScrollBar*)element)->Init_ScrollBar(_copy__QW%(location)s_%(id)d_3, _copy__QW%(location)s_%(id)d_4, _copy__QW%(location)s_%(id)d_5);
"""%texts
elif element_type == ITEM_ROTATING:
text += """ if (_copy__QD%(location)s_%(id)d_3 != ((SVGUIRotatingCtrl*)element)->GetAngle())
((SVGUIRotatingCtrl*)element)->SetAngle(_copy__QD%(location)s_%(id)d_3);
"""%texts
elif element_type == ITEM_NOTEBOOK:
text += """ if (_copy__QB%(location)s_%(id)d_3 != ((SVGUINoteBook*)element)->GetCurrentPage())
((SVGUINoteBook*)element)->SetCurrentPage(_copy__QB%(location)s_%(id)d_3);
"""%texts
elif element_type == ITEM_TRANSFORM:
text += """ if (_copy__QD%(location)s_%(id)d_3 != ((SVGUITransform*)element)->GetX() ||
_copy__QD%(location)s_%(id)d_4 != ((SVGUITransform*)element)->GetY())
((SVGUITransform*)element)->Move(_copy__QD%(location)s_%(id)d_3, _copy__QD%(location)s_%(id)d_4);
if (_copy__QD%(location)s_%(id)d_5 != ((SVGUITransform*)element)->GetXScale() ||
_copy__QD%(location)s_%(id)d_6 != ((SVGUITransform*)element)->GetYScale())
((SVGUITransform*)element)->Scale(_copy__QD%(location)s_%(id)d_5, _copy__QD%(location)s_%(id)d_6);
if (_copy__QD%(location)s_%(id)d_7 != ((SVGUITransform*)element)->GetAngle())
((SVGUITransform*)element)->Rotate(_copy__QD%(location)s_%(id)d_7);
"""%texts
text += " COMPARE_AND_SWAP_VAL(&out_state_%(id)d, GUI_BUSY, UNCHANGED);\n }\n"%texts
text += """
refreshing = false;
event.Skip();
}
"""
return text
def GenerateProgramPrivateFunctions(self):
current_location = "_".join(map(str, self.CurrentLocation))
text = "void Program::Retrieve()\n{\n"
for element in self.Elements:
element_type = GetElementType(element)
texts = {"location" : current_location, "id" : element.getid()}
block_infos = self.Controler.GetSVGUIBlockType(SVGUIFB_Types[GetElementType(element)])
if len(block_infos["outputs"]) > 0:
text += """ if (COMPARE_AND_SWAP_VAL(&in_state_%(id)d, CHANGED, PLC_BUSY) == CHANGED) {
"""%texts
for i, output in enumerate(block_infos["outputs"]):
texts["type"] = TYPECONVERSION[output[1]]
texts["pin"] = i + 1
variable = "__I%(type)s%(location)s_%(id)d_%(pin)d"%texts
text +=" beremiz%s = _copy%s;\n"%(variable, variable)
text += """ COMPARE_AND_SWAP_VAL(&in_state_%(id)d, PLC_BUSY, UNCHANGED);
}
"""%texts
text += "}\n\n"
text += "void Program::Publish()\n{\n STATE_TYPE new_state;\n\n"
for element in self.Elements:
element_type = GetElementType(element)
texts = {"location" : current_location, "id" : element.getid()}
block_infos = self.Controler.GetSVGUIBlockType(SVGUIFB_Types[GetElementType(element)])
text += """ if ((new_state = COMPARE_AND_SWAP_VAL(&out_state_%(id)d, UNCHANGED, PLC_BUSY)) == UNCHANGED ||
(new_state = COMPARE_AND_SWAP_VAL(&out_state_%(id)d, CHANGED, PLC_BUSY)) == CHANGED) {
"""%texts
for i, input in enumerate(block_infos["inputs"]):
texts["type"] = TYPECONVERSION[input[1]]
texts["pin"] = i + 1
variable = "__Q%(type)s%(location)s_%(id)d_%(pin)d"%texts
text += " if (_copy%s != beremiz%s) {\n"%(variable, variable)
text += " _copy%s = beremiz%s;\n"%(variable, variable)
text += " new_state = CHANGED;\n }\n"%texts
text += """ COMPARE_AND_SWAP_VAL(&out_state_%(id)d, PLC_BUSY, new_state);
refresh |= new_state == CHANGED;
}
"""%texts
text += """ /* Replace this with determinist signal if called from RT */
if (refresh && !refreshing) {
wxCommandEvent event( EVT_PLC );
AddPendingEvent(event);
refresh = false;
}
};
"""
text += """void Program::Initialize()
{
SVGUIElement* element;
"""
for element in self.Elements:
element_type = GetElementType(element)
texts = {"location" : current_location, "id" : element.getid()}
text += """
element = (SVGUIElement*)GetElementById(wxT("%(id)d"));
beremiz__QX%(location)s_%(id)d_1 = _copy__QX%(location)s_%(id)d_1 = element->IsVisible();
beremiz__QX%(location)s_%(id)d_2 = _copy__QX%(location)s_%(id)d_2 = element->IsEnabled();
"""%texts
if element_type == ITEM_BUTTON:
text += " beremiz__QX%(location)s_%(id)d_3 = _copy__QX%(location)s_%(id)d_3 = ((SVGUIButton*)element)->GetToggle();\n"%texts
text += " beremiz__IX%(location)s_%(id)d_1 = _copy__IX%(location)s_%(id)d_1 = ((SVGUIButton*)element)->GetToggle();\n"%texts
elif element_type == ITEM_TEXT:
text += " beremiz__QB%(location)s_%(id)d_3 = _copy__QB%(location)s_%(id)d_3 = ((SVGUITextCtrl*)element)->GetValue();\n"%texts
text += " beremiz__IB%(location)s_%(id)d_1 = _copy__IB%(location)s_%(id)d_1 = ((SVGUITextCtrl*)element)->GetValue();\n"%texts
elif element_type == ITEM_SCROLLBAR:
text += " beremiz__QW%(location)s_%(id)d_3 = _copy__QW%(location)s_%(id)d_3 = ((SVGUIScrollBar*)element)->GetThumbSize();\n"%texts
text += " beremiz__QW%(location)s_%(id)d_4 = _copy__QW%(location)s_%(id)d_4 = ((SVGUIScrollBar*)element)->GetRange();\n"%texts
text += " beremiz__QW%(location)s_%(id)d_5 = _copy__QW%(location)s_%(id)d_5 = ((SVGUIScrollBar*)element)->GetThumbPosition();\n"%texts
text += " beremiz__IW%(location)s_%(id)d_1 = _copy__IW%(location)s_%(id)d_1 = ((SVGUIScrollBar*)element)->GetThumbPosition();\n"%texts
elif element_type == ITEM_ROTATING:
text += " beremiz__QD%(location)s_%(id)d_3 = _copy__QD%(location)s_%(id)d_3 = ((SVGUIRotatingCtrl*)element)->GetAngle();\n"%texts
text += " beremiz__ID%(location)s_%(id)d_1 = _copy__ID%(location)s_%(id)d_1 = ((SVGUIRotatingCtrl*)element)->GetAngle();\n"%texts
elif element_type == ITEM_NOTEBOOK:
text += " beremiz__QB%(location)s_%(id)d_3 = _copy__QB%(location)s_%(id)d_3 = ((SVGUINoteBook*)element)->GetCurrentPage();\n"%texts
text += " beremiz__IB%(location)s_%(id)d_1 = _copy__IB%(location)s_%(id)d_1 = ((SVGUINoteBook*)element)->GetCurrentPage();\n"%texts
elif element_type == ITEM_TRANSFORM:
text += " beremiz__QD%(location)s_%(id)d_3 = _copy__QD%(location)s_%(id)d_3 = ((SVGUITransform*)element)->GetX();\n"%texts
text += " beremiz__QD%(location)s_%(id)d_4 = _copy__QD%(location)s_%(id)d_4 = ((SVGUITransform*)element)->GetY();\n"%texts
text += " beremiz__QD%(location)s_%(id)d_5 = _copy__QD%(location)s_%(id)d_5 = ((SVGUITransform*)element)->GetXScale();\n"%texts
text += " beremiz__QD%(location)s_%(id)d_6 = _copy__QD%(location)s_%(id)d_6 = ((SVGUITransform*)element)->GetYScale();\n"%texts
text += " beremiz__QD%(location)s_%(id)d_7 = _copy__QD%(location)s_%(id)d_7 = ((SVGUITransform*)element)->GetAngle();\n"%texts
text += " beremiz__ID%(location)s_%(id)d_1 = _copy__ID%(location)s_%(id)d_1 = ((SVGUITransform*)element)->GetX();\n"%texts
text += " beremiz__ID%(location)s_%(id)d_2 = _copy__ID%(location)s_%(id)d_2 = ((SVGUITransform*)element)->GetY();\n"%texts
text += "\n MyInitSem.Post();\n}\n\n"
return text