Removed DebugThread. Take advantage of the fact that buffering is done in runtime. No need to poll for traces more than ten per second, then use simple wxTimer for that. Also removed Debug Lock since now everything happens in wx' mainloop.
/* Beremiz' header file for use by extensions */
#include "iec_types.h"
#define LOG_LEVELS 4
#define LOG_CRITICAL 0
#define LOG_WARNING 1
#define LOG_INFO 2
#define LOG_DEBUG 3
extern unsigned long long common_ticktime__;
int LogMessage(uint8_t level, char* buf, uint32_t size);
long AtomicCompareExchange(long* atomicvar,long compared, long exchange);