Removed DebugThread. Take advantage of the fact that buffering is done in runtime. No need to poll for traces more than ten per second, then use simple wxTimer for that. Also removed Debug Lock since now everything happens in wx' mainloop.
# the platform name (PyV8, smjs, Mozilla, IE6, Opera, Safari etc.)
platform = '' # to be updated by app, on compile
# a dictionary of module override names (platform-specific)
overrides = {} # to be updated by app, on compile
# the remote path for loading modules
loadpath = None
stacktrace = None
appname = None
def setloadpath(lp):
global loadpath
loadpath = lp
def setappname(an):
global appname
appname = an
def getloadpath():
return loadpath
def addoverride(module_name, path):
overrides[module_name] = path
def addstack(linedebug):
JS("""
if (pyjslib.bool((sys.stacktrace === null))) {
sys.stacktrace = new pyjslib.List([]);
}
sys.stacktrace.append(linedebug);
""")
def popstack():
JS("""
sys.stacktrace.pop()
""")
def printstack():
JS("""
var res = '';
var __l = sys.stacktrace.__iter__();
try {
while (true) {
var l = __l.next();
res += ( l + '\\n' ) ;
}
} catch (e) {
if (e != pyjslib.StopIteration) {
throw e;
}
}
return res;
""")