SVGHMI: Fix behaviour of Jump widget, that wasn't displaying "disabled" state in some cases.
// widget_tooglebutton.ysl2
template "widget[@type='ToggleButton']", mode="widget_class"{
||
class ToggleButtonWidget extends Widget{
frequency = 5;
state = 0;
active_style = undefined;
inactive_style = undefined;
dispatch(value) {
this.state = value;
//redraw toggle button
this.request_animate();
}
on_click(evt) {
//toggle state and apply
this.state = this.state ? false : true;
this.apply_hmi_value(0, this.state);
//redraw toggle button
this.request_animate();
}
activate(val) {
let [active, inactive] = val ? ["none",""] : ["", "none"];
if (this.active_elt)
this.active_elt.style.display = active;
if (this.inactive_elt)
this.inactive_elt.style.display = inactive;
}
animate(){
// redraw toggle button on screen refresh
this.activate(this.state);
}
init() {
this.activate(false);
this.element.onclick = (evt) => this.on_click(evt);
}
}
||
}
template "widget[@type='ToggleButton']", mode="widget_defs" {
param "hmi_element";
optional_labels("active inactive");
}