Improving support for svgui, separating setting end getting attributes functions from creating function.
import wx
import os, sys
from plugger import opjimg
from plugins.python import PythonCodeTemplate
from pyjs import translate
from docutils import *
class RootClass:
PluginMethods = [
{"bitmap" : os.path.join("images","ImportSVG"),
"name" : "Import SVG",
"tooltip" : "Import SVG",
"method" : "_ImportSVG"},
{"bitmap" : os.path.join("images","ImportSVG"),
"name" : "Inkscape",
"tooltip" : "Create HMI",
"method" : "_StartInkscape"},
]
def PluginPath(self):
return os.path.join(self.PlugParent.PluginPath(), "modules", self.PlugType)
def _getSVGpath(self):
# define name for IEC raw code file
return os.path.join(self.PlugPath(), "gui.svg")
def _getSVGUIserverpath(self):
return os.path.join(os.path.dirname(__file__), "svgui_server.py")
def PlugGenerate_C(self, buildpath, locations):
"""
Return C code generated by iec2c compiler
when _generate_softPLC have been called
@param locations: ignored
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
"""
current_location = self.GetCurrentLocation()
# define a unique name for the generated C file
location_str = "_".join(map(lambda x:str(x), current_location))
res = ([], "", False)
svgfile=self._getSVGpath()
if os.path.exists(svgfile):
res += (("gui.svg", file(svgfile,"rb")),)
svguiserverfile = open(self._getSVGUIserverpath(), 'r')
svguiservercode = svguiserverfile.read()
svguiserverfile.close()
svguilibpath = os.path.join(self._getBuildPath(), "svguilib.js")
svguilibfile = open(svguilibpath, 'w')
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "sys.py"), "sys"))
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "_pyjs.js"), 'r').read())
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "pyjslib.py"), "pyjslib"))
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "svguilib.py"), "svguilib"))
svguilibfile.write("pyjslib();\nsvguilib();\n")
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "json.js"), 'r').read())
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "livesvg.js"), 'r').read())
svguilibfile.close()
jsmodules = {"LiveSVGPage": "svguilib.js"}
res += (("svguilib.js", file(svguilibpath,"rb")),)
runtimefile_path = os.path.join(buildpath, "runtime_%s.py"%location_str)
runtimefile = open(runtimefile_path, 'w')
runtimefile.write(svguiservercode % {"svgfile" : "gui.svg"})
runtimefile.write("""
def _runtime_%(location)s_begin():
print "SVGUI start"
website.LoadHMI(%(svgui_class)s, %(jsmodules)s)
def _runtime_%(location)s_cleanup():
print "SVGUI stop"
website.UnLoadHMI()
""" % {"location": location_str,
"svgui_class": "SVGUI_HMI",
"jsmodules" : str(jsmodules),
})
runtimefile.close()
res += (("runtime_%s.py"%location_str, file(runtimefile_path,"rb")),)
return res
def _ImportSVG(self):
dialog = wx.FileDialog(self.GetPlugRoot().AppFrame, "Choose a SVG file", os.getcwd(), "", "SVG files (*.svg)|*.svg|All files|*.*", wx.OPEN)
if dialog.ShowModal() == wx.ID_OK:
svgpath = dialog.GetPath()
if os.path.isfile(svgpath):
shutil.copy(svgpath, self._getSVGpath())
else:
self.logger.write_error("No such SVG file: %s\n"%svgpath)
dialog.Destroy()
def _StartInkscape(self):
svgfile = self._getSVGpath()
if not os.path.isfile(svgfile):
svgfile = None
open_svg(svgfile)