Avoid usage of localized strings before initialization during import in many modules
This happens if import is done before i18n setup
(InstallLocalRessources()).
This affects PLCOpenEditor mostly. Beremiz IDE is free from this issue, but moving
initialization from import should make modules more robust.
Otherwise execution result depends on where and when import was done
and this is not a good thing.
Some modules (ConfigTreeNode, features, CodeFileEditor related
classes) still have this, but they are used only in Beremiz.
Most problems result in non-working internatialization.
In some cases (VariablePanel) there is backtrace, because localized
key is not found in non-localized dictionary.
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
# Copyright (C) 2017: Andrey Skvortsov
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
from __future__ import absolute_import
import os
import shutil
import wx
from svgui.pyjs import translate
import util.paths as paths
from POULibrary import POULibrary
from docutil import open_svg
from py_ext import PythonFileCTNMixin
class SVGUILibrary(POULibrary):
def GetLibraryPath(self):
return paths.AbsNeighbourFile(__file__, "pous.xml")
class SVGUI(PythonFileCTNMixin):
ConfNodeMethods = [
{
"bitmap": "ImportSVG",
"name": _("Import SVG"),
"tooltip": _("Import SVG"),
"method": "_ImportSVG"
},
{
"bitmap": "ImportSVG", # should be something different
"name": _("Inkscape"),
"tooltip": _("Create HMI"),
"method": "_StartInkscape"
},
]
def ConfNodePath(self):
return paths.AbsDir(__file__)
def _getSVGpath(self, project_path=None):
if project_path is None:
project_path = self.CTNPath()
# define name for SVG file containing gui layout
return os.path.join(project_path, "gui.svg")
def _getSVGUIserverpath(self):
return paths.AbsNeighbourFile(__file__, "svgui_server.py")
def OnCTNSave(self, from_project_path=None):
if from_project_path is not None:
shutil.copyfile(self._getSVGpath(from_project_path),
self._getSVGpath())
return PythonFileCTNMixin.OnCTNSave(self, from_project_path)
def CTNGenerate_C(self, buildpath, locations):
"""
Return C code generated by iec2c compiler
when _generate_softPLC have been called
@param locations: ignored
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
"""
current_location = self.GetCurrentLocation()
# define a unique name for the generated C file
location_str = "_".join(map(str, current_location))
res = ([], "", False)
svgfile = self._getSVGpath()
if os.path.exists(svgfile):
res += (("gui.svg", file(svgfile, "rb")),)
svguiserverfile = open(self._getSVGUIserverpath(), 'r')
svguiservercode = svguiserverfile.read()
svguiserverfile.close()
svguilibpath = os.path.join(self._getBuildPath(), "svguilib.js")
svguilibfile = open(svguilibpath, 'w')
fpath = paths.AbsDir(__file__)
svguilibfile.write(translate(os.path.join(fpath, "pyjs", "lib", "sys.py"), "sys"))
svguilibfile.write(open(os.path.join(fpath, "pyjs", "lib", "_pyjs.js"), 'r').read())
svguilibfile.write(translate(os.path.join(fpath, "pyjs", "lib", "pyjslib.py"), "pyjslib"))
svguilibfile.write(translate(os.path.join(fpath, "svguilib.py"), "svguilib"))
svguilibfile.write("pyjslib();\nsvguilib();\n")
svguilibfile.write(open(os.path.join(fpath, "pyjs", "lib", "json.js"), 'r').read())
svguilibfile.write(open(os.path.join(fpath, "livesvg.js"), 'r').read())
svguilibfile.close()
jsmodules = {"LiveSVGPage": "svguilib.js"}
res += (("svguilib.js", file(svguilibpath, "rb")),)
runtimefile_path = os.path.join(buildpath, "runtime_%s.py" % location_str)
runtimefile = open(runtimefile_path, 'w')
runtimefile.write(svguiservercode % {"svgfile": "gui.svg"})
runtimefile.write("""
def _runtime_%(location)s_start():
website.LoadHMI(%(svgui_class)s, %(jsmodules)s)
def _runtime_%(location)s_stop():
website.UnLoadHMI()
""" % {"location": location_str,
"svgui_class": "SVGUI_HMI",
"jsmodules": str(jsmodules)})
runtimefile.close()
res += (("runtime_%s.py" % location_str, file(runtimefile_path, "rb")),)
return res
def _ImportSVG(self):
dialog = wx.FileDialog(self.GetCTRoot().AppFrame, _("Choose a SVG file"), os.getcwd(), "", _("SVG files (*.svg)|*.svg|All files|*.*"), wx.OPEN)
if dialog.ShowModal() == wx.ID_OK:
svgpath = dialog.GetPath()
if os.path.isfile(svgpath):
shutil.copy(svgpath, self._getSVGpath())
else:
self.GetCTRoot().logger.write_error(_("No such SVG file: %s\n") % svgpath)
dialog.Destroy()
def _StartInkscape(self):
svgfile = self._getSVGpath()
open_inkscape = True
if not self.GetCTRoot().CheckProjectPathPerm():
dialog = wx.MessageDialog(self.GetCTRoot().AppFrame,
_("You don't have write permissions.\nOpen Inkscape anyway ?"),
_("Open Inkscape"),
wx.YES_NO | wx.ICON_QUESTION)
open_inkscape = dialog.ShowModal() == wx.ID_YES
dialog.Destroy()
if open_inkscape:
if not os.path.isfile(svgfile):
svgfile = None
open_svg(svgfile)