dialogs/FBDVariableDialog.py
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Wed, 29 Aug 2018 18:53:02 +0300
changeset 2301 5b8a7dd43f9f
parent 1878 fb73a6b6622d
child 2587 c67488bd8134
permissions -rw-r--r--
Avoid usage of localized strings before initialization during import in many modules

This happens if import is done before i18n setup
(InstallLocalRessources()).
This affects PLCOpenEditor mostly. Beremiz IDE is free from this issue, but moving
initialization from import should make modules more robust.
Otherwise execution result depends on where and when import was done
and this is not a good thing.

Some modules (ConfigTreeNode, features, CodeFileEditor related
classes) still have this, but they are used only in Beremiz.
Most problems result in non-working internatialization.
In some cases (VariablePanel) there is backtrace, because localized
key is not found in non-localized dictionary.
#!/usr/bin/env python
# -*- coding: utf-8 -*-

# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
# Copyright (C) 2017: Andrey Skvortsov <andrej.skvortzov@gmail.com>
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

from __future__ import absolute_import
import wx

from graphics.GraphicCommons import INPUT, INOUT, OUTPUT
from graphics.FBD_Objects import FBD_Variable
from dialogs.BlockPreviewDialog import BlockPreviewDialog

# -------------------------------------------------------------------------------
#                                    Helpers
# -------------------------------------------------------------------------------


# -------------------------------------------------------------------------------
#                        Set Variable Parameters Dialog
# -------------------------------------------------------------------------------


class FBDVariableDialog(BlockPreviewDialog):
    """
    Class that implements a dialog for defining parameters of a FBD variable graphic
    element
    """

    def __init__(self, parent, controller, tagname, exclude_input=False):
        """
        Constructor
        @param parent: Parent wx.Window of dialog for modal
        @param controller: Reference to project controller
        @param tagname: Tagname of project POU edited
        @param exclude_input: Exclude input from variable class selection
        """
        BlockPreviewDialog.__init__(self, parent, controller, tagname,
                                    title=_('Variable Properties'))

        # Dictionaries containing correspondence between variable block class and string
        # to be shown in Class combo box in both sense
        self.VARIABLE_CLASSES_DICT = {
            INPUT:  _("Input"),
            INOUT:  _("InOut"),
            OUTPUT: _("Output")
        }

        self.VARIABLE_CLASSES_DICT_REVERSE = dict(
            [(value, key) for key, value in self.VARIABLE_CLASSES_DICT.iteritems()])

        # Init common sizers
        self._init_sizers(4, 2, 4, None, 3, 2)

        # Create label for variable class
        class_label = wx.StaticText(self, label=_('Class:'))
        self.LeftGridSizer.AddWindow(class_label, flag=wx.GROW)

        # Create a combo box for defining variable class
        self.Class = wx.ComboBox(self, style=wx.CB_READONLY)
        self.Bind(wx.EVT_COMBOBOX, self.OnClassChanged, self.Class)
        self.LeftGridSizer.AddWindow(self.Class, flag=wx.GROW)

        # Create label for variable execution order
        execution_order_label = wx.StaticText(self,
                                              label=_('Execution Order:'))
        self.LeftGridSizer.AddWindow(execution_order_label, flag=wx.GROW)

        # Create spin control for defining variable execution order
        self.ExecutionOrder = wx.SpinCtrl(self, min=0, style=wx.SP_ARROW_KEYS)
        self.Bind(wx.EVT_SPINCTRL, self.OnExecutionOrderChanged,
                  self.ExecutionOrder)
        self.LeftGridSizer.AddWindow(self.ExecutionOrder, flag=wx.GROW)

        # Create label for variable expression
        name_label = wx.StaticText(self, label=_('Expression:'))
        self.RightGridSizer.AddWindow(name_label, border=5,
                                      flag=wx.GROW | wx.BOTTOM)

        # Create text control for defining variable expression
        self.Expression = wx.TextCtrl(self)
        self.Bind(wx.EVT_TEXT, self.OnExpressionChanged, self.Expression)
        self.RightGridSizer.AddWindow(self.Expression, flag=wx.GROW)

        # Create a list box to selected variable expression in the list of
        # variables defined in POU
        self.VariableName = wx.ListBox(self, size=wx.Size(-1, 120),
                                       style=wx.LB_SINGLE | wx.LB_SORT)
        self.Bind(wx.EVT_LISTBOX, self.OnNameChanged, self.VariableName)
        self.RightGridSizer.AddWindow(self.VariableName, border=4, flag=wx.GROW | wx.TOP)

        # Add preview panel and associated label to sizers
        self.MainSizer.AddWindow(self.PreviewLabel, border=20,
                                 flag=wx.GROW | wx.LEFT | wx.RIGHT)
        self.MainSizer.AddWindow(self.Preview, border=20,
                                 flag=wx.GROW | wx.LEFT | wx.RIGHT)

        # Add buttons sizer to sizers
        self.MainSizer.AddSizer(
            self.ButtonSizer, border=20,
            flag=wx.ALIGN_RIGHT | wx.BOTTOM | wx.LEFT | wx.RIGHT)

        # Set options that can be selected in class combo box
        for var_class, choice in self.VARIABLE_CLASSES_DICT.iteritems():
            if not exclude_input or var_class != INPUT:
                self.Class.Append(choice)
        self.Class.SetSelection(0)

        # Extract list of variables defined in POU
        self.RefreshVariableList()

        # Refresh values in name list box
        self.RefreshNameList()

        self.Preview.SetInitialSize(wx.Size(-1, 60))
        self.Fit()

        # Class combo box is default control having keyboard focus
        self.Class.SetFocus()

    def RefreshNameList(self):
        """
        Called to refresh names in name list box
        """
        # Get variable class to select POU variable applicable
        var_class = self.VARIABLE_CLASSES_DICT_REVERSE[
            self.Class.GetStringSelection()]

        # Refresh names in name list box by selecting variables in POU variables
        # list that can be applied to variable class
        self.VariableName.Clear()
        for name, (var_type, _value_type) in self.VariableList.iteritems():
            if var_type != "Input" or var_class == INPUT:
                self.VariableName.Append(name)

        # Get variable expression and select corresponding value in name list
        # box if it exists
        selected = self.Expression.GetValue()
        if selected != "" and self.VariableName.FindString(selected) != wx.NOT_FOUND:
            self.VariableName.SetStringSelection(selected)
        else:
            self.VariableName.SetSelection(wx.NOT_FOUND)

        # Disable name list box if no name present inside
        self.VariableName.Enable(self.VariableName.GetCount() > 0)

    def SetValues(self, values):
        """
        Set default variable parameters
        @param values: Variable parameters values
        """

        # Get class parameter value
        var_class = values.get("class", None)
        if var_class is not None:
            # Set class selected in class combo box
            self.Class.SetStringSelection(self.VARIABLE_CLASSES_DICT[var_class])
            # Refresh names in name list box according to var class
            self.RefreshNameList()

        # For each parameters defined, set corresponding control value
        for name, value in values.items():

            # Parameter is variable expression
            if name == "expression":
                # Set expression text control value
                self.Expression.ChangeValue(value)
                # Select corresponding text in name list box if it exists
                if self.VariableName.FindString(value) != wx.NOT_FOUND:
                    self.VariableName.SetStringSelection(value)
                else:
                    self.VariableName.SetSelection(wx.NOT_FOUND)

            # Parameter is variable execution order
            elif name == "executionOrder":
                self.ExecutionOrder.SetValue(value)

        # Refresh preview panel
        self.RefreshPreview()
        self.Fit()

    def GetValues(self):
        """
        Return block parameters defined in dialog
        @return: {parameter_name: parameter_value,...}
        """
        expression = self.Expression.GetValue()
        values = {
            "class": self.VARIABLE_CLASSES_DICT_REVERSE[
                self.Class.GetStringSelection()],
            "expression": expression,
            "var_type": self.VariableList.get(expression, (None, None))[1],
            "executionOrder": self.ExecutionOrder.GetValue()}
        values["width"], values["height"] = self.Element.GetSize()
        return values

    def OnOK(self, event):
        """
        Called when dialog OK button is pressed
        Test if parameters defined are valid
        @param event: wx.Event from OK button
        """
        message = None

        # Test that an expression have been selected or typed by user
        value = self.Expression.GetValue()
        if value == "":
            message = _("At least a variable or an expression must be selected!")

        # Show error message if an error is detected
        if message is not None:
            self.ShowErrorMessage(message)

        else:
            # Call BlockPreviewDialog function
            BlockPreviewDialog.OnOK(self, event)

    def OnClassChanged(self, event):
        """
        Called when variable class value changed
        @param event: wx.ComboBoxEvent
        """
        # Refresh name list box values
        self.RefreshNameList()

        self.RefreshPreview()
        event.Skip()

    def OnNameChanged(self, event):
        """
        Called when name selected in name list box changed
        @param event: wx.ListBoxEvent
        """
        # Change expression test control value to the value selected in name
        # list box if value selected is valid
        if self.VariableName.GetSelection() != wx.NOT_FOUND:
            self.Expression.ChangeValue(self.VariableName.GetStringSelection())

        self.RefreshPreview()
        event.Skip()

    def OnExpressionChanged(self, event):
        """
        Called when expression text control is changed by user
        @param event: wx.ListBoxEvent
        """
        # Select the corresponding value in name list box if it exists
        self.VariableName.SetSelection(
            self.VariableName.FindString(self.Expression.GetValue()))

        self.RefreshPreview()
        event.Skip()

    def OnExecutionOrderChanged(self, event):
        """
        Called when block execution control value changed
        @param event: wx.SpinEvent
        """
        self.RefreshPreview()
        event.Skip()

    def RefreshPreview(self):
        """
        Refresh preview panel of graphic element
        Override BlockPreviewDialog function
        """
        # Get expression value to put in FBD variable element
        name = self.Expression.GetValue()

        # Set graphic element displayed, creating a FBD variable element
        self.Element = FBD_Variable(
            self.Preview,
            self.VARIABLE_CLASSES_DICT_REVERSE[self.Class.GetStringSelection()],
            name,
            self.VariableList.get(name, ("", ""))[1],
            executionOrder=self.ExecutionOrder.GetValue())

        # Call BlockPreviewDialog function
        BlockPreviewDialog.RefreshPreview(self)