tests/genericmake/plc.xml
author Andrey Skvortsov <andrej.skvortzov@gmail.com>
Mon, 30 Jul 2018 19:28:39 +0300
changeset 2256 5927710b5610
parent 1542 0535a6b50534
child 2296 a2ab363f9e90
permissions -rw-r--r--
Fix non-usable toolbar on wxPython with GTK3+

On GNU/Linux if wxPython uses wxWidget with GTK3+ backend (this is
what most modern distributions do), then size of EditorToolBar was
always to store only one button.
This is because GetBestSize() is updated only after pane is shown and
updated.
The code does work correctly on python-wxgtk3.0 (gtk2 backend) on
GNU/Linux and with wxpython 2.8 on Windows.
<?xml version='1.0' encoding='utf-8'?>
<project xmlns:ns1="http://www.plcopen.org/xml/tc6_0201" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.plcopen.org/xml/tc6_0201">
  <fileHeader companyName="Unknown" productName="Unnamed" productVersion="1" creationDateTime="2014-01-19T11:14:47" contentDescription="This example shows how you can customize build process by using 'make'.&#10;"/>
  <contentHeader name="Makefile Example" modificationDateTime="2016-10-14T14:00:01">
    <coordinateInfo>
      <fbd>
        <scaling x="0" y="0"/>
      </fbd>
      <ld>
        <scaling x="0" y="0"/>
      </ld>
      <sfc>
        <scaling x="0" y="0"/>
      </sfc>
    </coordinateInfo>
  </contentHeader>
  <types>
    <dataTypes/>
    <pous>
      <pou name="program0" pouType="program">
        <interface>
          <localVars>
            <variable name="LocalVara">
              <type>
                <INT/>
              </type>
            </variable>
            <variable name="LocalVarb">
              <type>
                <INT/>
              </type>
            </variable>
          </localVars>
        </interface>
        <body>
          <FBD>
            <inVariable localId="1" executionOrderId="0" height="27" width="77" negated="false">
              <position x="52" y="368"/>
              <connectionPointOut>
                <relPosition x="77" y="13"/>
              </connectionPointOut>
              <expression>LocalVara</expression>
            </inVariable>
            <outVariable localId="2" executionOrderId="0" height="27" width="77" negated="false">
              <position x="167" y="368"/>
              <connectionPointIn>
                <relPosition x="0" y="13"/>
                <connection refLocalId="1">
                  <position x="167" y="381"/>
                  <position x="129" y="381"/>
                </connection>
              </connectionPointIn>
              <expression>LocalVarb</expression>
            </outVariable>
            <comment localId="3" height="310" width="760">
              <position x="32" y="23"/>
              <content>
                <xhtml:p><![CDATA[This example shows how you can customize build process by using 'make'.

Sometimes special steps need to be done to build entire project.
But it's not necessary to create another target in Beremiz every time you need to customize something in build process.  Just use for that 'Generic' target and describe all necessary steps in Makefile. 

For example, you can 
 - preprocess generated by Beremiz C source files, 
 - do some fancy source code transformation using any tools you want, 
 - use any compiler you want,
 - call static analyzers,
 - run integration tests on the project,
 - upload source code to external build server,
 - upload to the target and compile it there,
 - flash/transfer your compiled binary to the target,
 and much much more.
]]></xhtml:p>
              </content>
            </comment>
          </FBD>
        </body>
      </pou>
    </pous>
  </types>
  <instances>
    <configurations>
      <configuration name="config">
        <resource name="resource1">
          <task name="Tsk" priority="0" interval="T#100ms">
            <pouInstance name="Inst" typeName="program0"/>
          </task>
        </resource>
      </configuration>
    </configurations>
  </instances>
</project>