tests/genericmake/plc.xml
author Surkov Sergey <surkovsv93@gmail.com>
Tue, 28 Mar 2017 17:09:31 +0300
changeset 1669 54da2cfe0180
parent 1542 0535a6b50534
child 2296 a2ab363f9e90
permissions -rw-r--r--
fix debug button and variable tree generate for actions and transitions in POU instance variable panel
for 'None' type instances(Python POU's, Native, SVGUI, user-defined pou's, etc.) debug button will be disabled. If action or transition instances have opened in instance variable panel,variables from main POU will be loaded. When user press debug button on variable instance in action or transition, instance path to main POU will be used, because all variables of action or transition in instance variable tree belong to main POU.
<?xml version='1.0' encoding='utf-8'?>
<project xmlns:ns1="http://www.plcopen.org/xml/tc6_0201" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.plcopen.org/xml/tc6_0201">
  <fileHeader companyName="Unknown" productName="Unnamed" productVersion="1" creationDateTime="2014-01-19T11:14:47" contentDescription="This example shows how you can customize build process by using 'make'.&#10;"/>
  <contentHeader name="Makefile Example" modificationDateTime="2016-10-14T14:00:01">
    <coordinateInfo>
      <fbd>
        <scaling x="0" y="0"/>
      </fbd>
      <ld>
        <scaling x="0" y="0"/>
      </ld>
      <sfc>
        <scaling x="0" y="0"/>
      </sfc>
    </coordinateInfo>
  </contentHeader>
  <types>
    <dataTypes/>
    <pous>
      <pou name="program0" pouType="program">
        <interface>
          <localVars>
            <variable name="LocalVara">
              <type>
                <INT/>
              </type>
            </variable>
            <variable name="LocalVarb">
              <type>
                <INT/>
              </type>
            </variable>
          </localVars>
        </interface>
        <body>
          <FBD>
            <inVariable localId="1" executionOrderId="0" height="27" width="77" negated="false">
              <position x="52" y="368"/>
              <connectionPointOut>
                <relPosition x="77" y="13"/>
              </connectionPointOut>
              <expression>LocalVara</expression>
            </inVariable>
            <outVariable localId="2" executionOrderId="0" height="27" width="77" negated="false">
              <position x="167" y="368"/>
              <connectionPointIn>
                <relPosition x="0" y="13"/>
                <connection refLocalId="1">
                  <position x="167" y="381"/>
                  <position x="129" y="381"/>
                </connection>
              </connectionPointIn>
              <expression>LocalVarb</expression>
            </outVariable>
            <comment localId="3" height="310" width="760">
              <position x="32" y="23"/>
              <content>
                <xhtml:p><![CDATA[This example shows how you can customize build process by using 'make'.

Sometimes special steps need to be done to build entire project.
But it's not necessary to create another target in Beremiz every time you need to customize something in build process.  Just use for that 'Generic' target and describe all necessary steps in Makefile. 

For example, you can 
 - preprocess generated by Beremiz C source files, 
 - do some fancy source code transformation using any tools you want, 
 - use any compiler you want,
 - call static analyzers,
 - run integration tests on the project,
 - upload source code to external build server,
 - upload to the target and compile it there,
 - flash/transfer your compiled binary to the target,
 and much much more.
]]></xhtml:p>
              </content>
            </comment>
          </FBD>
        </body>
      </pou>
    </pous>
  </types>
  <instances>
    <configurations>
      <configuration name="config">
        <resource name="resource1">
          <task name="Tsk" priority="0" interval="T#100ms">
            <pouInstance name="Inst" typeName="program0"/>
          </task>
        </resource>
      </configuration>
    </configurations>
  </instances>
</project>