fix debug button and variable tree generate for actions and transitions in POU instance variable panel
for 'None' type instances(Python POU's, Native, SVGUI, user-defined pou's, etc.) debug button will be disabled. If action or transition instances have opened in instance variable panel,variables from main POU will be loaded. When user press debug button on variable instance in action or transition, instance path to main POU will be used, because all variables of action or transition in instance variable tree belong to main POU.
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
import wx
from controls import ProjectPropertiesPanel, VariablePanel
from EditorPanel import EditorPanel
from ConfTreeNodeEditor import ConfTreeNodeEditor
class ProjectNodeEditor(ConfTreeNodeEditor):
SHOW_BASE_PARAMS = False
ENABLE_REQUIRED = True
CONFNODEEDITOR_TABS = [
(_("Config variables"), "_create_VariablePanel"),
(_("Project properties"), "_create_ProjectPropertiesPanel")]
def _create_VariablePanel(self, prnt):
self.VariableEditorPanel = VariablePanel(prnt, self, self.Controler, "config", self.Debug)
self.VariableEditorPanel.SetTagName(self.TagName)
return self.VariableEditorPanel
def _create_ProjectPropertiesPanel(self, prnt):
self.ProjectProperties = ProjectPropertiesPanel(prnt, self.Controler, self.ParentWindow, self.ENABLE_REQUIRED)
return self.ProjectProperties
def __init__(self, parent, controler, window):
configuration = controler.GetProjectMainConfigurationName()
if configuration is not None:
tagname = controler.ComputeConfigurationName(configuration)
else:
tagname = ""
ConfTreeNodeEditor.__init__(self, parent, controler, window, tagname)
buttons_sizer = self.GenerateMethodButtonSizer()
self.MainSizer.InsertSizer(0, buttons_sizer, 0, border=5, flag=wx.ALL)
self.MainSizer.Layout()
self.VariableEditor = self.VariableEditorPanel
def GetTagName(self):
return self.Controler.CTNName()
def SetTagName(self, tagname):
self.TagName = tagname
if self.VariableEditor is not None:
self.VariableEditor.SetTagName(tagname)
def GetTitle(self):
fullname = _(self.Controler.CTNName())
if self.Controler.CTNTestModified():
return "~%s~" % fullname
return fullname
def RefreshView(self, variablepanel=True):
ConfTreeNodeEditor.RefreshView(self)
self.VariableEditorPanel.RefreshView()
self.ProjectProperties.RefreshView()
def GetBufferState(self):
return self.Controler.GetBufferState()
def Undo(self):
self.Controler.LoadPrevious()
self.ParentWindow.CloseTabsWithoutModel()
def Redo(self):
self.Controler.LoadNext()
self.ParentWindow.CloseTabsWithoutModel()