controls/DebugVariablePanel/GraphButton.py
author Surkov Sergey <surkovsv93@gmail.com>
Tue, 28 Mar 2017 17:09:31 +0300
changeset 1669 54da2cfe0180
parent 1571 486f94a8032c
child 1730 64d8f52bc8c8
permissions -rw-r--r--
fix debug button and variable tree generate for actions and transitions in POU instance variable panel
for 'None' type instances(Python POU's, Native, SVGUI, user-defined pou's, etc.) debug button will be disabled. If action or transition instances have opened in instance variable panel,variables from main POU will be loaded. When user press debug button on variable instance in action or transition, instance path to main POU will be used, because all variables of action or transition in instance variable tree belong to main POU.
#!/usr/bin/env python
# -*- coding: utf-8 -*-

# This file is part of Beremiz, a Integrated Development Environment for
# programming IEC 61131-3 automates supporting plcopen standard and CanFestival.
#
# Copyright (C) 2012: Edouard TISSERANT and Laurent BESSARD
#
# See COPYING file for copyrights details.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.

import wx

from util.BitmapLibrary import GetBitmap

#-------------------------------------------------------------------------------
#                        Custom button for Graphic Viewer Class
#-------------------------------------------------------------------------------

"""
Class that implements a custom button for graphic Viewer
"""

class GraphButton():
    
    def __init__(self, x, y, bitmap, callback):
        """
        Constructor
        @param x: X coordinate of Button in Graphic Viewer
        @param y: Y coordinate of Button in Graphic Viewer
        @param bitmap: Name of bitmap to use for button
        @param callback: Reference to function to call when button is pressed
        """
        # Save button position
        self.SetPosition(x, y)
        # Set button bitmap
        self.SetBitmap(bitmap)
        
        # By default button is hide and enabled
        self.Shown = False
        self.Enabled = True
        
        # Save reference to callback function
        self.Callback = callback
    
    def __del__(self):
        """
        Destructor
        """
        # Remove reference to callback function
        self.callback = None
    
    def SetBitmap(self, bitmap):
        """
        Set bitmap to use for button
        @param bitmap: Name of bitmap to use for button
        """
        # Get wx.Bitmap object corresponding to bitmap
        self.Bitmap = GetBitmap(bitmap)
    
    def GetSize(self):
        """
        Return size of button
        @return: wx.Size object containing button size
        """
        # Button size is size of bitmap
        return self.Bitmap.GetSize()
    
    def SetPosition(self, x, y):
        """
        Set button position
        @param x: X coordinate of Button in Graphic Viewer
        @param y: Y coordinate of Button in Graphic Viewer
        """
        self.Position = wx.Point(x, y)
    
    def Show(self, show=True):
        """
        Mark if button to be displayed in Graphic Viewer
        @param show: True if button to be displayed in Graphic Viewer
        (default True)
        """
        self.Shown = show
        
    def Hide(self):
        """
        Hide button from Graphic Viewer
        """
        self.Show(False)
    
    def IsShown(self):
        """
        Return if button is displayed in Graphic Viewer
        @return: True if button is displayed in Graphic Viewer
        """
        return self.Shown
    
    def Enable(self, enable=True):
        """
        Mark if button is active in Graphic Viewer
        @param enable: True if button is active in Graphic Viewer
        (default True)
        """
        self.Enabled = enable
    
    def Disable(self):
        """
        Deactivate button in Graphic Viewer
        """
        self.Enabled = False
    
    def IsEnabled(self):
        """
        Return if button is active in Graphic Viewer
        @return: True if button is active in Graphic Viewer
        """
        return self.Enabled
    
    def HitTest(self, x, y):
        """
        Test if point is inside button
        @param x: X coordinate of point
        @param y: Y coordinate of point
        @return: True if button is active and displayed and point is inside
        button 
        """
        # Return immediately if button is hidden or inactive
        if not (self.IsShown() and self.IsEnabled()):
            return False
        
        # Test if point is inside button
        w, h = self.Bitmap.GetSize()
        rect = wx.Rect(self.Position.x, self.Position.y, w, h)
        return rect.InsideXY(x, y)
    
    def ProcessCallback(self):
        """
        Call callback function if defined
        """
        if self.Callback is not None:
            self.Callback()
    
    def Draw(self, dc):
        """
        Draw button in Graphic Viewer
        @param dc: wx.DC object corresponding to Graphic Viewer device context
        """
        # Only draw button if button is active and displayed
        if self.Shown and self.Enabled:
            dc.DrawBitmap(self.Bitmap, self.Position.x, self.Position.y, True)