svghmi/widget_tooglebutton.ysl2
author Edouard Tisserant
Tue, 23 Aug 2022 12:19:44 +0200
changeset 3594 30f7eade322f
parent 3520 b27e50143083
child 3596 9c725829d8f0
permissions -rw-r--r--
SVGHMI: add support for "enable expressions" with arbitrary variable name assignment.

HMI tree paths can be prefixed with a variable name "@name=/MY/HMI/VAR"
Widget declarations can end with a "#" followed by a JS expression that refers to name given to variables.
Widget is disabled if expression's result is false.

Commit includes some more-or-less related generated code refactoring, that should simplify extending widget's variables attributes.
// widget_tooglebutton.ysl2


widget_desc("ToggleButton") {
    longdesc
    ||
    Button widget takes one boolean variable path, and reflect current true
    or false value by showing "active" or "inactive" labeled element
    respectively. Clicking or touching button toggles variable.
    ||

    shortdesc > Toggle button reflecting given boolean variable

    path name="value" accepts="HMI_BOOL" > Boolean variable
    
}

widget_class("ToggleButton") {
    ||
        frequency = 5;
        state = 0;
        active_style = undefined;
        inactive_style = undefined;

        dispatch(value) {
            this.state = value;
            //redraw toggle button
            this.request_animate();
        }

        on_click(evt) {
            //toggle state and apply
            this.state = this.state ? false : true;
            this.apply_hmi_value(0, this.state);

            //redraw toggle button
            this.request_animate();
        }

        animate(){
            // redraw toggle button on screen refresh
            this.set_activation_state(this.state);
        }

        init() {
            this.element.onclick = (evt) => this.on_click(evt);
            this.set_activation_state(undefined);
        }
    ||
}

widget_defs("ToggleButton") {
    activable();
}