Tests: fix project edit test sikuli IDE test.
Background click based on bitmap matching doesn't work.
Grid dots are not good match candidates.
Rendering probably affected by virtual display's bpp or rasterizer approximations.
// widget_scrollbar.ysl2
widget_desc("ScrollBar") {
longdesc
||
ScrollBar - svg:rect based scrollbar
||
shortdesc > ScrollBar
path name="value" accepts="HMI_INT" > value
path name="range" accepts="HMI_INT" > range
path name="visible" accepts="HMI_INT" > visible
}
widget_class("ScrollBar") {
||
frequency = 10;
position = undefined;
range = undefined;
size = undefined;
mincursize = 0.1;
dispatch(value,oldval, index) {
switch(index) {
case 0:
this.range = Math.max(1,value);
break;
case 1:
this.position = value;
break;
case 2:
this.size = value;
break;
}
this.request_animate();
}
get_ratios() {
let range = this.range;
let size = Math.max(range * this.mincursize, Math.min(this.size, range));
let maxh = this.range_elt.height.baseVal.value;
let pixels = maxh;
return [size, maxh, range, pixels];
}
animate(){
if(this.position == undefined || this.range == undefined || this.size == undefined)
return;
let [size, maxh, range, pixels] = this.get_ratios();
let new_y = this.range_elt.y.baseVal.value + Math.round(Math.min(this.position,range-size) * pixels / range);
let new_height = Math.round(maxh * size/range);
this.cursor_elt.y.baseVal.value = new_y;
this.cursor_elt.height.baseVal.value = new_height;
}
init_mandatory() {
this.cursor_elt.onpointerdown = () => this.on_cursor_down();
this.bound_drag = this.drag.bind(this);
this.bound_drop = this.drop.bind(this);
}
apply_position(position){
this.position = Math.round(Math.max(Math.min(position, this.range - this.size), 0));
this.apply_hmi_value(1, this.position);
}
on_page_click(is_up){
this.apply_position(is_up ? this.position-this.size
: this.position+this.size);
}
on_cursor_down(e){
// get scrollbar -> root transform
let ctm = this.range_elt.getCTM();
// relative motion -> discard translation
ctm.e = 0;
ctm.f = 0;
// root -> scrollbar transform
this.invctm = ctm.inverse();
svg_root.addEventListener("pointerup", this.bound_drop, true);
svg_root.addEventListener("pointermove", this.bound_drag, true);
this.dragpos = this.position;
}
drop(e) {
svg_root.removeEventListener("pointerup", this.bound_drop, true);
svg_root.removeEventListener("pointermove", this.bound_drag, true);
}
drag(e) {
let [size, maxh, range, pixels] = this.get_ratios();
if(pixels == 0) return;
let point = new DOMPoint(e.movementX, e.movementY);
let movement = point.matrixTransform(this.invctm).y;
this.dragpos += movement * range / pixels;
this.apply_position(this.dragpos);
}
||
}
widget_defs("ScrollBar") {
labels("cursor range");
const "pagebuttons" optional_labels("pageup pagedown");
const "have_pagebuttons","string-length($pagebuttons)>0";
value "$pagebuttons";
| init: function() {
| this.init_mandatory();
if "$have_pagebuttons" {
| this.pageup_elt.onclick = () => this.on_page_click(true);
| this.pagedown_elt.onclick = () => this.on_page_click(false);
}
| },
}