--- a/graphics/FBD_Objects.py Mon Aug 21 20:17:19 2017 +0000
+++ b/graphics/FBD_Objects.py Mon Aug 21 23:22:58 2017 +0300
@@ -27,21 +27,23 @@
from graphics.GraphicCommons import *
from plcopen.structures import *
-#-------------------------------------------------------------------------------
+
+# -------------------------------------------------------------------------------
# Function Block Diagram Block
-#-------------------------------------------------------------------------------
-
-"""
-Class that implements the graphic representation of a function block
-"""
+# -------------------------------------------------------------------------------
+
def TestConnectorName(name, block_type):
return name in ["OUT", "MN", "MX"] or name.startswith("IN") and (block_type, name) != ("EXPT", "IN2")
+
class FBD_Block(Graphic_Element):
-
+ """
+ Class that implements the graphic representation of a function block
+ """
+
# Create a new block
- def __init__(self, parent, type, name, id = None, extension = 0, inputs = None, connectors = {}, executionControl = False, executionOrder = 0):
+ def __init__(self, parent, type, name, id=None, extension=0, inputs=None, connectors={}, executionControl=False, executionOrder=0):
Graphic_Element.__init__(self, parent)
self.Type = None
self.Description = None
@@ -56,9 +58,9 @@
self.Pen = MiterPen(wx.BLACK)
self.SetType(type, extension, inputs, connectors, executionControl)
self.Highlights = {}
-
+
# Make a clone of this FBD_Block
- def Clone(self, parent, id = None, name = "", pos = None):
+ def Clone(self, parent, id=None, name="", pos=None):
if self.Name != "" and name == "":
name = self.Name
block = FBD_Block(parent, self.Type, name, id, self.Extension)
@@ -70,10 +72,10 @@
block.Inputs = [input.Clone(block) for input in self.Inputs]
block.Outputs = [output.Clone(block) for output in self.Outputs]
return block
-
+
def GetConnectorTranslation(self, element):
return dict(zip(self.Inputs + self.Outputs, element.Inputs + element.Outputs))
-
+
def Flush(self):
for input in self.Inputs:
input.Flush()
@@ -81,9 +83,9 @@
for output in self.Outputs:
output.Flush()
self.Outputs = []
-
+
# Returns the RedrawRect
- def GetRedrawRect(self, movex = 0, movey = 0):
+ def GetRedrawRect(self, movex=0, movey=0):
rect = Graphic_Element.GetRedrawRect(self, movex, movey)
if movex != 0 or movey != 0:
for input in self.Inputs:
@@ -93,26 +95,26 @@
if output.IsConnected():
rect = rect.Union(output.GetConnectedRedrawRect(movex, movey))
return rect
-
+
# Delete this block by calling the appropriate method
def Delete(self):
self.Parent.DeleteBlock(self)
-
+
# Unconnect all inputs and outputs
def Clean(self):
for input in self.Inputs:
- input.UnConnect(delete = True)
+ input.UnConnect(delete=True)
for output in self.Outputs:
- output.UnConnect(delete = True)
-
+ output.UnConnect(delete=True)
+
# Refresh the size of text for name
def RefreshNameSize(self):
self.NameSize = self.Parent.GetTextExtent(self.Name)
-
+
# Refresh the size of text for execution order
def RefreshExecutionOrderSize(self):
self.ExecutionOrderSize = self.Parent.GetTextExtent(str(self.ExecutionOrder))
-
+
# Returns if the point given is in the bounding box
def HitTest(self, pt, connectors=True):
if self.Name != "":
@@ -121,7 +123,7 @@
test_text = False
test_block = self.GetBlockBoundingBox(connectors).InsideXY(pt.x, pt.y)
return test_text or test_block
-
+
# Returns the bounding box of the name outside the block
def GetTextBoundingBox(self):
# Calculate the size of the name outside the block
@@ -130,7 +132,7 @@
self.Pos.y - (text_height + 2),
text_width,
text_height)
-
+
# Returns the bounding box of function block without name outside
def GetBlockBoundingBox(self, connectors=True):
bbx_x, bbx_y = self.Pos.x, self.Pos.y
@@ -143,13 +145,13 @@
bbx_width = max(bbx_width, bbx_width + self.Pos.x + self.ExecutionOrderSize[0] - bbx_x - self.Size[0])
bbx_height = bbx_height + (self.ExecutionOrderSize[1] + 2)
return wx.Rect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
-
+
# Refresh the block bounding box
def RefreshBoundingBox(self):
self.BoundingBox = self.GetBlockBoundingBox()
if self.Name != "":
self.BoundingBox.Union(self.GetTextBoundingBox())
-
+
# Refresh the positions of the block connectors
def RefreshConnectors(self):
scaling = self.Parent.GetScaling()
@@ -170,16 +172,16 @@
self.Outputs[i].SetPosition(wx.Point(self.Size[0], ypos))
position += linesize
self.RefreshConnected()
-
+
# Refresh the positions of wires connected to inputs and outputs
- def RefreshConnected(self, exclude = []):
+ def RefreshConnected(self, exclude=[]):
for input in self.Inputs:
input.MoveConnected(exclude)
for output in self.Outputs:
output.MoveConnected(exclude)
-
- # Returns the block connector that starts with the point given if it exists
- def GetConnector(self, position, output_name = None, input_name = None):
+
+ # Returns the block connector that starts with the point given if it exists
+ def GetConnector(self, position, output_name=None, input_name=None):
if input_name is not None:
# Test each input connector
for input in self.Inputs:
@@ -193,14 +195,14 @@
if input_name is None and output_name is None:
return self.FindNearestConnector(position, self.Inputs + self.Outputs)
return None
-
+
def GetInputTypes(self):
return tuple([input.GetType(True) for input in self.Inputs if input.GetName() != "EN"])
-
+
def SetOutputValues(self, values):
for output in self.Outputs:
output.SetValue(values.get(ouput.getName(), None))
-
+
def GetConnectionResultType(self, connector, connectortype):
if not TestConnectorName(connector.GetName(), self.Type):
return connectortype
@@ -216,13 +218,13 @@
if resulttype is None or outputtype is not None and self.IsOfType(outputtype, resulttype):
resulttype = outputtype
return resulttype
-
+
# Returns all the block connectors
def GetConnectors(self):
- return {"inputs" : self.Inputs, "outputs" : self.Outputs}
-
+ return {"inputs": self.Inputs, "outputs": self.Outputs}
+
# Test if point given is on one of the block connectors
- def TestConnector(self, pt, direction = None, exclude = True):
+ def TestConnector(self, pt, direction=None, exclude=True):
# Test each input connector
for input in self.Inputs:
if input.TestPoint(pt, direction, exclude):
@@ -232,10 +234,10 @@
if output.TestPoint(pt, direction, exclude):
return output
return None
-
+
# Changes the block type
- def SetType(self, type, extension, inputs = None, connectors = {}, executionControl = False):
- if type != self.Type or self.Extension != extension or executionControl != self.ExecutionControl:
+ def SetType(self, type, extension, inputs=None, connectors={}, executionControl=False):
+ if type != self.Type or self.Extension != extension or executionControl != self.ExecutionControl:
if type != self.Type:
self.Type = type
self.TypeSize = self.Parent.GetTextExtent(self.Type)
@@ -252,7 +254,7 @@
start = int(inputs[-1][0].replace("IN", ""))
for i in xrange(self.Extension - len(blocktype["inputs"])):
start += 1
- inputs.append(("IN%d"%start, inputs[-1][1], inputs[-1][2]))
+ inputs.append(("IN%d" % start, inputs[-1][1], inputs[-1][2]))
comment = blocktype["comment"]
self.Description = _(comment) + blocktype.get("usage", "")
else:
@@ -261,14 +263,14 @@
outputs = connectors.get("outputs", [])
self.Description = None
if self.ExecutionControl:
- inputs.insert(0, ("EN","BOOL","none"))
- outputs.insert(0, ("ENO","BOOL","none"))
+ inputs.insert(0, ("EN", "BOOL", "none"))
+ outputs.insert(0, ("ENO", "BOOL", "none"))
self.Pen = MiterPen(self.Colour)
-
+
# Extract the inputs properties and create or modify the corresponding connector
input_connectors = []
for input_name, input_type, input_modifier in inputs:
- connector = Connector(self, input_name, input_type, wx.Point(0, 0), WEST, onlyone = True)
+ connector = Connector(self, input_name, input_type, wx.Point(0, 0), WEST, onlyone=True)
if input_modifier == "negated":
connector.SetNegated(True)
elif input_modifier != "none":
@@ -282,9 +284,9 @@
break
input_connectors.append(connector)
for input in self.Inputs:
- input.UnConnect(delete = True)
+ input.UnConnect(delete=True)
self.Inputs = input_connectors
-
+
# Extract the outputs properties and create or modify the corresponding connector
output_connectors = []
for output_name, output_type, output_modifier in outputs:
@@ -302,49 +304,49 @@
break
output_connectors.append(connector)
for output in self.Outputs:
- output.UnConnect(delete = True)
+ output.UnConnect(delete=True)
self.Outputs = output_connectors
-
+
self.RefreshMinSize()
self.RefreshConnectors()
for output in self.Outputs:
output.RefreshWires()
self.RefreshBoundingBox()
-
+
# Returns the block type
def GetType(self):
return self.Type
-
+
# Changes the block name
def SetName(self, name):
self.Name = name
self.RefreshNameSize()
-
+
# Returs the block name
def GetName(self):
return self.Name
-
+
# Changes the extension name
def SetExtension(self, extension):
self.Extension = extension
-
+
# Returs the extension name
def GetExtension(self):
return self.Extension
-
+
# Changes the execution order
def SetExecutionOrder(self, executionOrder):
self.ExecutionOrder = executionOrder
self.RefreshExecutionOrderSize()
-
+
# Returs the execution order
def GetExecutionOrder(self):
return self.ExecutionOrder
-
+
# Returs the execution order
def GetExecutionControl(self):
return self.ExecutionControl
-
+
# Refresh the block minimum size
def RefreshMinSize(self):
# Calculate the inputs maximum width
@@ -360,42 +362,42 @@
width = max(self.TypeSize[0] + 10, max_input + max_output + 15)
height = (max(len(self.Inputs), len(self.Outputs)) + 1) * BLOCK_LINE_SIZE
self.MinSize = width, height
-
+
# Returns the block minimum size
def GetMinSize(self):
return self.MinSize
-
+
# Changes the negated property of the connector handled
def SetConnectorNegated(self, negated):
handle_type, handle = self.Handle
if handle_type == HANDLE_CONNECTOR:
handle.SetNegated(negated)
self.RefreshModel(False)
-
+
# Changes the edge property of the connector handled
def SetConnectorEdge(self, edge):
handle_type, handle = self.Handle
if handle_type == HANDLE_CONNECTOR:
handle.SetEdge(edge)
self.RefreshModel(False)
-
-## # Method called when a Motion event have been generated
-## def OnMotion(self, event, dc, scaling):
-## if not event.Dragging():
-## pos = event.GetLogicalPosition(dc)
-## for input in self.Inputs:
-## rect = input.GetRedrawRect()
-## if rect.InsideXY(pos.x, pos.y):
-## print "Find input"
-## tip = wx.TipWindow(self.Parent, "Test")
-## tip.SetBoundingRect(rect)
-## return Graphic_Element.OnMotion(self, event, dc, scaling)
-
+
+# # Method called when a Motion event have been generated
+# def OnMotion(self, event, dc, scaling):
+# if not event.Dragging():
+# pos = event.GetLogicalPosition(dc)
+# for input in self.Inputs:
+# rect = input.GetRedrawRect()
+# if rect.InsideXY(pos.x, pos.y):
+# print "Find input"
+# tip = wx.TipWindow(self.Parent, "Test")
+# tip.SetBoundingRect(rect)
+# return Graphic_Element.OnMotion(self, event, dc, scaling)
+
# Method called when a LeftDClick event have been generated
def OnLeftDClick(self, event, dc, scaling):
# Edit the block properties
self.Parent.EditBlockContent(self)
-
+
# Method called when a RightUp event have been generated
def OnRightUp(self, event, dc, scaling):
pos = GetScaledEventPosition(event, dc, scaling)
@@ -406,7 +408,7 @@
self.Parent.PopupBlockMenu(connector)
else:
self.Parent.PopupBlockMenu()
-
+
# Refreshes the block model
def RefreshModel(self, move=True):
self.Parent.RefreshBlockModel(self)
@@ -414,12 +416,12 @@
if move:
for output in self.Outputs:
output.RefreshWires()
-
+
def GetToolTipValue(self):
return self.Description
-
+
# Adds an highlight to the block
- def AddHighlight(self, infos, start, end ,highlight_type):
+ def AddHighlight(self, infos, start, end, highlight_type):
if infos[0] in ["type", "name"] and start[0] == 0 and end[0] == 0:
highlights = self.Highlights.setdefault(infos[0], [])
AddHighlight(highlights, (start, end, highlight_type))
@@ -427,7 +429,7 @@
self.Inputs[infos[1]].AddHighlight(infos[2:], start, end, highlight_type)
elif infos[0] == "output" and infos[1] < len(self.Outputs):
self.Outputs[infos[1]].AddHighlight(infos[2:], start, end, highlight_type)
-
+
# Removes an highlight from the block
def RemoveHighlight(self, infos, start, end, highlight_type):
if infos[0] in ["type", "name"]:
@@ -438,7 +440,7 @@
self.Inputs[infos[1]].RemoveHighlight(infos[2:], start, end, highlight_type)
elif infos[0] == "output" and infos[1] < len(self.Outputs):
self.Outputs[infos[1]].RemoveHighlight(infos[2:], start, end, highlight_type)
-
+
# Removes all the highlights of one particular type from the block
def ClearHighlight(self, highlight_type=None):
if highlight_type is None:
@@ -453,14 +455,14 @@
input.ClearHighlights(highlight_type)
for output in self.Outputs:
output.ClearHighlights(highlight_type)
-
+
# Draws block
def Draw(self, dc):
Graphic_Element.Draw(self, dc)
dc.SetPen(self.Pen)
dc.SetBrush(wx.WHITE_BRUSH)
dc.SetTextForeground(self.Colour)
-
+
if getattr(dc, "printing", False):
name_size = dc.GetTextExtent(self.Name)
type_size = dc.GetTextExtent(self.Type)
@@ -469,7 +471,7 @@
name_size = self.NameSize
type_size = self.TypeSize
executionorder_size = self.ExecutionOrderSize
-
+
# Draw a rectangle with the block size
dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1)
# Draw block name and block type
@@ -487,25 +489,25 @@
if self.ExecutionOrder != 0:
# Draw block execution order
dc.DrawText(str(self.ExecutionOrder), self.Pos.x + self.Size[0] - executionorder_size[0],
- self.Pos.y + self.Size[1] + 2)
-
+ self.Pos.y + self.Size[1] + 2)
+
if not getattr(dc, "printing", False):
DrawHighlightedText(dc, self.Name, self.Highlights.get("name", []), name_pos[0], name_pos[1])
DrawHighlightedText(dc, self.Type, self.Highlights.get("type", []), type_pos[0], type_pos[1])
-
-
-#-------------------------------------------------------------------------------
+
+
+# -------------------------------------------------------------------------------
# Function Block Diagram Variable
-#-------------------------------------------------------------------------------
-
-"""
-Class that implements the graphic representation of a variable
-"""
+# -------------------------------------------------------------------------------
+
class FBD_Variable(Graphic_Element):
+ """
+ Class that implements the graphic representation of a variable
+ """
# Create a new variable
- def __init__(self, parent, type, name, value_type, id = None, executionOrder = 0):
+ def __init__(self, parent, type, name, value_type, id=None, executionOrder=0):
Graphic_Element.__init__(self, parent)
self.Type = None
self.ValueType = None
@@ -516,9 +518,9 @@
self.Output = None
self.SetType(type, value_type)
self.Highlights = []
-
+
# Make a clone of this FBD_Variable
- def Clone(self, parent, id = None, pos = None):
+ def Clone(self, parent, id=None, pos=None):
variable = FBD_Variable(parent, self.Type, self.Name, self.ValueType, id)
variable.SetSize(self.Size[0], self.Size[1])
if pos is not None:
@@ -530,7 +532,7 @@
if self.Output:
variable.Output = self.Output.Clone(variable)
return variable
-
+
def GetConnectorTranslation(self, element):
connectors = {}
if self.Input is not None:
@@ -538,7 +540,7 @@
if self.Output is not None:
connectors[self.Output] = element.Output
return connectors
-
+
def Flush(self):
if self.Input is not None:
self.Input.Flush()
@@ -546,9 +548,9 @@
if self.Output is not None:
self.Output.Flush()
self.Output = None
-
+
# Returns the RedrawRect
- def GetRedrawRect(self, movex = 0, movey = 0):
+ def GetRedrawRect(self, movex=0, movey=0):
rect = Graphic_Element.GetRedrawRect(self, movex, movey)
if movex != 0 or movey != 0:
if self.Input and self.Input.IsConnected():
@@ -556,26 +558,26 @@
if self.Output and self.Output.IsConnected():
rect = rect.Union(self.Output.GetConnectedRedrawRect(movex, movey))
return rect
-
+
# Unconnect connector
def Clean(self):
if self.Input:
- self.Input.UnConnect(delete = True)
+ self.Input.UnConnect(delete=True)
if self.Output:
- self.Output.UnConnect(delete = True)
-
+ self.Output.UnConnect(delete=True)
+
# Delete this variable by calling the appropriate method
def Delete(self):
self.Parent.DeleteVariable(self)
-
+
# Refresh the size of text for name
def RefreshNameSize(self):
self.NameSize = self.Parent.GetTextExtent(self.Name)
-
+
# Refresh the size of text for execution order
def RefreshExecutionOrderSize(self):
self.ExecutionOrderSize = self.Parent.GetTextExtent(str(self.ExecutionOrder))
-
+
# Refresh the variable bounding box
def RefreshBoundingBox(self):
if self.Type in (OUTPUT, INOUT):
@@ -594,7 +596,7 @@
bbx_width = max(bbx_width, bbx_width + self.Pos.x + self.ExecutionOrderSize[0] - bbx_x - self.Size[0])
bbx_height = bbx_height + (self.ExecutionOrderSize[1] + 2)
self.BoundingBox = wx.Rect(bbx_x, self.Pos.y, bbx_width + 1, bbx_height + 1)
-
+
# Refresh the position of the variable connector
def RefreshConnectors(self):
scaling = self.Parent.GetScaling()
@@ -607,28 +609,28 @@
if self.Output:
self.Output.SetPosition(wx.Point(self.Size[0], position))
self.RefreshConnected()
-
+
# Refresh the position of wires connected to connector
- def RefreshConnected(self, exclude = []):
+ def RefreshConnected(self, exclude=[]):
if self.Input:
self.Input.MoveConnected(exclude)
if self.Output:
self.Output.MoveConnected(exclude)
-
+
# Test if point given is on the variable connector
- def TestConnector(self, pt, direction = None, exclude=True):
+ def TestConnector(self, pt, direction=None, exclude=True):
if self.Input and self.Input.TestPoint(pt, direction, exclude):
return self.Input
if self.Output and self.Output.TestPoint(pt, direction, exclude):
return self.Output
return None
-
- # Returns the block connector that starts with the point given if it exists
- def GetConnector(self, position, name = None):
+
+ # Returns the block connector that starts with the point given if it exists
+ def GetConnector(self, position, name=None):
# if a name is given
if name is not None:
# Test input and output connector if they exists
- #if self.Input and name == self.Input.GetName():
+ # if self.Input and name == self.Input.GetName():
# return self.Input
if self.Output and name == self.Output.GetName():
return self.Output
@@ -640,8 +642,8 @@
if self.Output:
connectors.append(self.Output)
return self.FindNearestConnector(position, connectors)
-
- # Returns all the block connectors
+
+ # Returns all the block connectors
def GetConnectors(self):
connectors = {"inputs": [], "outputs": []}
if self.Input:
@@ -649,14 +651,14 @@
if self.Output:
connectors["outputs"].append(self.Output)
return connectors
-
+
# Changes the negated property of the variable connector if handled
def SetConnectorNegated(self, negated):
handle_type, handle = self.Handle
if handle_type == HANDLE_CONNECTOR:
handle.SetNegated(negated)
self.RefreshModel(False)
-
+
# Changes the variable type
def SetType(self, type, value_type):
if type != self.Type:
@@ -664,15 +666,15 @@
# Create an input or output connector according to variable type
if self.Type != INPUT:
if self.Input is None:
- self.Input = Connector(self, "", value_type, wx.Point(0, 0), WEST, onlyone = True)
+ self.Input = Connector(self, "", value_type, wx.Point(0, 0), WEST, onlyone=True)
elif self.Input:
- self.Input.UnConnect(delete = True)
+ self.Input.UnConnect(delete=True)
self.Input = None
if self.Type != OUTPUT:
if self.Output is None:
self.Output = Connector(self, "", value_type, wx.Point(0, 0), EAST)
elif self.Output:
- self.Output.UnConnect(delete = True)
+ self.Output.UnConnect(delete=True)
self.Output = None
self.RefreshConnectors()
self.RefreshBoundingBox()
@@ -680,38 +682,38 @@
if self.Input:
self.Input.SetType(value_type)
if self.Output:
- self.Output.SetType(value_type)
-
+ self.Output.SetType(value_type)
+
# Returns the variable type
def GetType(self):
return self.Type
-
+
# Returns the variable value type
def GetValueType(self):
return self.ValueType
-
+
# Changes the variable name
def SetName(self, name):
self.Name = name
self.RefreshNameSize()
-
+
# Returns the variable name
def GetName(self):
return self.Name
-
+
# Changes the execution order
def SetExecutionOrder(self, executionOrder):
self.ExecutionOrder = executionOrder
self.RefreshExecutionOrderSize()
-
+
# Returs the execution order
def GetExecutionOrder(self):
return self.ExecutionOrder
-
+
# Returns the variable minimum size
def GetMinSize(self):
return self.NameSize[0] + 10, self.NameSize[1] + 10
-
+
# Set size of the variable to the minimum size
def SetBestSize(self, scaling):
if self.Type == INPUT:
@@ -720,22 +722,22 @@
return Graphic_Element.SetBestSize(self, scaling, x_factor=0.)
else:
return Graphic_Element.SetBestSize(self, scaling)
-
+
# Method called when a LeftDClick event have been generated
def OnLeftDClick(self, event, dc, scaling):
if event.ControlDown():
- # Change variable type
+ # Change variable type
types = [INPUT, OUTPUT, INOUT]
- self.Parent.ChangeVariableType(self,
- types[(types.index(self.Type) + 1) % len(types)])
+ self.Parent.ChangeVariableType(
+ self, types[(types.index(self.Type) + 1) % len(types)])
else:
# Edit the variable properties
self.Parent.EditVariableContent(self)
-
+
# Method called when a RightUp event have been generated
def OnRightUp(self, event, dc, scaling):
self.Parent.PopupVariableMenu()
-
+
# Refreshes the variable model
def RefreshModel(self, move=True):
self.Parent.RefreshVariableModel(self)
@@ -744,35 +746,35 @@
if move and self.Type != OUTPUT:
if self.Output:
self.Output.RefreshWires()
-
+
# Adds an highlight to the variable
def AddHighlight(self, infos, start, end, highlight_type):
if infos[0] == "expression" and start[0] == 0 and end[0] == 0:
AddHighlight(self.Highlights, (start, end, highlight_type))
-
+
# Removes an highlight from the variable
def RemoveHighlight(self, infos, start, end, highlight_type):
if infos[0] == "expression":
RemoveHighlight(self.Highlights, (start, end, highlight_type))
-
+
# Removes all the highlights of one particular type from the variable
def ClearHighlight(self, highlight_type=None):
ClearHighlights(self.Highlights, highlight_type)
-
+
# Draws variable
def Draw(self, dc):
Graphic_Element.Draw(self, dc)
dc.SetPen(MiterPen(wx.BLACK))
dc.SetBrush(wx.WHITE_BRUSH)
-
+
if getattr(dc, "printing", False):
name_size = dc.GetTextExtent(self.Name)
executionorder_size = dc.GetTextExtent(str(self.ExecutionOrder))
else:
name_size = self.NameSize
executionorder_size = self.ExecutionOrderSize
-
- text_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
+
+ text_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
self.Pos.y + (self.Size[1] - name_size[1]) / 2)
# Draw a rectangle with the variable size
dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1)
@@ -781,27 +783,28 @@
# Draw connectors
if self.Input:
self.Input.Draw(dc)
- if self.Output:
+ if self.Output:
self.Output.Draw(dc)
if self.ExecutionOrder != 0:
# Draw variable execution order
dc.DrawText(str(self.ExecutionOrder), self.Pos.x + self.Size[0] - executionorder_size[0],
- self.Pos.y + self.Size[1] + 2)
+ self.Pos.y + self.Size[1] + 2)
if not getattr(dc, "printing", False):
DrawHighlightedText(dc, self.Name, self.Highlights, text_pos[0], text_pos[1])
-
-#-------------------------------------------------------------------------------
+
+
+# -------------------------------------------------------------------------------
# Function Block Diagram Connector
-#-------------------------------------------------------------------------------
-
-"""
-Class that implements the graphic representation of a connection
-"""
+# -------------------------------------------------------------------------------
+
class FBD_Connector(Graphic_Element):
+ """
+ Class that implements the graphic representation of a connection
+ """
# Create a new connection
- def __init__(self, parent, type, name, id = None):
+ def __init__(self, parent, type, name, id=None):
Graphic_Element.__init__(self, parent)
self.Type = type
self.Id = id
@@ -811,27 +814,27 @@
self.Highlights = []
# Create an input or output connector according to connection type
if self.Type == CONNECTOR:
- self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), WEST, onlyone = True)
+ self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), WEST, onlyone=True)
else:
self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), EAST)
self.RefreshConnectors()
self.RefreshNameSize()
-
+
def Flush(self):
if self.Connector:
self.Connector.Flush()
self.Connector = None
-
+
# Returns the RedrawRect
- def GetRedrawRect(self, movex = 0, movey = 0):
+ def GetRedrawRect(self, movex=0, movey=0):
rect = Graphic_Element.GetRedrawRect(self, movex, movey)
if movex != 0 or movey != 0:
if self.Connector and self.Connector.IsConnected():
rect = rect.Union(self.Connector.GetConnectedRedrawRect(movex, movey))
return rect
-
+
# Make a clone of this FBD_Connector
- def Clone(self, parent, id = None, pos = None):
+ def Clone(self, parent, id=None, pos=None):
connection = FBD_Connector(parent, self.Type, self.Name, id)
connection.SetSize(self.Size[0], self.Size[1])
if pos is not None:
@@ -840,23 +843,23 @@
connection.SetPosition(self.Pos.x, self.Pos.y)
connection.Connector = self.Connector.Clone(connection)
return connection
-
+
def GetConnectorTranslation(self, element):
- return {self.Connector : element.Connector}
+ return {self.Connector: element.Connector}
# Unconnect connector
def Clean(self):
if self.Connector:
- self.Connector.UnConnect(delete = True)
-
+ self.Connector.UnConnect(delete=True)
+
# Delete this connection by calling the appropriate method
def Delete(self):
self.Parent.DeleteConnection(self)
-
+
# Refresh the size of text for name
def RefreshNameSize(self):
self.NameSize = self.Parent.GetTextExtent(self.Name)
-
+
# Refresh the connection bounding box
def RefreshBoundingBox(self):
if self.Type == CONNECTOR:
@@ -865,7 +868,7 @@
bbx_x = self.Pos.x
bbx_width = self.Size[0] + CONNECTOR_SIZE
self.BoundingBox = wx.Rect(bbx_x, self.Pos.y, bbx_width, self.Size[1])
-
+
# Refresh the position of the connection connector
def RefreshConnectors(self):
scaling = self.Parent.GetScaling()
@@ -878,23 +881,23 @@
else:
self.Connector.SetPosition(wx.Point(self.Size[0], position))
self.RefreshConnected()
-
+
# Refresh the position of wires connected to connector
- def RefreshConnected(self, exclude = []):
+ def RefreshConnected(self, exclude=[]):
if self.Connector:
self.Connector.MoveConnected(exclude)
-
+
# Test if point given is on the connection connector
- def TestConnector(self, pt, direction = None, exclude=True):
+ def TestConnector(self, pt, direction=None, exclude=True):
if self.Connector and self.Connector.TestPoint(pt, direction, exclude):
return self.Connector
return None
-
+
# Returns the connection connector
- def GetConnector(self, position = None, name = None):
+ def GetConnector(self, position=None, name=None):
return self.Connector
-
- # Returns all the block connectors
+
+ # Returns all the block connectors
def GetConnectors(self):
connectors = {"inputs": [], "outputs": []}
if self.Type == CONNECTOR:
@@ -918,50 +921,50 @@
self.Clean()
# Create an input or output connector according to connection type
if self.Type == CONNECTOR:
- self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), WEST, onlyone = True)
+ self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), WEST, onlyone=True)
else:
self.Connector = Connector(self, "", "ANY", wx.Point(0, 0), EAST)
self.RefreshConnectors()
self.RefreshBoundingBox()
-
+
# Returns the connection type
def GetType(self):
return self.Type
-
+
def GetConnectionResultType(self, connector, connectortype):
if self.Type == CONTINUATION:
connector = self.Parent.GetConnectorByName(self.Name)
if connector is not None:
return connector.Connector.GetConnectedType()
return connectortype
-
+
# Changes the connection name
def SetName(self, name):
self.Name = name
self.RefreshNameSize()
-
+
# Returns the connection name
def GetName(self):
return self.Name
-
+
# Set size of the variable to the minimum size
def SetBestSize(self, scaling):
if self.Type == CONTINUATION:
return Graphic_Element.SetBestSize(self, scaling, x_factor=1.)
else:
return Graphic_Element.SetBestSize(self, scaling, x_factor=0.)
-
+
# Returns the connection minimum size
def GetMinSize(self):
text_width, text_height = self.NameSize
if text_height % 2 == 1:
text_height += 1
return text_width + text_height + 20, text_height + 10
-
+
# Method called when a LeftDClick event have been generated
def OnLeftDClick(self, event, dc, scaling):
if event.ControlDown():
- # Change connection type
+ # Change connection type
if self.Type == CONNECTOR:
self.Parent.ChangeConnectionType(self, CONTINUATION)
else:
@@ -969,12 +972,12 @@
else:
# Edit the connection properties
self.Parent.EditConnectionContent(self)
-
+
# Method called when a RightUp event have been generated
def OnRightUp(self, event, dc, scaling):
# Popup the default menu
self.Parent.PopupConnectionMenu()
-
+
# Refreshes the connection model
def RefreshModel(self, move=True):
self.Parent.RefreshConnectionModel(self)
@@ -983,51 +986,50 @@
if move and self.Type == CONTINUATION:
if self.Connector:
self.Connector.RefreshWires()
-
+
# Adds an highlight to the connection
def AddHighlight(self, infos, start, end, highlight_type):
if infos[0] == "name" and start[0] == 0 and end[0] == 0:
AddHighlight(self.Highlights, (start, end, highlight_type))
-
+
# Removes an highlight from the connection
def RemoveHighlight(self, infos, start, end, highlight_type):
if infos[0] == "name":
RemoveHighlight(self.Highlights, (start, end, highlight_type))
-
+
# Removes all the highlights of one particular type from the connection
def ClearHighlight(self, highlight_type=None):
ClearHighlights(self.Highlights, highlight_type)
-
+
# Draws connection
def Draw(self, dc):
Graphic_Element.Draw(self, dc)
dc.SetPen(MiterPen(wx.BLACK))
dc.SetBrush(wx.WHITE_BRUSH)
-
+
if getattr(dc, "printing", False):
name_size = dc.GetTextExtent(self.Name)
else:
name_size = self.NameSize
-
+
# Draw a rectangle with the connection size with arrows inside
dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1)
arrowsize = min(self.Size[1] / 2, (self.Size[0] - name_size[0] - 10) / 2)
- dc.DrawLine(self.Pos.x, self.Pos.y, self.Pos.x + arrowsize,
- self.Pos.y + self.Size[1] / 2)
- dc.DrawLine(self.Pos.x + arrowsize, self.Pos.y + self.Size[1] / 2,
- self.Pos.x, self.Pos.y + self.Size[1])
- dc.DrawLine(self.Pos.x + self.Size[0] - arrowsize, self.Pos.y,
- self.Pos.x + self.Size[0], self.Pos.y + self.Size[1] / 2)
- dc.DrawLine(self.Pos.x + self.Size[0], self.Pos.y + self.Size[1] / 2,
- self.Pos.x + self.Size[0] - arrowsize, self.Pos.y + self.Size[1])
+ dc.DrawLine(self.Pos.x, self.Pos.y, self.Pos.x + arrowsize,
+ self.Pos.y + self.Size[1] / 2)
+ dc.DrawLine(self.Pos.x + arrowsize, self.Pos.y + self.Size[1] / 2,
+ self.Pos.x, self.Pos.y + self.Size[1])
+ dc.DrawLine(self.Pos.x + self.Size[0] - arrowsize, self.Pos.y,
+ self.Pos.x + self.Size[0], self.Pos.y + self.Size[1] / 2)
+ dc.DrawLine(self.Pos.x + self.Size[0], self.Pos.y + self.Size[1] / 2,
+ self.Pos.x + self.Size[0] - arrowsize, self.Pos.y + self.Size[1])
# Draw connection name
- text_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
+ text_pos = (self.Pos.x + (self.Size[0] - name_size[0]) / 2,
self.Pos.y + (self.Size[1] - name_size[1]) / 2)
dc.DrawText(self.Name, text_pos[0], text_pos[1])
# Draw connector
if self.Connector:
self.Connector.Draw(dc)
-
+
if not getattr(dc, "printing", False):
DrawHighlightedText(dc, self.Name, self.Highlights, text_pos[0], text_pos[1])
-