--- a/graphics/FBD_Objects.py Thu Sep 02 21:36:29 2021 +0200
+++ b/graphics/FBD_Objects.py Thu Sep 02 22:18:14 2021 +0200
@@ -122,10 +122,10 @@
# Returns if the point given is in the bounding box
def HitTest(self, pt, connectors=True):
if self.Name != "":
- test_text = self.GetTextBoundingBox().InsideXY(pt.x, pt.y)
+ test_text = self.GetTextBoundingBox().Contains(pt.x, pt.y)
else:
test_text = False
- test_block = self.GetBlockBoundingBox(connectors).InsideXY(pt.x, pt.y)
+ test_block = self.GetBlockBoundingBox(connectors).Contains(pt.x, pt.y)
return test_text or test_block
# Returns the bounding box of the name outside the block
@@ -392,7 +392,7 @@
# pos = event.GetLogicalPosition(dc)
# for input in self.Inputs:
# rect = input.GetRedrawRect()
-# if rect.InsideXY(pos.x, pos.y):
+# if rect.Contains(pos.x, pos.y):
# print "Find input"
# tip = wx.TipWindow(self.Parent, "Test")
# tip.SetBoundingRect(rect)