equal
deleted
inserted
replaced
1 // widget_button.ysl2 |
1 // widget_button.ysl2 |
|
2 |
|
3 widget_desc("Button") { |
|
4 longdesc |
|
5 || |
|
6 Button widget takes one boolean variable path, and reflect current true |
|
7 or false value by showing "active" or "inactive" labeled element |
|
8 respectively. Pressing and releasing button changes variable to true and |
|
9 false respectively. Potential inconsistency caused by quick consecutive |
|
10 presses on the button is mitigated by using a state machine that wait for |
|
11 previous state change to be reflected on variable before applying next one. |
|
12 || |
|
13 |
|
14 shortdesc > Push button reflecting consistently given boolean variable |
|
15 |
|
16 path name="value" accepts="HMI_BOOL" > Boolean variable |
|
17 |
|
18 } |
2 |
19 |
3 // Finite state machine |
20 // Finite state machine |
4 decl fsm(name); |
21 decl fsm(name); |
5 decl state(name); |
22 decl state(name); |
6 decl on_mouse(position); |
23 decl on_mouse(position); |
149 | this.element.addEventListener("pointerdown", this.onmousedown.bind(this)); |
166 | this.element.addEventListener("pointerdown", this.onmousedown.bind(this)); |
150 | } |
167 | } |
151 } |
168 } |
152 |
169 |
153 widget_defs("Button") { |
170 widget_defs("Button") { |
154 param "hmi_element"; |
|
155 optional_labels("active inactive"); |
171 optional_labels("active inactive"); |
156 } |
172 } |