equal
deleted
inserted
replaced
450 if direction == wx.LEFT |
450 if direction == wx.LEFT |
451 else rect.width + offset) |
451 else rect.width + offset) |
452 y = rect.y + (rect.height - h) / 2 |
452 y = rect.y + (rect.height - h) / 2 |
453 offset += w |
453 offset += w |
454 else: |
454 else: |
455 x = rect.x + (rect.width - w ) / 2 |
455 x = rect.x + (rect.width - w) / 2 |
456 y = rect.y + (- h - offset |
456 y = rect.y + (- h - offset |
457 if direction == wx.TOP |
457 if direction == wx.TOP |
458 else rect.height + offset) |
458 else rect.height + offset) |
459 offset += h |
459 offset += h |
460 button.SetPosition(x, y) |
460 button.SetPosition(x, y) |