Thu, 19 Apr 2018 13:02:13 +0200 | Edouard Tisserant | Removed DebugThread. Take advantage of the fact that buffering is done in runtime. No need to poll for traces more than ten per second, then use simple wxTimer for that. Also removed Debug Lock since now everything happens in wx' mainloop. | changeset | files |
Thu, 19 Apr 2018 12:22:40 +0200 | Edouard Tisserant | Rework of runtime non-real-time threading, and shared object dynamic loading : | changeset | files |
Tue, 17 Apr 2018 11:19:18 +0200 | Edouard Tisserant | Stripped forgotten debug code | changeset | files |