Edouard Tisserant <edouard.tisserant@gmail.com> [Tue, 18 May 2021 09:22:17 +0200] rev 3241
SVGHMI: WIP on Widget DnD UI : Added documentation to widgets, that is injected in widget parse tree during widget analysis
Edouard Tisserant [Mon, 17 May 2021 08:52:38 +0200] rev 3240
SVGHMI: Fix behaviour of Jump widget, that wasn't displaying "disabled" state in some cases.
Edouard Tisserant [Wed, 12 May 2021 11:38:00 +0200] rev 3239
merged default in svghmi
Edouard Tisserant <edouard.tisserant@gmail.com> [Mon, 03 May 2021 00:14:38 +0200] rev 3238
SVGHMI: updating generated XSLT
Edouard Tisserant <edouard.tisserant@gmail.com> [Mon, 03 May 2021 00:14:11 +0200] rev 3237
SVGHMI: Intermediate state while updating UI, preparing for displaying widget description and multiple variables selections
Edouard Tisserant <edouard.tisserant@gmail.com> [Mon, 03 May 2021 00:06:03 +0200] rev 3236
SVGHMI: Extend widget labels parsing to allow expressing widget's accepted types in labels
Edouard Tisserant <edouard.tisserant@gmail.com> [Mon, 03 May 2021 00:04:08 +0200] rev 3235
SVGHMI: Add analyse_widget stylesheet and python code to execute it, in order to obtain widget signature independently of DnD SVG file generation.
Edouard Tisserant <edouard.tisserant@gmail.com> [Sun, 02 May 2021 23:43:57 +0200] rev 3234
SVGHMI: drop useless code from gen_dnd_widget.yslt2, renamed python callback to pass messages
Edouard Tisserant <edouard.tisserant@gmail.com> [Sun, 02 May 2021 23:15:23 +0200] rev 3233
SVGHMI: Added widget_desc to declare widget signature and description
Edouard Tisserant <edouard.tisserant@gmail.com> [Sun, 02 May 2021 23:01:08 +0200] rev 3232
SVGHMI: In order to allow widget signature and description to coexist in same ysl2 file, introduced widget_class, widget_defs to declare widget codegen templates and gen_index_xhtml to mark templates that are only usefull in gen_index_xhtml.xslt.
Edouard Tisserant <edouard.tisserant@gmail.com> [Thu, 15 Apr 2021 09:15:23 +0200] rev 3231
SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget
Edouard Tisserant <edouard.tisserant@gmail.com> [Wed, 14 Apr 2021 09:21:18 +0200] rev 3230
SVGHMI: fixed typo
Edouard Tisserant <edouard.tisserant@gmail.com> [Tue, 13 Apr 2021 21:04:46 +0200] rev 3229
SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.
Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...
Edouard Tisserant <edouard.tisserant@gmail.com> [Tue, 13 Apr 2021 21:00:34 +0200] rev 3228
SVGHMI: Added text box for tranformation feedback aside widget mignature