Edouard Tisserant <edouard.tisserant@gmail.com> [Sun, 02 May 2021 23:43:57 +0200] rev 3234
SVGHMI: drop useless code from gen_dnd_widget.yslt2, renamed python callback to pass messages
Edouard Tisserant <edouard.tisserant@gmail.com> [Sun, 02 May 2021 23:15:23 +0200] rev 3233
SVGHMI: Added widget_desc to declare widget signature and description
Edouard Tisserant <edouard.tisserant@gmail.com> [Sun, 02 May 2021 23:01:08 +0200] rev 3232
SVGHMI: In order to allow widget signature and description to coexist in same ysl2 file, introduced widget_class, widget_defs to declare widget codegen templates and gen_index_xhtml to mark templates that are only usefull in gen_index_xhtml.xslt.
Edouard Tisserant <edouard.tisserant@gmail.com> [Thu, 15 Apr 2021 09:15:23 +0200] rev 3231
SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget
Edouard Tisserant <edouard.tisserant@gmail.com> [Wed, 14 Apr 2021 09:21:18 +0200] rev 3230
SVGHMI: fixed typo
Edouard Tisserant <edouard.tisserant@gmail.com> [Tue, 13 Apr 2021 21:04:46 +0200] rev 3229
SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.
Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...