Mon, 31 May 2021 10:08:02 +0200SVGHMI: UI now have multiple HMI tree variables DnD to widget paths. Still no type checking, WIP. svghmi
Edouard Tisserant <edouard.tisserant@gmail.com> [Mon, 31 May 2021 10:08:02 +0200] rev 3247
SVGHMI: UI now have multiple HMI tree variables DnD to widget paths. Still no type checking, WIP.

Mon, 24 May 2021 14:33:54 +0200Finished fixing Wx IDs abuse. There was still some wasted IDs because of wx.NewId calls in many places where it wasn't needed, and those IDs were not re-used. As a consequence Beremiz was making exception crashing after a few hours of intensive use. svghmi
Edouard Tisserant [Mon, 24 May 2021 14:33:54 +0200] rev 3246
Finished fixing Wx IDs abuse. There was still some wasted IDs because of wx.NewId calls in many places where it wasn't needed, and those IDs were not re-used. As a consequence Beremiz was making exception crashing after a few hours of intensive use.

Thu, 20 May 2021 12:16:51 +0200SVGHMI: DnD UI : changed layout again, moved description in a vertical splitter, added scrollbar for preview and signature, fixed flickering description svghmi
Edouard Tisserant [Thu, 20 May 2021 12:16:51 +0200] rev 3245
SVGHMI: DnD UI : changed layout again, moved description in a vertical splitter, added scrollbar for preview and signature, fixed flickering description