Edouard Tisserant <edouard.tisserant@gmail.com> [Thu, 15 Apr 2021 09:15:23 +0200] rev 3231
SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget
Edouard Tisserant <edouard.tisserant@gmail.com> [Wed, 14 Apr 2021 09:21:18 +0200] rev 3230
SVGHMI: fixed typo
Edouard Tisserant <edouard.tisserant@gmail.com> [Tue, 13 Apr 2021 21:04:46 +0200] rev 3229
SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.
Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...