Thu, 15 Apr 2021 09:15:23 +0200SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget svghmi
Edouard Tisserant <edouard.tisserant@gmail.com> [Thu, 15 Apr 2021 09:15:23 +0200] rev 3231
SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget

Wed, 14 Apr 2021 09:21:18 +0200SVGHMI: fixed typo svghmi
Edouard Tisserant <edouard.tisserant@gmail.com> [Wed, 14 Apr 2021 09:21:18 +0200] rev 3230
SVGHMI: fixed typo

Tue, 13 Apr 2021 21:04:46 +0200SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation. svghmi
Edouard Tisserant <edouard.tisserant@gmail.com> [Tue, 13 Apr 2021 21:04:46 +0200] rev 3229
SVGHMI: still quite naive path substitution whn prepearing widget for DnD, but now uses label generation.

Multiple widget DnD and mutiple variable still make no sense because all path are replaced with same path, but atleast min/max value are preserved...