Fix bug in debugger when transfer without having build before and and opening debug view before running PLC
#!/usr/bin/env python
# -*- coding: utf-8 -*-
#This file is part of PLCOpenEditor, a library implementing an IEC 61131-3 editor
#based on the plcopen standard.
#
#Copyright (C) 2007: Edouard TISSERANT and Laurent BESSARD
#
#See COPYING file for copyrights details.
#
#This library is free software; you can redistribute it and/or
#modify it under the terms of the GNU General Public
#License as published by the Free Software Foundation; either
#version 2.1 of the License, or (at your option) any later version.
#
#This library is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
#General Public License for more details.
#
#You should have received a copy of the GNU General Public
#License along with this library; if not, write to the Free Software
#Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
import wx
from VariablePanel import VariablePanel
class EditorPanel(wx.SplitterWindow):
ID = wx.NewId()
VARIABLE_PANEL_TYPE = None
if wx.VERSION < (2, 6, 0):
def Bind(self, event, function, id = None):
if id is not None:
event(self, id, function)
else:
event(self, function)
def _init_Editor(self, prnt):
self.Editor = None
def _init_MenuItems(self):
self.MenuItems = []
def _init_ctrls(self, prnt):
wx.SplitterWindow.__init__(self, id=self.ID, name='MainSplitter', parent=prnt,
size=wx.Size(0, 0), style=wx.SUNKEN_BORDER|wx.SP_3D)
self.SetNeedUpdating(True)
self.SetMinimumPaneSize(1)
self._init_MenuItems()
if self.VARIABLE_PANEL_TYPE is not None:
self.VariableEditor = VariablePanel(self, self, self.Controler, self.VARIABLE_PANEL_TYPE, self.Debug)
self.VariableEditor.SetTagName(self.TagName)
else:
self.VariableEditor = None
self._init_Editor(self)
if self.Editor is not None and self.VariableEditor is not None:
self.SplitHorizontally(self.VariableEditor, self.Editor, 200)
elif self.VariableEditor is not None:
self.Initialize(self.VariableEditor)
elif self.Editor is not None:
self.Initialize(self.Editor)
def __init__(self, parent, tagname, window, controler, debug=False):
self.ParentWindow = window
self.Controler = controler
self.TagName = tagname
self.Icon = None
self.Debug = debug
self._init_ctrls(parent)
def SetTagName(self, tagname):
self.TagName = tagname
if self.VARIABLE_PANEL_TYPE is not None:
self.VariableEditor.SetTagName(tagname)
def GetTagName(self):
return self.TagName
def GetTitle(self):
return "-".join(self.TagName.split("::")[1:])
def GetIcon(self):
return self.Icon
def SetIcon(self, icon):
self.Icon = icon
def IsViewing(self, tagname):
return self.TagName == tagname
def IsDebugging(self):
return self.Debug
def SetMode(self, mode):
pass
def ResetBuffer(self):
pass
def GetBufferState(self):
if self.Controler is not None:
return self.Controler.GetBufferState()
return False, False
def Undo(self):
if self.Controler is not None:
self.Controler.LoadPrevious()
self.RefreshView()
def Redo(self):
if self.Controler is not None:
self.Controler.LoadNext()
self.RefreshView()
def HasNoModel(self):
return False
def RefreshView(self, variablepanel=True):
if variablepanel:
self.RefreshVariablePanel()
def RefreshVariablePanel(self):
if self.VariableEditor is not None:
self.VariableEditor.RefreshView()
def GetPluginMenuItems(self):
return self.MenuItems
def RefreshPluginMenu(self, plugin_menu):
pass
def _Refresh(self, *args):
self.ParentWindow._Refresh(*args)
def RefreshScaling(self, refresh=True):
pass
def AddHighlight(self, infos, start, end, highlight_type):
if self.VariableEditor is not None and infos[0] in ["var_local", "var_input", "var_output", "var_inout"]:
self.VariableEditor.AddVariableHighlight(infos[1:], highlight_type)
def ClearHighlights(self, highlight_type=None):
if self.VariableEditor is not None:
self.VariableEditor.ClearHighlights(highlight_type)