graphics/LD_Objects.py
changeset 0 b622defdfd98
child 5 f8652b073e84
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/graphics/LD_Objects.py	Wed Jan 31 16:31:39 2007 +0100
@@ -0,0 +1,477 @@
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+#This file is part of PLCOpenEditor, a library implementing an IEC 61131-3 editor
+#based on the plcopen standard. 
+#
+#Copyright (C): Edouard TISSERANT and Laurent BESSARD
+#
+#See COPYING file for copyrights details.
+#
+#This library is free software; you can redistribute it and/or
+#modify it under the terms of the GNU Lesser General Public
+#License as published by the Free Software Foundation; either
+#version 2.1 of the License, or (at your option) any later version.
+#
+#This library is distributed in the hope that it will be useful,
+#but WITHOUT ANY WARRANTY; without even the implied warranty of
+#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+#Lesser General Public License for more details.
+#
+#You should have received a copy of the GNU Lesser General Public
+#License along with this library; if not, write to the Free Software
+#Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+from wxPython.wx import *
+import wx
+
+from GraphicCommons import *
+from plcopen.structures import *
+
+#-------------------------------------------------------------------------------
+#                         Ladder Diagram PowerRail
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a power rail
+"""
+
+class LD_PowerRail(Graphic_Element):
+    
+    # Create a new power rail
+    def __init__(self, parent, type, id = None, connectors = [True]):
+        Graphic_Element.__init__(self, parent)
+        self.Type = type
+        self.Id = id
+        # Create a connector or a blank according to 'connectors' and add it in
+        # the connectors list
+        self.Connectors = []
+        for connector in connectors:
+            self.AddConnector(connector)
+        self.RefreshSize()
+        
+    # Destructor
+    def __del__(self):
+        self.Connectors = []
+    
+    # Forbids to change the power rail size
+    def SetSize(self, width, height):
+        pass
+    
+    # Forbids to select a power rail
+    def HitTest(self, pt):
+        return False
+    
+    # Deletes this power rail by calling the appropriate method
+    def Delete(self):
+        self.Parent.DeletePowerRail(self)
+    
+    # Unconnect all connectors
+    def Clean(self):
+        for connector in self.Connectors:
+            if connector:
+                connector.UnConnect()
+                
+    # Refresh the power rail bounding box
+    def RefreshBoundingBox(self):
+        dc = wxClientDC(self.Parent)
+        if self.Type == LEFTRAIL:
+            bbx_x = self.Pos.x
+        elif self.Type == RIGHTRAIL:
+            bbx_x = self.Pos.x - CONNECTOR_SIZE
+        self.BoundingBox = wxRect(bbx_x, self.Pos.y, self.Size[0] + CONNECTOR_SIZE + 1, self.Size[1] + 1)
+    
+    # Refresh the power rail size
+    def RefreshSize(self):
+        self.Size = wxSize(2, LD_LINE_SIZE * len(self.Connectors))
+        self.RefreshBoundingBox()
+    
+    # Add a connector or a blank to this power rail at the last place
+    def AddConnector(self, connector = True):
+        self.InsertConnector(len(self.Connectors), connector)
+    
+    # Add a connector or a blank to this power rail at the place given
+    def InsertConnector(self, idx, connector = True):
+        if connector:
+            if self.Type == LEFTRAIL:
+                connector = Connector(self, "", "BOOL", wxPoint(2, 0), EAST)
+            elif self.Type == RIGHTRAIL:
+                connector = Connector(self, "", "BOOL", wxPoint(0, 0), WEST)
+            self.Connectors.insert(idx, connector)
+        else:
+            self.Connectors.insert(idx, None)
+        self.RefreshSize()
+        self.RefreshConnectors()
+    
+    # Returns the index in connectors list for the connector given
+    def GetConnectorIndex(self, connector):
+        if connector in self.Connectors:
+            return self.Connectors.index(connector)
+        return None
+    
+    # Returns if there is a connector in connectors list at the index given
+    def IsNullConnector(self, idx):
+        if idx < len(self.Connectors):
+            return self.Connectors[idx] == None
+        return False
+    
+    # Delete the connector or blank from connectors list at the index given
+    def DeleteConnector(self, idx):
+        self.Connectors.pop(idx)
+        self.RefreshConnectors()
+        self.RefreshSize()
+    
+    # Refresh the positions of the power rail connectors
+    def RefreshConnectors(self):
+        position = LD_LINE_SIZE / 2
+        for connector in self.Connectors:
+            if connector:
+                if self.Type == LEFTRAIL:
+                    connector.SetPosition(wxPoint(self.Size[0], position))
+                elif self.Type == RIGHTRAIL:
+                    connector.SetPosition(wxPoint(0, position))
+            position += LD_LINE_SIZE
+        self.RefreshConnected()
+    
+    # Refresh the position of wires connefcted to power rail
+    def RefreshConnected(self, exclude = []):
+        for connector in self.Connectors:
+            connector.MoveConnected(exclude)
+    
+    # Returns the power rail connector that starts with the point given if it exists 
+    def GetConnector(self, position):
+        for connector in self.Connectors:
+            if connector:
+                connector_pos = connector.GetRelPosition()
+                if position.x == self.Pos.x + connector_pos.x and position.y == self.Pos.y + connector_pos.y:
+                    return connector
+        return None
+    
+    # Returns all the power rail connectors 
+    def GetConnectors(self):
+        return [connector for connector in self.Connectors if connector]
+    
+    # Test if point given is on one of the power rail connectors
+    def TestConnector(self, pt, exclude=True):
+        for connector in self.Connectors:
+            if connector and connector.TestPoint(pt, exclude):
+                return connector
+        return None
+    
+    # Returns the power rail type
+    def GetType(self):
+        return self.Type
+    
+    # Refreshes the power rail model
+    def RefreshModel(self, move=True):
+        self.Parent.RefreshPowerRailModel(self)
+        # If power rail has moved and power rail is of type LEFT, refresh the model 
+        # of wires connected to connectors
+        if move and self.Type == LEFTRAIL:
+            for connector in self.Connectors:
+                if connector:
+                    connector.RefreshWires()
+    
+    # Draws power rail
+    def Draw(self, dc):
+        dc.SetPen(wxBLACK_PEN)
+        dc.SetBrush(wxBLACK_BRUSH)
+        # Draw a rectangle with the power rail size
+        dc.DrawRectangle(self.Pos.x, self.Pos.y, self.Size[0] + 1, self.Size[1] + 1)
+        # Draw connectors
+        for connector in self.Connectors:
+            if connector:
+                connector.Draw(dc)
+        Graphic_Element.Draw(self, dc)
+
+
+#-------------------------------------------------------------------------------
+#                         Ladder Diagram Contact
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a contact
+"""
+
+class LD_Contact(Graphic_Element):
+    
+    # Create a new contact
+    def __init__(self, parent, type, name, id = None):
+        Graphic_Element.__init__(self, parent)
+        self.Type = type
+        self.Name = name
+        self.Id = id
+        self.Size = wxSize(LD_ELEMENT_SIZE[0], LD_ELEMENT_SIZE[1])
+        # Create an input and output connector
+        self.Input = Connector(self, "", "BOOL", wxPoint(0, self.Size[1] / 2 + 1), WEST)
+        self.Output = Connector(self, "", "BOOL", wxPoint(self.Size[0], self.Size[1] / 2 + 1), EAST)
+    
+    # Destructor
+    def __del__(self):
+        self.Input = None
+        self.Output = None
+    
+    # Forbids to change the contact size
+    def SetSize(self, width, height):
+        pass
+    
+    # Delete this contact by calling the appropriate method
+    def Delete(self):
+        self.Parent.DeleteContact(self)
+    
+    # Unconnect input and output
+    def Clean(self):
+        self.Input.UnConnect()
+        self.Output.UnConnect()
+    
+    # Refresh the contact bounding box
+    def RefreshBoundingBox(self):
+        dc = wxClientDC(self.Parent)
+        # Calculate the size of the name outside the contact
+        text_width, text_height = dc.GetTextExtent(self.Name)
+        # Calculate the bounding box size
+        if self.Name != "":
+            bbx_x = self.Pos.x - max(0, (text_width - self.Size[0]) / 2)
+            bbx_width = max(self.Size[0], text_width)
+            bbx_y = self.Pos.y - (text_height + 2)
+            bbx_height = self.Size[1] + (text_height + 2)
+        else:
+            bbx_x = self.Pos.x
+            bbx_width = self.Size[0]
+            bbx_y = self.Pos.y
+            bbx_height = self.Size[1]
+        self.BoundingBox = wxRect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
+    
+    # Refresh the position of wire connected to contact
+    def RefreshConnected(self, exclude = []):
+        self.Input.MoveConnected(exclude)
+        self.Output.MoveConnected(exclude)
+    
+    # Returns the contact connector that starts with the point given if it exists 
+    def GetConnector(self, position):
+        # Test input connector
+        input_pos = self.Input.GetRelPosition()
+        if position.x == self.Pos.x + input_pos.x and position.y == self.Pos.y + input_pos.y:
+            return self.Input
+        # Test output connector
+        output_pos = self.Output.GetRelPosition()
+        if position.x == self.Pos.x + output_pos.x and position.y == self.Pos.y + output_pos.y:
+            return self.Output
+        return None
+    
+    # Returns input and output contact connectors 
+    def GetConnectors(self):
+        return {"input":self.Input,"output":self.Output}
+    
+    # Test if point given is on contact input or output connector
+    def TestConnector(self, pt, exclude=True):
+        # Test input connector
+        if self.Input.TestPoint(pt, exclude):
+            return self.Input
+        # Test output connector
+        if self.Output.TestPoint(pt, exclude):
+            return self.Output
+        return None
+
+    # Changes the contact name
+    def SetName(self, name):
+        self.Name = name
+
+    # Returns the contact name
+    def GetName(self):
+        return self.Name
+
+    # Changes the contact type
+    def SetType(self, type):
+        self.Type = type
+
+    # Returns the contact type
+    def GetType(self):
+        return self.Type
+    
+    # Method called when a LeftDClick event have been generated
+    def OnLeftDClick(self, event, scaling):
+        # Edit the contact properties
+        self.Parent.EditContactContent(self)
+    
+    # Refreshes the contact model
+    def RefreshModel(self, move=True):
+        self.Parent.RefreshContactModel(self)
+        # If contact has moved, refresh the model of wires connected to output
+        if move:
+            self.Output.RefreshWires()
+    
+    # Draws contact
+    def Draw(self, dc):
+        dc.SetPen(wxBLACK_PEN)
+        dc.SetBrush(wxBLACK_BRUSH)
+        # Draw two rectangles for representing the contact
+        dc.DrawRectangle(self.Pos.x, self.Pos.y, 2, self.Size[1] + 1)
+        dc.DrawRectangle(self.Pos.x + self.Size[0] - 1, self.Pos.y, 2, self.Size[1] + 1)
+        # Draw contact name
+        namewidth, nameheight = dc.GetTextExtent(self.Name)
+        dc.DrawText(self.Name, self.Pos.x + (self.Size[0] - namewidth) / 2,
+                self.Pos.y - (nameheight + 2))
+        # Draw the modifier symbol in the middle of contact
+        typetext = ""
+        if self.Type == CONTACT_REVERSE:
+            typetext = "/"
+        elif self.Type == CONTACT_RISING:
+            typetext = "P"
+        elif self.Type == CONTACT_FALLING:
+            typetext = "N"
+        if typetext != "":
+            typewidth, typeheight = dc.GetTextExtent(typetext)
+            dc.DrawText(typetext, self.Pos.x + (self.Size[0] - typewidth) / 2 + 1,
+                    self.Pos.y + (self.Size[1] - typeheight) / 2)
+        # Draw input and output connectors
+        self.Input.Draw(dc)
+        self.Output.Draw(dc)
+        Graphic_Element.Draw(self, dc)
+
+
+#-------------------------------------------------------------------------------
+#                         Ladder Diagram Coil
+#-------------------------------------------------------------------------------
+
+"""
+Class that implements the graphic representation of a coil
+"""
+
+class LD_Coil(Graphic_Element):
+    
+    # Create a new coil
+    def __init__(self, parent, type, name, id = None):
+        Graphic_Element.__init__(self, parent)
+        self.Type = type
+        self.Name = name
+        self.Id = id
+        self.Size = wxSize(LD_ELEMENT_SIZE[0], LD_ELEMENT_SIZE[1])
+        # Create an input and output connector
+        self.Input = Connector(self, "", "BOOL", wxPoint(0, self.Size[1] / 2 + 1), WEST)
+        self.Output = Connector(self, "", "BOOL", wxPoint(self.Size[0], self.Size[1] / 2 + 1), EAST)
+        
+    # Destructor
+    def __del__(self):
+        self.Input = None
+        self.Output = None
+    
+    # Forbids to change the contact size
+    def SetSize(self, width, height):
+        pass
+    
+    # Delete this coil by calling the appropriate method
+    def Delete(self):
+        self.Parent.DeleteCoil(self)
+    
+    # Unconnect input and output
+    def Clean(self):
+        self.Input.UnConnect()
+        self.Output.UnConnect()
+                
+    # Refresh the coil bounding box
+    def RefreshBoundingBox(self):
+        dc = wxClientDC(self.Parent)
+        # Calculate the size of the name outside the coil
+        text_width, text_height = dc.GetTextExtent(self.Name)
+        # Calculate the bounding box size
+        if self.Name != "":
+            bbx_x = self.Pos.x - max(0, (text_width - self.Size[0]) / 2)
+            bbx_width = max(self.Size[0], text_width)
+            bbx_y = self.Pos.y - (text_height + 2)
+            bbx_height = self.Size[1] + (text_height + 2)
+        else:
+            bbx_x = self.Pos.x
+            bbx_width = self.Size[0]
+            bbx_y = self.Pos.y
+            bbx_height = self.Size[1]
+        self.BoundingBox = wxRect(bbx_x, bbx_y, bbx_width + 1, bbx_height + 1)
+    
+    # Refresh the position of wire connected to coil
+    def RefreshConnected(self, exclude = []):
+        self.Input.MoveConnected(exclude)
+        self.Output.MoveConnected(exclude)
+    
+    # Returns the coil connector that starts with the point given if it exists 
+    def GetConnector(self, position):
+        # Test input connector
+        input_pos = self.Input.GetRelPosition()
+        if position.x == self.Pos.x + input_pos.x and position.y == self.Pos.y + input_pos.y:
+            return self.Input
+        # Test output connector
+        output_pos = self.Output.GetRelPosition()
+        if position.x == self.Pos.x + output_pos.x and position.y == self.Pos.y + output_pos.y:
+            return self.Output
+        return None
+    
+    # Returns input and output coil connectors 
+    def GetConnectors(self):
+        return {"input":self.Input,"output":self.Output}
+    
+    # Test if point given is on coil input or output connector
+    def TestConnector(self, pt, exclude=True):
+        # Test input connector
+        if self.Input.TestPoint(pt, exclude):
+            return self.Input
+        # Test output connector
+        if self.Output.TestPoint(pt, exclude):
+            return self.Output
+        return None
+    
+    # Changes the coil name
+    def SetName(self, name):
+        self.Name = name
+
+    # Returns the coil name
+    def GetName(self):
+        return self.Name
+    
+    # Changes the coil type
+    def SetType(self, type):
+        self.Type = type
+    
+    # Returns the coil type
+    def GetType(self):
+        return self.Type
+    
+    # Method called when a LeftDClick event have been generated
+    def OnLeftDClick(self, event, scaling):
+        # Edit the coil properties
+        self.Parent.EditCoilContent(self)
+    
+    # Refreshes the coil model
+    def RefreshModel(self, move=True):
+        self.Parent.RefreshCoilModel(self)
+        # If coil has moved, refresh the model of wires connected to output
+        if move:
+            self.Output.RefreshWires()
+    
+    # Draws coil
+    def Draw(self, dc):
+        dc.SetPen(wxPen(wxBLACK, 2, wxSOLID))
+        dc.SetBrush(wxTRANSPARENT_BRUSH)
+        # Draw a two circle arcs for representing the coil
+        dc.DrawEllipticArc(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1, 135, 225)
+        dc.DrawEllipticArc(self.Pos.x, self.Pos.y - int(self.Size[1] * (sqrt(2) - 1.) / 2.) + 1, self.Size[0], int(self.Size[1] * sqrt(2)) - 1, -45, 45)
+        dc.SetPen(wxBLACK_PEN)
+        dc.DrawPoint(self.Pos.x + 1, self.Pos.y + self.Size[1] / 2 + 1)
+        # Draw coil name
+        namewidth, nameheight = dc.GetTextExtent(self.Name)
+        dc.DrawText(self.Name, self.Pos.x + (self.Size[0] - namewidth) / 2,
+                self.Pos.y - (nameheight + 2))
+        # Draw the modifier symbol in the middle of coil
+        typetext = ""
+        if self.Type == COIL_REVERSE:
+            typetext = "/"
+        elif self.Type == COIL_SET:
+            typetext = "S"
+        elif self.Type == COIL_RESET:
+            typetext = "R"
+        if typetext != "":
+            typewidth, typeheight = dc.GetTextExtent(typetext)
+            dc.DrawText(typetext, self.Pos.x + (self.Size[0] - typewidth) / 2 + 1,
+                    self.Pos.y + (self.Size[1] - typeheight) / 2)
+        # Draw input and output connectors
+        self.Input.Draw(dc)
+        self.Output.Draw(dc)
+        Graphic_Element.Draw(self, dc)