LDViewer.py
changeset 0 b622defdfd98
child 2 93bc4c2cf376
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/LDViewer.py	Wed Jan 31 16:31:39 2007 +0100
@@ -0,0 +1,1184 @@
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+
+#This file is part of PLCOpenEditor, a library implementing an IEC 61131-3 editor
+#based on the plcopen standard.
+#
+#Copyright (C): Edouard TISSERANT and Laurent BESSARD
+#
+#See COPYING file for copyrights details.
+#
+#This library is free software; you can redistribute it and/or
+#modify it under the terms of the GNU Lesser General Public
+#License as published by the Free Software Foundation; either
+#version 2.1 of the License, or (at your option) any later version.
+#
+#This library is distributed in the hope that it will be useful,
+#but WITHOUT ANY WARRANTY; without even the implied warranty of
+#MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+#Lesser General Public License for more details.
+#
+#You should have received a copy of the GNU Lesser General Public
+#License along with this library; if not, write to the Free Software
+#Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+from wxPython.wx import *
+import wx
+from types import *
+
+from plcopen.structures import *
+from graphics.GraphicCommons import *
+from graphics.FBD_Objects import *
+from Viewer import *
+
+def ExtractNextBlocks(block, block_list):
+    current_list = [block]
+    while len(current_list) > 0:
+        next_list = []
+        for current in current_list:
+            connectors = current.GetConnectors()
+            input_connectors = []
+            if isinstance(current, LD_PowerRail) and current.GetType() == RIGHTRAIL:
+                input_connectors = connectors
+            else:
+                if "inputs" in connectors:
+                    input_connectors = connectors["inputs"]
+                if "input" in connectors:
+                    input_connectors = [connectors["input"]]
+            for connector in input_connectors:
+                for wire, handle in connector.GetWires():
+                    next = wire.EndConnected.GetParentBlock()
+                    if not isinstance(next, LD_PowerRail) and next not in block_list:
+                        block_list.append(next)
+                        next_list.append(next)
+        current_list = next_list
+    
+def CalcBranchSize(elements, stop):
+    branch_size = 0
+    stop_list = [stop]
+    ExtractNextBlocks(stop, stop_list)
+    element_tree = {}
+    for element in elements:
+        if element not in element_tree:
+            element_tree[element] = {"parents":["start"], "children":[], "weight":None}
+            GenerateTree(element, element_tree, stop_list)
+        elif element_tree[element]:
+            element_tree[element]["parents"].append("start")
+    for element, values in element_tree.items():
+        if values and values["children"] == ["stop"]:
+            CalcWeight(element, element_tree)
+            if values["weight"]:
+                branch_size += values["weight"]
+            else:
+                return 1
+    return branch_size
+
+def RemoveElement(remove, element_tree):
+    if remove in element_tree and element_tree[remove]:
+        for child in element_tree[remove]["children"]:
+            if child != "stop":
+                RemoveElement(child, element_tree)
+        element_tree[remove] = None
+
+def GenerateTree(element, element_tree, stop_list):
+    if element in element_tree:
+        connectors = element.GetConnectors()
+        input_connectors = []
+        if isinstance(element, LD_PowerRail) and element.GetType() == RIGHTRAIL:
+            input_connectors = connectors
+        else:
+            if "inputs" in connectors:
+                input_connectors = connectors["inputs"]
+            if "input" in connectors:
+                input_connectors = [connectors["input"]]
+        for connector in input_connectors:
+            for wire, handle in connector.GetWires():
+                next = wire.EndConnected.GetParentBlock()
+                if isinstance(next, LD_PowerRail) and next.GetType() == LEFTRAIL or next in stop_list:
+                    for remove in element_tree[element]["children"]:
+                        RemoveElement(remove, element_tree)
+                    element_tree[element]["children"] = ["stop"]
+                elif element_tree[element]["children"] == ["stop"]:
+                    element_tree[next] = None
+                elif next not in element_tree or element_tree[next]:
+                    element_tree[element]["children"].append(next)
+                    if next in element_tree:
+                        element_tree[next]["parents"].append(element)
+                    else:
+                        element_tree[next] = {"parents":[element], "children":[], "weight":None}
+                        GenerateTree(next, element_tree, stop_list)
+
+def CalcWeight(element, element_tree):
+    weight = 0
+    parts = None
+    if element in element_tree:
+        for parent in element_tree[element]["parents"]:
+            if parent == "start":
+                weight += 1
+            elif parent in element_tree:
+                if not parts:
+                    parts = len(element_tree[parent]["children"])
+                else:
+                    parts = min(parts, len(element_tree[parent]["children"]))
+                if not element_tree[parent]["weight"]:
+                    CalcWeight(parent, element_tree)
+                if element_tree[parent]["weight"]:
+                    weight += element_tree[parent]["weight"]
+                else:
+                    element_tree[element]["weight"] = None
+                    return
+            else:
+                element_tree[element]["weight"] = None
+                return
+        if not parts:
+            parts = 1
+        element_tree[element]["weight"] = max(1, weight / parts)
+
+
+#-------------------------------------------------------------------------------
+#                     Ladder Diagram Graphic elements Viewer class
+#-------------------------------------------------------------------------------
+
+"""
+Class derived from Viewer class that implements a Viewer of Ladder Diagram
+"""
+
+class LD_Viewer(Viewer):
+
+    def __init__(self, parent, window, controler):
+        Viewer.__init__(self, parent, window, controler)
+        self.Rungs = []
+        self.Comments = []
+
+#-------------------------------------------------------------------------------
+#                          Refresh functions
+#-------------------------------------------------------------------------------
+
+    def RefreshView(self):
+        Viewer.RefreshView(self)
+        for i, rung in enumerate(self.Rungs):
+            bbox = rung.GetBoundingBox()
+            if i < len(self.Comments):
+                pos = self.Comments[i].GetPosition()
+                if pos[1] > bbox.y:
+                    self.Comment.insert(i, None)
+            else:
+                self.Comment.insert(i, None)
+    
+    def loadInstance(self, instance, ids):
+        Viewer.loadInstance(self, instance, ids)
+        if instance["type"] == "leftPowerRail":
+            element = self.FindElementById(instance["id"])
+            rung = Graphic_Group(self)
+            rung.SelectElement(element)
+            self.Rungs.append(rung)
+        elif instance["type"] == "rightPowerRail":
+            rungs = []
+            for connector in instance["connectors"]:
+                for link in connector["links"]:
+                    connected = self.FindElementById(link["refLocalId"])
+                    rung = self.FindRung(connected)
+                    if rung not in rungs:
+                        rungs.append(rung)
+            if len(rungs) > 1:
+                raise "ValueError", "Ladder element with id %d is on more than one rung."%instance["id"]
+            element = self.FindElementById(instance["id"])
+            self.Rungs[rungs[0]].SelectElement(element)
+            for connector in element.GetConnectors():
+                for wire, num in connector.GetWires():
+                    self.Rungs[rungs[0]].SelectElement(wire)
+            self.RefreshPosition(element)
+        elif instance["type"] in ["contact", "coil"]:
+            rungs = []
+            for link in instance["connectors"]["input"]["links"]:
+                connected = self.FindElementById(link["refLocalId"])
+                rung = self.FindRung(connected)
+                if rung not in rungs:
+                    rungs.append(rung)
+            if len(rungs) > 1:
+                raise "ValueError", "Ladder element with id %d is on more than one rung."%instance["id"]
+            element = self.FindElementById(instance["id"])
+            self.Rungs[rungs[0]].SelectElement(element)
+            for wire, num in element.GetConnectors()["input"].GetWires():
+                self.Rungs[rungs[0]].SelectElement(wire)
+            self.RefreshPosition(element)
+        elif instance["type"] == "comment":
+            element = self.FindElementById(instance["id"])
+            pos = element.GetPosition()
+            i = 0
+            inserted = False
+            while i < len(self.Comments) and not inserted: 
+                ipos = self.Comments[i].GetPosition()
+                if pos[1] < ipos[1]:
+                    self.Comments.insert(i, element)
+                    inserted = True
+                i += 1
+            if not inserted:
+                self.Comments.append(element)
+
+#-------------------------------------------------------------------------------
+#                          Search Element functions
+#-------------------------------------------------------------------------------
+
+    def FindRung(self, element):
+        for i, rung in enumerate(self.Rungs):
+            if rung.IsElementIn(element):
+                return i
+        return None
+
+    def FindElement(self, pos):
+        elements = []
+        for element in self.Elements:
+            if element.HitTest(pos) or element.TestHandle(pos) != (0, 0):
+                elements.append(element)
+        if len(elements) == 1:
+            return elements[0]
+        elif len(elements) > 1:
+            group = Graphic_Group(self)
+            for element in elements:
+                if element in self.Blocks:
+                    return element
+                group.SelectElement(element)
+            return group
+        return None
+
+    def SearchElements(self, bbox):
+        elements = []
+        for element in self.Blocks:
+            element_bbox = element.GetBoundingBox()
+            if element_bbox.x >= bbox.x and element_bbox.y >= bbox.y and element_bbox.x + element_bbox.width <= bbox.x + bbox.width and element_bbox.y + element_bbox.height <= bbox.y + bbox.height:
+                elements.append(element)
+        return elements
+
+#-------------------------------------------------------------------------------
+#                          Mouse event functions
+#-------------------------------------------------------------------------------
+
+    def OnViewerLeftDown(self, event):
+        if self.Mode == MODE_SELECTION:
+            pos = event.GetPosition()
+            element = self.FindElement(pos)
+            if self.SelectedElement:
+                if self.SelectedElement in self.Elements:
+                    if self.SelectedElement != element:
+                        if self.SelectedElement in self.Wires:
+                            self.SelectedElement.SetSelectedSegment(None)
+                        else:
+                            self.SelectedElement.SetSelected(False)
+                    else:
+                        self.SelectedElement = None
+                elif element and element not in self.Elements:
+                    if self.SelectedElement.GetElements() != element.GetElements():
+                        for elt in self.SelectedElement.GetElements():
+                            if elt in self.Wires:
+                                elt.SetSelectedSegment(None)
+                        self.SelectedElement.SetSelected(False)
+                        self.SelectedElement = None
+                else:
+                    for elt in self.SelectedElement.GetElements():
+                        if elt in self.Wires:
+                            elt.SetSelectedSegment(None)
+                    self.SelectedElement.SetSelected(False)
+                    self.SelectedElement = None
+                self.Refresh()
+            if element:
+                self.SelectedElement = element
+                self.SelectedElement.OnLeftDown(event, self.Scaling)
+                self.Refresh()
+            else:
+                self.rubberBand.Reset()
+                self.rubberBand.OnLeftDown(event, self.Scaling)
+        event.Skip()
+
+    def OnViewerLeftUp(self, event):
+        if self.rubberBand.IsShown():
+            if self.Mode == MODE_SELECTION:
+                elements = self.SearchElements(self.rubberBand.GetCurrentExtent())
+                self.rubberBand.OnLeftUp(event, self.Scaling)
+                if len(elements) > 0:
+                    self.SelectedElement = Graphic_Group(self)
+                    self.SelectedElement.SetElements(elements)
+                    self.SelectedElement.SetSelected(True)
+                    self.Refresh()
+        elif self.Mode == MODE_SELECTION and self.SelectedElement:
+            if self.SelectedElement in self.Elements:
+                if self.SelectedElement in self.Wires:
+                    result = self.SelectedElement.TestSegment(event.GetPosition(), True)
+                    if result and result[1] in [EAST, WEST]:
+                        self.SelectedElement.SetSelectedSegment(result[0])
+                else:
+                    self.SelectedElement.OnLeftUp(event, self.Scaling)
+            else:
+                for element in self.SelectedElement.GetElements():
+                    if element in self.Wires:
+                        result = element.TestSegment(event.GetPosition(), True)
+                        if result and result[1] in [EAST, WEST]:
+                            element.SetSelectedSegment(result[0])
+                    else:
+                        element.OnLeftUp(event, self.Scaling)
+            wxCallAfter(self.SetCursor, wxNullCursor)
+            self.ReleaseMouse()
+            self.Refresh()
+        event.Skip()
+
+    def OnViewerRightUp(self, event):
+        pos = event.GetPosition()
+        element = self.FindElement(pos)
+        if element:
+            if self.SelectedElement and self.SelectedElement != element:
+                self.SelectedElement.SetSelected(False)
+            self.SelectedElement = element
+            if self.SelectedElement in self.Wires:
+                self.SelectedElement.SetSelectedSegment(0)
+            else:
+                self.SelectedElement.SetSelected(True)
+                self.SelectedElement.OnRightUp(event, self.Scaling)
+            wxCallAfter(self.SetCursor, wxNullCursor)
+            self.ReleaseMouse()
+            self.Refresh()
+        event.Skip()
+
+    def OnViewerLeftDClick(self, event):
+        if self.Mode == MODE_SELECTION and self.SelectedElement:
+            self.SelectedElement.OnLeftDClick(event, self.Scaling)
+            self.Refresh()
+        event.Skip()
+
+    def OnViewerMotion(self, event):
+        if self.rubberBand.IsShown():
+            self.rubberBand.OnMotion(event, self.Scaling)
+        event.Skip()
+
+#-------------------------------------------------------------------------------
+#                          Keyboard event functions
+#-------------------------------------------------------------------------------
+
+    def OnChar(self, event):
+        keycode = event.GetKeyCode()
+        if keycode == WXK_DELETE and self.SelectedElement:
+            if self.SelectedElement in self.Blocks:
+                self.SelectedElement.Delete()
+            elif self.SelectedElement in self.Wires:
+                self.DeleteWire(self.SelectedElement)
+            elif self.SelectedElement not in self.Elements:
+                all_wires = True
+                for element in self.SelectedElement.GetElements():
+                    all_wires &= element in self.Wires
+                if all_wires:
+                    self.DeleteWire(self.SelectedElement)
+                else:
+                    self.SelectedElement.Delete()
+        self.Refresh()
+        event.Skip()
+
+#-------------------------------------------------------------------------------
+#                          Adding element functions
+#-------------------------------------------------------------------------------
+
+    def AddRung(self):
+        dialog = LDElementDialog(self.Parent, "coil")
+        varlist = []
+        vars = self.Controler.GetCurrentElementEditingInterfaceVars()
+        if vars:
+            for var in vars:
+                if var["Type"] != "Input" and var["Value"] == "BOOL":
+                    varlist.append(var["Name"])
+        returntype = self.Controler.GetCurrentElementEditingInterfaceReturnType()
+        if returntype == "BOOL":
+            varlist.append(self.Controler.GetCurrentElementEditingName())
+        dialog.SetVariables(varlist)
+        dialog.SetValues({"name":"","type":COIL_NORMAL})
+        if dialog.ShowModal() == wxID_OK:
+            values = dialog.GetValues()
+            startx, starty = LD_OFFSET[0], 0
+            if len(self.Rungs) > 0:
+                bbox = self.Rungs[-1].GetBoundingBox()
+                starty = bbox.y + bbox.height
+            starty += LD_OFFSET[1]
+            rung = Graphic_Group(self)
+            # Create comment
+            id = self.GetNewId()
+            comment = Comment(self, "Commentaire", id)
+            comment.SetPosition(startx, starty)
+            comment.SetSize(LD_COMMENT_DEFAULTSIZE[0], LD_COMMENT_DEFAULTSIZE[1])
+            self.Elements.append(comment)
+            self.Comments.append(comment)
+            self.Controler.AddCurrentElementEditingComment(id)
+            self.RefreshCommentModel(comment)
+            starty += LD_COMMENT_DEFAULTSIZE[1] + LD_OFFSET[1]
+            # Create LeftPowerRail
+            id = self.GetNewId()
+            leftpowerrail = LD_PowerRail(self, LEFTRAIL, id)
+            leftpowerrail.SetPosition(startx, starty)
+            self.Elements.append(leftpowerrail)
+            self.Blocks.append(leftpowerrail)
+            rung.SelectElement(leftpowerrail)
+            self.Controler.AddCurrentElementEditingPowerRail(id, LEFTRAIL)
+            self.RefreshPowerRailModel(leftpowerrail)
+            # Create Coil
+            id = self.GetNewId()
+            coil = LD_Coil(self, values["type"], values["name"], id)
+            coil.SetPosition(startx, starty + (LD_LINE_SIZE - LD_ELEMENT_SIZE[1]) / 2)
+            self.Elements.append(coil)
+            self.Blocks.append(coil)
+            rung.SelectElement(coil)
+            self.Controler.AddCurrentElementEditingCoil(id)
+            # Create Wire between LeftPowerRail and Coil
+            wire = Wire(self)
+            start_connector = coil.GetConnectors()["input"]
+            end_connector = leftpowerrail.GetConnectors()[0]
+            start_connector.Connect((wire, 0), False)
+            end_connector.Connect((wire, -1), False)
+            wire.ConnectStartPoint(None, start_connector)
+            wire.ConnectEndPoint(None, end_connector)
+            self.Wires.append(wire)
+            self.Elements.append(wire)
+            rung.SelectElement(wire)
+            # Create RightPowerRail
+            id = self.GetNewId()
+            rightpowerrail = LD_PowerRail(self, RIGHTRAIL, id)
+            rightpowerrail.SetPosition(startx, starty)
+            self.Elements.append(rightpowerrail)
+            self.Blocks.append(rightpowerrail)
+            rung.SelectElement(rightpowerrail)
+            self.Controler.AddCurrentElementEditingPowerRail(id, RIGHTRAIL)
+            # Create Wire between LeftPowerRail and Coil
+            wire = Wire(self)
+            start_connector = rightpowerrail.GetConnectors()[0]
+            end_connector = coil.GetConnectors()["output"]
+            start_connector.Connect((wire, 0), False)
+            end_connector.Connect((wire, -1), False)
+            wire.ConnectStartPoint(None, start_connector)
+            wire.ConnectEndPoint(None, end_connector)
+            self.Wires.append(wire)
+            self.Elements.append(wire)
+            rung.SelectElement(wire)
+            self.RefreshPosition(coil)
+            self.Rungs.append(rung)
+            self.Refresh()
+
+    def AddContact(self):
+        wires = []
+        if self.SelectedElement in self.Wires:
+            left_element = self.SelectedElement.EndConnected
+            if not isinstance(left_element.GetParentBlock(), LD_Coil):
+                wires.append(self.SelectedElement)
+        elif self.SelectedElement and self.SelectedElement not in self.Elements:
+            if False not in [element in self.Wires for element in self.SelectedElement.GetElements()]:
+                for element in self.SelectedElement.GetElements():
+                    wires.append(element)
+        if len(wires) > 0:
+            dialog = LDElementDialog(self.Parent, "contact")
+            varlist = []
+            vars = self.Controler.GetCurrentElementEditingInterfaceVars()
+            if vars:
+                for var in vars:
+                    if var["Type"] != "Output" and var["Value"] == "BOOL":
+                        varlist.append(var["Name"])
+            dialog.SetVariables(varlist)
+            dialog.SetValues({"name":"","type":CONTACT_NORMAL})
+            if dialog.ShowModal() == wxID_OK:
+                values = dialog.GetValues()
+                points = wires[0].GetSelectedSegmentPoints()
+                id = self.GetNewId()
+                contact = LD_Contact(self, values["type"], values["name"], id)
+                contact.SetPosition(0, points[0].y - (LD_ELEMENT_SIZE[1] + 1) / 2)
+                self.Elements.append(contact)
+                self.Blocks.append(contact)
+                self.Controler.AddCurrentElementEditingContact(id)
+                rungindex = self.FindRung(wires[0])
+                rung = self.Rungs[rungindex]
+                old_bbox = rung.GetBoundingBox()
+                rung.SelectElement(contact)
+                connectors = contact.GetConnectors()
+                left_elements = []
+                right_elements = []
+                left_index = []
+                right_index = []
+                for wire in wires:
+                    if wire.EndConnected not in left_elements:
+                        left_elements.append(wire.EndConnected)
+                        left_index.append(wire.EndConnected.GetWireIndex(wire))
+                    else:
+                        idx = left_elements.index(wire.EndConnected)
+                        left_index[idx] = min(left_index[idx], wire.EndConnected.GetWireIndex(wire))
+                    if wire.StartConnected not in right_elements:
+                        right_elements.append(wire.StartConnected)
+                        right_index.append(wire.StartConnected.GetWireIndex(wire))
+                    else:
+                        idx = right_elements.index(wire.StartConnected)
+                        right_index[idx] = min(right_index[idx], wire.StartConnected.GetWireIndex(wire))
+                    wire.SetSelectedSegment(None)
+                    wire.Clean()
+                    rung.SelectElement(wire)
+                    self.Wires.remove(wire)
+                    self.Elements.remove(wire)
+                wires = []
+                right_wires = []
+                for i, left_element in enumerate(left_elements):
+                    wire = Wire(self)
+                    wires.append(wire)
+                    connectors["input"].Connect((wire, 0), False)
+                    left_element.InsertConnect(left_index[i], (wire, -1), False)
+                    wire.ConnectStartPoint(None, connectors["input"])
+                    wire.ConnectEndPoint(None, left_element)
+                for i, right_element in enumerate(right_elements):
+                    wire = Wire(self)
+                    wires.append(wire)
+                    right_wires.append(wire)
+                    right_element.InsertConnect(right_index[i], (wire, 0), False)
+                    connectors["output"].Connect((wire, -1), False)
+                    wire.ConnectStartPoint(None, right_element)
+                    wire.ConnectEndPoint(None, connectors["output"])
+                right_wires.reverse()
+                for wire in wires:
+                    self.Wires.append(wire)
+                    self.Elements.append(wire)
+                    rung.SelectElement(wire)
+                self.RefreshPosition(contact)
+                if len(right_wires) > 1:
+                    group = Graphic_Group(self)
+                    group.SetSelected(False)
+                    for wire in right_wires:
+                        wire.SetSelectedSegment(-1)
+                        group.SelectElement(wire)
+                    self.SelectedElement = group
+                else:
+                    right_wires[0].SetSelectedSegment(-1)
+                    self.SelectedElement = right_wires[0]
+                rung.RefreshBoundingBox()
+                new_bbox = rung.GetBoundingBox()
+                self.RefreshRungs(new_bbox.height - old_bbox.height, rungindex + 1)
+                self.Refresh()
+
+    def AddBranch(self):
+        blocks = []
+        if self.SelectedElement in self.Blocks:
+            blocks = [self.SelectedElement]
+        elif self.SelectedElement not in self.Elements:
+            elements = self.SelectedElement.GetElements()
+            for element in elements:
+                if isinstance(element, (LD_PowerRail, LD_Coil)):
+                    return
+                blocks.append(element)
+        if len(blocks) > 0:
+            blocks_infos = []
+            left_elements = []
+            left_index = []
+            right_elements = []
+            right_index = []
+            for block in blocks:
+                connectors = block.GetConnectors()
+                block_infos = {"inputs":[],"outputs":[],"lefts":[],"rights":[]}
+                if "inputs" in connectors:
+                    block_infos["inputs"] = connectors["inputs"]
+                if "outputs" in connectors:
+                    block_infos["outputs"] = connectors["outputs"]
+                if "input" in connectors:
+                    block_infos["inputs"] = [connectors["input"]]
+                if "output" in connectors:
+                    block_infos["outputs"] = [connectors["output"]]
+                for connector in block_infos["inputs"]:
+                    for wire, handle in connector.GetWires():
+                        found = False
+                        for infos in blocks_infos:
+                            if wire.EndConnected in infos["outputs"]:
+                                for left_element in infos["lefts"]:
+                                    if left_element not in block_infos["lefts"]:
+                                        block_infos["lefts"].append(left_element)
+                                found = True
+                        if not found and wire.EndConnected not in block_infos["lefts"]:
+                            block_infos["lefts"].append(wire.EndConnected)
+                            if wire.EndConnected not in left_elements:
+                                left_elements.append(wire.EndConnected)
+                                left_index.append(wire.EndConnected.GetWireIndex(wire))
+                            else:
+                                index = left_elements.index(wire.EndConnected)
+                                left_index[index] = max(left_index[index], wire.EndConnected.GetWireIndex(wire))
+                for connector in block_infos["outputs"]:
+                    for wire, handle in connector.GetWires():
+                        found = False
+                        for infos in blocks_infos:
+                            if wire.StartConnected in infos["inputs"]:
+                                for right_element in infos["rights"]:
+                                    if right_element not in block_infos["rights"]:
+                                        block_infos["rights"].append(right_element)
+                                found = True
+                        if not found and wire.StartConnected not in block_infos["rights"]:
+                            block_infos["rights"].append(wire.StartConnected)
+                            if wire.StartConnected not in right_elements:
+                                right_elements.append(wire.StartConnected)
+                                right_index.append(wire.StartConnected.GetWireIndex(wire))
+                            else:
+                                index = right_elements.index(wire.StartConnected)
+                                right_index[index] = max(right_index[index], wire.StartConnected.GetWireIndex(wire))
+                for connector in block_infos["inputs"]:
+                    for infos in blocks_infos:
+                        if connector in infos["rights"]:
+                            infos["rights"].remove(connector)
+                            if connector in right_elements:
+                                index = right_elements.index(connector)
+                                right_elements.pop(index)
+                                right_index.pop(index)
+                            for right_element in block_infos["rights"]:
+                                if right_element not in infos["rights"]:
+                                    infos["rights"].append(right_element)
+                for connector in block_infos["outputs"]:
+                    for infos in blocks_infos:
+                        if connector in infos["lefts"]:
+                            infos["lefts"].remove(connector)
+                            if connector in left_elements:
+                                index = left_elements.index(connector)
+                                left_elements.pop(index)
+                                left_index.pop(index)
+                            for left_element in block_infos["lefts"]:
+                                if left_element not in infos["lefts"]:
+                                    infos["lefts"].append(left_element)
+                blocks_infos.append(block_infos)
+            for infos in blocks_infos:
+                left_elements = [element for element in infos["lefts"]]
+                for left_element in left_elements:
+                    if isinstance(left_element.GetParentBlock(), LD_PowerRail):
+                        infos["lefts"].remove(left_element)
+                        if "LD_PowerRail" not in infos["lefts"]:
+                            infos["lefts"].append("LD_PowerRail")
+                right_elements = [element for element in infos["rights"]]
+                for right_element in right_elements:
+                    if isinstance(right_element.GetParentBlock(), LD_PowerRail):
+                        infos["rights"].remove(tight_element)
+                        if "LD_PowerRail" not in infos["rights"]:
+                            infos["rights"].append("LD_PowerRail")
+                infos["lefts"].sort()
+                infos["rights"].sort()
+            lefts = blocks_infos[0]["lefts"]
+            rights = blocks_infos[0]["rights"]
+            good = True
+            for infos in blocks_infos[1:]:
+                good &= infos["lefts"] == lefts
+                good &= infos["rights"] == rights
+            if good:
+                rungindex = self.FindRung(blocks[0])
+                rung = self.Rungs[rungindex]
+                old_bbox = rung.GetBoundingBox()
+                left_powerrail = True
+                right_powerrail = True
+                for element in left_elements:
+                    left_powerrail &= isinstance(element.GetParentBlock(), LD_PowerRail)
+                for element in right_elements:
+                    right_powerrail &= isinstance(element.GetParentBlock(), LD_PowerRail)
+                if not left_powerrail or not right_powerrail:
+                    if left_powerrail:
+                        powerrail = left_elements[0].GetParentBlock()
+                        index = 0
+                        for left_element in left_elements: 
+                            index = max(index, powerrail.GetConnectorIndex(left_element))
+                        if powerrail.IsNullConnector(index + 1):
+                            powerrail.DeleteConnector(index + 1)
+                        powerrail.InsertConnector(index + 1)
+                        powerrail.RefreshModel()
+                        connectors = powerrail.GetConnectors()
+                        for i, right_element in enumerate(right_elements):
+                            new_wire = Wire(self)
+                            right_element.InsertConnect(right_index[i] + 1, (new_wire, 0), False)
+                            connectors[index + 1].Connect((new_wire, -1), False)
+                            new_wire.ConnectStartPoint(None, right_element)
+                            new_wire.ConnectEndPoint(None, connectors[index + 1])
+                            self.Wires.append(new_wire)
+                            self.Elements.append(new_wire)
+                            rung.SelectElement(new_wire)
+                        right_elements.reverse()
+                    elif right_powerrail:
+                        pass
+                    else:
+                        left_elements.reverse()
+                        right_elements.reverse()
+                        wires = []
+                        for i, left_element in enumerate(left_elements):
+                            for j, right_element in enumerate(right_elements):
+                                exist = False
+                                for wire, handle in right_element.GetWires():
+                                    exist |= wire.EndConnected == left_element
+                                if not exist:
+                                    new_wire = Wire(self)
+                                    wires.append(new_wire)
+                                    right_element.InsertConnect(right_index[j] + 1, (new_wire, 0), False)
+                                    left_element.InsertConnect(left_index[i] + 1, (new_wire, -1), False)
+                                    new_wire.ConnectStartPoint(None, right_element)
+                                    new_wire.ConnectEndPoint(None, left_element)
+                        wires.reverse()
+                        for wire in wires:
+                            self.Wires.append(wire)
+                            self.Elements.append(wire)
+                            rung.SelectElement(wire)
+                        right_elements.reverse()
+                for block in blocks:
+                    self.RefreshPosition(block)
+                for right_element in right_elements:
+                    self.RefreshPosition(right_element.GetParentBlock())
+                self.SelectedElement.RefreshBoundingBox()
+                rung.RefreshBoundingBox()
+                new_bbox = rung.GetBoundingBox()
+                self.RefreshRungs(new_bbox.height - old_bbox.height, rungindex + 1)
+                self.Refresh()
+
+#-------------------------------------------------------------------------------
+#                          Delete element functions
+#-------------------------------------------------------------------------------
+
+    def DeleteContact(self, contact):
+        rungindex = self.FindRung(contact)
+        rung = self.Rungs[rungindex]
+        old_bbox = rung.GetBoundingBox()
+        connectors = contact.GetConnectors()
+        input_wires = [wire for wire, handle in connectors["input"].GetWires()]
+        output_wires = [wire for wire, handle in connectors["output"].GetWires()]
+        left_elements = [(wire.EndConnected, wire.EndConnected.GetWireIndex(wire)) for wire in input_wires]
+        right_elements = [(wire.StartConnected, wire.StartConnected.GetWireIndex(wire)) for wire in output_wires]
+        for wire in input_wires:
+            wire.Clean()
+            rung.SelectElement(wire)
+            self.Wires.remove(wire)
+            self.Elements.remove(wire)
+        for wire in output_wires:
+            wire.Clean()
+            rung.SelectElement(wire)
+            self.Wires.remove(wire)
+            self.Elements.remove(wire)
+        rung.SelectElement(contact)
+        contact.Clean()
+        left_elements.reverse()
+        right_elements.reverse()
+        powerrail = len(left_elements) == 1 and isinstance(left_elements[0][0].GetParentBlock(), LD_PowerRail)
+        for left_element, left_index in left_elements:
+            for right_element, right_index in right_elements:
+                wire_removed = []
+                for wire, handle in right_element.GetWires():
+                    if wire.EndConnected == left_element:
+                        wire_removed.append(wire)
+                    elif isinstance(wire.EndConnected.GetParentBlock(), LD_PowerRail) and powerrail:
+                        left_powerrail = wire.EndConnected.GetParentBlock()
+                        index = left_powerrail.GetConnectorIndex(wire.EndConnected)
+                        left_powerrail.DeleteConnector(index)
+                        wire_removed.append(wire)
+                for wire in wire_removed:
+                    wire.Clean()
+                    self.Wires.remove(wire)
+                    self.Elements.remove(wire)
+                    rung.SelectElement(wire)
+        wires = []
+        for left_element, left_index in left_elements:
+            for right_element, right_index in right_elements:
+                wire = Wire(self)
+                wires.append(wire)
+                right_element.InsertConnect(right_index, (wire, 0), False)
+                left_element.InsertConnect(left_index, (wire, -1), False)
+                wire.ConnectStartPoint(None, right_element)
+                wire.ConnectEndPoint(None, left_element)
+        wires.reverse()
+        for wire in wires:
+            self.Wires.append(wire)
+            self.Elements.append(wire)
+            rung.SelectElement(wire)
+        right_elements.reverse()
+        for right_element, right_index in right_elements:
+            self.RefreshPosition(right_element.GetParentBlock())
+        self.Blocks.remove(contact)
+        self.Elements.remove(contact)
+        self.Controler.RemoveCurrentElementEditingInstance(contact.GetId())
+        rung.RefreshBoundingBox()
+        new_bbox = rung.GetBoundingBox()
+        self.RefreshRungs(new_bbox.height - old_bbox.height, rungindex + 1)
+        self.SelectedElement = None
+
+    def DeleteCoil(self, coil):
+        rungindex = self.FindRung(coil)
+        rung = self.Rungs[rungindex]
+        bbox = rung.GetBoundingBox()
+        for element in rung.GetElements():
+            if element in self.Wires:
+                element.Clean()
+                self.Wires.remove(element)
+                self.Elements.remove(element)
+        for element in rung.GetElements():
+            if element in self.Blocks:
+                self.Controler.RemoveCurrentElementEditingInstance(element.GetId())
+                self.Blocks.remove(element)
+                self.Elements.remove(element)
+        self.Controler.RemoveCurrentElementEditingInstance(self.Comments[rungindex].GetId())
+        self.Elements.remove(self.Comments[rungindex])
+        self.Comments.pop(rungindex)
+        self.Rungs.pop(rungindex)
+        if rungindex < len(self.Rungs):
+            next_bbox = self.Rungs[rungindex].GetBoundingBox()
+            self.RefreshRungs(bbox.y - next_bbox.y, rungindex)
+        self.SelectedElement = None
+
+    def DeleteWire(self, wire):
+        wires = []
+        left_elements = []
+        right_elements = []
+        if wire in self.Wires:
+            wires = [wire]
+        elif wire not in self.Elements:
+            for element in wire.GetElements():
+                if element in self.Wires:
+                    wires.append(element)
+                else:
+                    wires = []
+                    break
+        if len(wires) > 0:
+            rungindex = self.FindRung(wires[0])
+            rung = self.Rungs[rungindex]
+            old_bbox = rung.GetBoundingBox()
+            for wire in wires:
+                connections = wire.GetSelectedSegmentConnections()
+                left_block = wire.EndConnected.GetParentBlock()
+                if wire.EndConnected not in left_elements:
+                    left_elements.append(wire.EndConnected)
+                if wire.StartConnected not in right_elements:
+                    right_elements.append(wire.StartConnected)
+                if connections == (False, False) or connections == (False, True) and isinstance(left_block, LD_PowerRail):
+                    wire.Clean()
+                    self.Wires.remove(wire)
+                    self.Elements.remove(wire)
+                    rung.SelectElement(wire)
+            for left_element in left_elements:
+                left_block = left_element.GetParentBlock()
+                if isinstance(left_block, LD_PowerRail):
+                    if len(left_element.GetWires()) == 0:
+                        index = left_block.GetConnectorIndex(left_element)
+                        left_block.DeleteConnector(index)
+                else:
+                    connectors = left_block.GetConnectors()
+                    output_connectors = []
+                    if "outputs" in connectors:
+                        output_connectors = connectors["outputs"]
+                    if "output" in connectors:
+                        output_connectors = [connectors["output"]]
+                    for connector in output_connectors:
+                        for wire, handle in connector.GetWires():
+                            self.RefreshPosition(wire.StartConnected.GetParentBlock())
+            for right_element in right_elements:
+                self.RefreshPosition(right_element.GetParentBlock())
+            rung.RefreshBoundingBox()
+            new_bbox = rung.GetBoundingBox()
+            self.RefreshRungs(new_bbox.height - old_bbox.height, rungindex + 1)
+            self.SelectedElement = None
+
+#-------------------------------------------------------------------------------
+#                        Refresh element position functions
+#-------------------------------------------------------------------------------
+
+    def RefreshPosition(self, element):
+        if isinstance(element, LD_PowerRail) and element.GetType() == LEFTRAIL:
+            element.RefreshModel()
+            return
+        connectors = element.GetConnectors()
+        input_connectors = []
+        output_connectors = []
+        if isinstance(element, LD_PowerRail) and element.GetType() == RIGHTRAIL:
+            input_connectors = connectors
+        else:
+            if "inputs" in connectors:
+                input_connectors = connectors["inputs"]
+            if "outputs" in connectors:
+                output_connectors = connectors["outputs"]
+            if "input" in connectors:
+                input_connectors = [connectors["input"]]
+            if "output" in connectors:
+                output_connectors = [connectors["output"]]
+        position = element.GetPosition()
+        minx = 0
+        onlyone = []
+        for connector in input_connectors:
+            onlyone.append(len(connector.GetWires()) == 1)
+            for wire, handle in connector.GetWires():
+                onlyone[-1] &= len(wire.EndConnected.GetWires()) == 1
+                leftblock = wire.EndConnected.GetParentBlock()
+                pos = leftblock.GetPosition()
+                size = leftblock.GetSize()
+                minx = max(minx, pos[0] + size[0])
+        if isinstance(element, LD_Coil):
+            interval = LD_WIRECOIL_SIZE
+        else:
+            interval = LD_WIRE_SIZE
+        if False in onlyone:
+            interval += LD_WIRE_SIZE
+        movex = minx + interval - position[0]
+        element.Move(movex, 0)
+        for i, connector in enumerate(input_connectors):
+            startpoint = connector.GetPosition(False)
+            previous_blocks = []
+            block_list = []
+            start_offset = 0
+            if not onlyone[i]:
+                middlepoint = minx + LD_WIRE_SIZE
+            for j, (wire, handle) in enumerate(connector.GetWires()):
+                block = wire.EndConnected.GetParentBlock()
+                endpoint = wire.EndConnected.GetPosition(False)
+                if j == 0:
+                    if not onlyone[i] and wire.EndConnected.GetWireIndex(wire) > 0:
+                        start_offset = endpoint.y - startpoint.y
+                    offset = start_offset
+                else:
+                    offset = start_offset + LD_LINE_SIZE * CalcBranchSize(previous_blocks, block)
+                if block in block_list:
+                    wires = wire.EndConnected.GetWires()
+                    endmiddlepoint = wires[0][0].StartConnected.GetPosition(False)[0] - LD_WIRE_SIZE
+                    points = [startpoint, wxPoint(middlepoint, startpoint.y),
+                              wxPoint(middlepoint, startpoint.y + offset),
+                              wxPoint(endmiddlepoint, startpoint.y + offset),
+                              wxPoint(endmiddlepoint, endpoint.y), endpoint]
+                else:
+                    if startpoint.y + offset != endpoint.y:
+                        if isinstance(block, LD_PowerRail):
+                            index = block.GetConnectorIndex(wire.EndConnected)
+                            if index:
+                                diff = (startpoint.y - endpoint.y) / LD_LINE_SIZE
+                                for k in xrange(abs(diff)):
+                                    if diff < 0:
+                                        block.DeleteConnector(index - 1 - k)
+                                    else:
+                                        block.InsertConnector(index + k, False)
+                        else:
+                            block.Move(0, startpoint.y + offset - endpoint.y)
+                            self.RefreshPosition(block)
+                        endpoint = wire.EndConnected.GetPosition(False)
+                    if not onlyone[i]:
+                        points = [startpoint, wxPoint(middlepoint, startpoint.y),
+                                  wxPoint(middlepoint, endpoint.y), endpoint]
+                    else:
+                        points = [startpoint, endpoint]
+                wire.SetPoints(points)
+                previous_blocks.append(block)
+                ExtractNextBlocks(block, block_list)
+        element.RefreshModel(False)
+        for connector in output_connectors:
+            for wire, handle in connector.GetWires():
+                self.RefreshPosition(wire.StartConnected.GetParentBlock())
+    
+    def RefreshRungs(self, movey, fromidx):
+        if movey != 0:
+            for i in xrange(fromidx, len(self.Rungs)):
+                self.Comments[i].Move(0, movey)
+                self.Comments[i].RefreshModel()
+                self.Rungs[i].Move(0, movey)
+                for element in self.Rungs[i].GetElements():
+                    if element in self.Blocks:
+                        self.RefreshPosition(element)
+
+#-------------------------------------------------------------------------------
+#                          Edit element content functions
+#-------------------------------------------------------------------------------
+
+    def EditContactContent(self, contact):
+        dialog = LDElementDialog(self.Parent, "contact")
+        varlist = []
+        vars = self.Controler.GetCurrentElementEditingInterfaceVars()
+        if vars:
+            for var in vars:
+                if var["Type"] != "Output" and var["Value"] == "BOOL":
+                    varlist.append(var["Name"])
+        dialog.SetVariables(varlist)
+        dialog.SetValues({"name":contact.GetName(),"type":contact.GetType()})
+        if dialog.ShowModal() == wxID_OK:
+            values = dialog.GetValues()
+            contact.SetName(values["name"])
+            contact.SetType(values["type"])
+            contact.RefreshModel(False)
+            self.Refresh()
+        dialog.Destroy()
+
+    def EditCoilContent(self, coil):
+        dialog = LDElementDialog(self.Parent, "coil")
+        varlist = []
+        vars = self.Controler.GetCurrentElementEditingInterfaceVars()
+        if vars:
+            for var in vars:
+                if var["Type"] != "Input" and var["Value"] == "BOOL":
+                    varlist.append(var["Name"])
+        returntype = self.Controler.GetCurrentElementEditingInterfaceReturnType()
+        if returntype == "BOOL":
+            varlist.append(self.Controler.GetCurrentElementEditingName())
+        dialog.SetVariables(varlist)
+        dialog.SetValues({"name":coil.GetName(),"type":coil.GetType()})
+        if dialog.ShowModal() == wxID_OK:
+            values = dialog.GetValues()
+            coil.SetName(values["name"])
+            coil.SetType(values["type"])
+            coil.RefreshModel(False)
+            self.Refresh()
+        dialog.Destroy()
+
+#-------------------------------------------------------------------------------
+#                        Edit Ladder Element Properties Dialog
+#-------------------------------------------------------------------------------
+
+[wxID_LDELEMENTDIALOG, wxID_LDELEMENTDIALOGMAINPANEL, 
+ wxID_LDELEMENTDIALOGNAME, wxID_LDELEMENTDIALOGRADIOBUTTON1, 
+ wxID_LDELEMENTDIALOGRADIOBUTTON2, wxID_LDELEMENTDIALOGRADIOBUTTON3,
+ wxID_LDELEMENTDIALOGRADIOBUTTON4, wxID_LDELEMENTDIALOGPREVIEW,
+ wxID_LDELEMENTDIALOGSTATICTEXT1, wxID_LDELEMENTDIALOGSTATICTEXT2, 
+ wxID_LDELEMENTDIALOGSTATICTEXT3, 
+] = [wx.NewId() for _init_ctrls in range(11)]
+
+class LDElementDialog(wx.Dialog):
+    def _init_coll_flexGridSizer1_Items(self, parent):
+        # generated method, don't edit
+
+        parent.AddWindow(self.MainPanel, 0, border=0, flag=0)
+
+    def _init_sizers(self):
+        # generated method, don't edit
+        self.flexGridSizer1 = wx.FlexGridSizer(cols=1, hgap=0, rows=2, vgap=0)
+
+        self._init_coll_flexGridSizer1_Items(self.flexGridSizer1)
+
+        self.SetSizer(self.flexGridSizer1)
+
+    def _init_ctrls(self, prnt, title, labels):
+        # generated method, don't edit
+        wx.Dialog.__init__(self, id=wxID_LDELEMENTDIALOG,
+              name='VariablePropertiesDialog', parent=prnt, pos=wx.Point(376, 223),
+              size=wx.Size(350, 260), style=wx.DEFAULT_DIALOG_STYLE,
+              title=title)
+        self.SetClientSize(wx.Size(350, 260))
+
+        self.MainPanel = wx.Panel(id=wxID_LDELEMENTDIALOGMAINPANEL,
+              name='MainPanel', parent=self, pos=wx.Point(0, 0),
+              size=wx.Size(340, 200), style=wx.TAB_TRAVERSAL)
+        self.MainPanel.SetAutoLayout(True)
+
+        self.staticText1 = wx.StaticText(id=wxID_LDELEMENTDIALOGSTATICTEXT1,
+              label='Type:', name='staticText1', parent=self.MainPanel,
+              pos=wx.Point(24, 24), size=wx.Size(70, 17), style=0)
+
+        self.staticText2 = wx.StaticText(id=wxID_LDELEMENTDIALOGSTATICTEXT2,
+              label='Name:', name='staticText2', parent=self.MainPanel,
+              pos=wx.Point(24, 150), size=wx.Size(70, 17), style=0)
+
+        self.staticText3 = wx.StaticText(id=wxID_LDELEMENTDIALOGSTATICTEXT3,
+              label='Preview:', name='staticText3', parent=self.MainPanel,
+              pos=wx.Point(174, 24), size=wx.Size(100, 17), style=0)
+
+        self.radioButton1 = wx.RadioButton(id=wxID_LDELEMENTDIALOGRADIOBUTTON1,
+              label=labels[0], name='radioButton1', parent=self.MainPanel,
+              pos=wx.Point(24, 48), size=wx.Size(114, 24), style=0)
+        EVT_RADIOBUTTON(self, wxID_LDELEMENTDIALOGRADIOBUTTON1, self.OnTypeChanged)
+        self.radioButton1.SetValue(True)
+
+        self.radioButton2 = wx.RadioButton(id=wxID_LDELEMENTDIALOGRADIOBUTTON2,
+              label=labels[1], name='radioButton2', parent=self.MainPanel, 
+              pos=wx.Point(24, 72), size=wx.Size(128, 24), style=0)
+        EVT_RADIOBUTTON(self, wxID_LDELEMENTDIALOGRADIOBUTTON2, self.OnTypeChanged)
+
+        self.radioButton3 = wx.RadioButton(id=wxID_LDELEMENTDIALOGRADIOBUTTON3,
+              label=labels[2], name='radioButton3', parent=self.MainPanel,
+              pos=wx.Point(24, 96), size=wx.Size(114, 24), style=0)
+        EVT_RADIOBUTTON(self, wxID_LDELEMENTDIALOGRADIOBUTTON3, self.OnTypeChanged)
+
+        self.radioButton4 = wx.RadioButton(id=wxID_LDELEMENTDIALOGRADIOBUTTON4,
+              label=labels[3], name='radioButton4', parent=self.MainPanel, 
+              pos=wx.Point(24, 120), size=wx.Size(128, 24), style=0)
+        EVT_RADIOBUTTON(self, wxID_LDELEMENTDIALOGRADIOBUTTON4, self.OnTypeChanged)
+
+        self.Name = wx.Choice(id=wxID_LDELEMENTDIALOGNAME,
+              name='Name', parent=self.MainPanel, pos=wx.Point(24, 174),
+              size=wx.Size(145, 24), style=0)
+        EVT_CHOICE(self, wxID_LDELEMENTDIALOGNAME, self.OnNameChanged)
+
+        self.Preview = wx.Panel(id=wxID_LDELEMENTDIALOGPREVIEW,
+              name='Preview', parent=self.MainPanel, pos=wx.Point(174, 48),
+              size=wx.Size(150, 150), style=wx.TAB_TRAVERSAL|wx.SIMPLE_BORDER)
+        self.Preview.SetBackgroundColour(wxColour(255,255,255))
+
+        self._init_sizers()
+
+    def __init__(self, parent, type):
+        self.Type = type
+        if type == "contact":
+            self._init_ctrls(parent, "Edit Contact Values", ['Normal','Reverse','Rising Edge','Falling Edge'])
+            self.Element = LD_Contact(self.Preview, CONTACT_NORMAL, "")
+        elif type == "coil":
+            self._init_ctrls(parent, "Edit Coil Values", ['Normal','Reverse','Set','Reset'])
+            self.Element = LD_Coil(self.Preview, COIL_NORMAL, "")
+        self.Element.SetPosition((150 - LD_ELEMENT_SIZE[0]) / 2, (150 - LD_ELEMENT_SIZE[1]) / 2)
+
+        self.ButtonSizer = self.CreateButtonSizer(wxOK|wxCANCEL)
+        self.flexGridSizer1.Add(self.ButtonSizer, 1, wxALIGN_RIGHT)
+
+        EVT_PAINT(self, self.OnPaint)
+
+    def SetVariables(self, vars):
+        self.Name.Clear()
+        for name in vars:
+            self.Name.Append(name)
+        self.Name.Enable(self.Name.GetCount() > 0)
+
+    def SetValues(self, values):
+        for name, value in values.items():
+            if name == "name":
+                self.Element.SetName(value)
+                self.Name.SetStringSelection(value)
+            elif name == "type":
+                self.Element.SetType(value)
+                if self.Type == "contact":
+                    if value == CONTACT_NORMAL:
+                        self.radioButton1.SetValue(True)
+                    elif value == CONTACT_REVERSE:
+                        self.radioButton2.SetValue(True)
+                    elif value == CONTACT_RISING:
+                        self.radioButton3.SetValue(True)
+                    elif value == CONTACT_FALLING:
+                        self.radioButton4.SetValue(True)
+                elif self.Type == "coil":
+                    if value == COIL_NORMAL:
+                        self.radioButton1.SetValue(True)
+                    elif value == COIL_REVERSE:
+                        self.radioButton2.SetValue(True)
+                    elif value == COIL_SET:
+                        self.radioButton3.SetValue(True)
+                    elif value == COIL_RESET:
+                        self.radioButton4.SetValue(True)
+
+    def GetValues(self):
+        values = {}
+        values["name"] = self.Element.GetName()
+        values["type"] = self.Element.GetType()
+        return values
+
+    def OnTypeChanged(self, event):
+        if self.Type == "contact":
+            if self.radioButton1.GetValue():
+                self.Element.SetType(CONTACT_NORMAL)
+            elif self.radioButton2.GetValue():
+                self.Element.SetType(CONTACT_REVERSE)
+            elif self.radioButton3.GetValue():
+                self.Element.SetType(CONTACT_RISING)
+            elif self.radioButton4.GetValue():
+                self.Element.SetType(CONTACT_FALLING)
+        elif self.Type == "coil":
+            if self.radioButton1.GetValue():
+                self.Element.SetType(COIL_NORMAL)
+            elif self.radioButton2.GetValue():
+                self.Element.SetType(COIL_REVERSE)
+            elif self.radioButton3.GetValue():
+                self.Element.SetType(COIL_SET)
+            elif self.radioButton4.GetValue():
+                self.Element.SetType(COIL_RESET)
+        self.RefreshPreview()
+        event.Skip()
+
+    def OnNameChanged(self, event):
+        self.Element.SetName(self.Name.GetStringSelection())
+        self.RefreshPreview()
+        event.Skip()
+
+    def RefreshPreview(self):
+        dc = wxClientDC(self.Preview)
+        dc.Clear()
+        self.Element.Draw(dc)
+
+    def OnPaint(self, event):
+        self.RefreshPreview()
+        event.Skip()