mario@181: /* mario@181: * (c) 2003 Mario de Sousa mario@181: * mario@181: * Offered to the public under the terms of the GNU General Public License mario@181: * as published by the Free Software Foundation; either version 2 of the mario@181: * License, or (at your option) any later version. mario@181: * mario@181: * This program is distributed in the hope that it will be useful, but mario@181: * WITHOUT ANY WARRANTY; without even the implied warranty of mario@181: * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General mario@181: * Public License for more details. mario@181: * mario@181: * This code is made available on the understanding that it will not be mario@181: * used in safety-critical situations without a full and competent review. mario@181: */ mario@181: mario@181: /* mario@181: * An IEC 61131-3 IL and ST compiler. mario@181: * mario@181: * Based on the mario@181: * FINAL DRAFT - IEC 61131-3, 2nd Ed. (2001-12-10) mario@181: * mario@181: */ mario@181: mario@181: /* Determine the data type of a variable. mario@181: * The variable may be a simple variable, a function block instance, a mario@181: * struture element within a data structured type (a struct or a fb), or mario@181: * an array element. mario@181: * A mixture of array element of a structure element of a structure element mario@181: * of a .... is also suported! mario@181: * mario@181: * A reference to the relevant base type __definition__ is returned. mario@181: * This means that if we find that the variable is of type MY_INT, mario@181: * which was previously declared to be mario@181: * TYPE MY_INT: INT := 9; mario@181: * this class wil return INT, and __not__ MY_INT !! mario@181: * mario@181: * mario@181: * example: mario@181: * window.points[1].coordinate.x mario@181: * window.points[1].colour mario@181: * etc... ARE ALLOWED! mario@181: * mario@181: * This class must be passed the scope within which the mario@181: * variable was declared, and the variable name... mario@181: */ mario@181: mario@181: ccb@202: /* ccb@202: * TODO: this code has a memory leak... ccb@202: * We call 'new' in several locations, but bever get to 'delete' the object instances... ccb@202: */ mario@181: #include "absyntax_utils.hh" mario@181: mario@181: mario@181: search_varfb_instance_type_c::search_varfb_instance_type_c(symbol_c *search_scope): search_var_instance_decl(search_scope) { mario@181: this->decompose_var_instance_name = NULL; mario@181: this->current_structelement_name = NULL; mario@181: this->search_base_type = false; mario@181: } mario@181: mario@181: symbol_c *search_varfb_instance_type_c::get_type(symbol_c *variable_name, bool base_type) { mario@181: this->current_structelement_name = NULL; mario@181: this->decompose_var_instance_name = new decompose_var_instance_name_c(variable_name); mario@181: this->search_base_type = base_type; mario@181: if (NULL == decompose_var_instance_name) ERROR; mario@181: mario@181: /* find the part of the variable name that will appear in the mario@181: * variable declaration, for e.g., in window.point.x, this would be mario@181: * window! mario@181: */ mario@181: symbol_c *var_name_part = decompose_var_instance_name->next_part(); mario@181: if (NULL == var_name_part) ERROR; ccb@202: mario@181: /* Now we try to find the variable instance declaration, to determine its type... */ mario@181: symbol_c *var_decl = search_var_instance_decl.get_decl(var_name_part); mario@181: if (NULL == var_decl) { mario@181: /* variable instance declaration not found! */ mario@181: ERROR; mario@181: } mario@181: mario@181: /* if it is a struct or function block, we must search the type mario@181: * of the struct or function block member. mario@181: * This is done by this class visiting the var_decl. mario@181: * This class, while visiting, will recursively call mario@181: * decompose_var_instance_name->get_next() when and if required... mario@181: */ mario@181: symbol_c *res = (symbol_c *)var_decl->accept(*this); mario@181: if (NULL == res) ERROR; mario@181: mario@181: /* make sure that we have decomposed all strcuture elements of the variable name */ mario@181: symbol_c *var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL != var_name) ERROR; mario@181: mario@181: return res; mario@181: } mario@181: mario@181: unsigned int search_varfb_instance_type_c::get_vartype(symbol_c *variable_name) { mario@181: this->current_structelement_name = NULL; mario@181: this->decompose_var_instance_name = new decompose_var_instance_name_c(variable_name); mario@181: if (NULL == decompose_var_instance_name) ERROR; mario@181: mario@181: /* find the part of the variable name that will appear in the mario@181: * variable declaration, for e.g., in window.point.x, this would be mario@181: * window! mario@181: */ mario@181: symbol_c *var_name_part = decompose_var_instance_name->next_part(); mario@181: if (NULL == var_name_part) ERROR; mario@181: mario@181: /* Now we try to find the variable instance declaration, to determine its type... */ mario@181: symbol_c *var_decl = search_var_instance_decl.get_decl(var_name_part); mario@181: if (NULL == var_decl) { mario@181: /* variable instance declaration not found! */ mario@181: return 0; mario@181: } mario@181: mario@181: /* if it is a struct or function block, we must search the type mario@181: * of the struct or function block member. mario@181: * This is done by this class visiting the var_decl. mario@181: * This class, while visiting, will recursively call mario@181: * decompose_var_instance_name->get_next() when and if required... mario@181: */ mario@181: unsigned int res = search_var_instance_decl.get_vartype(); mario@181: mario@181: /* make sure that we have decomposed all strcuture elements of the variable name */ mario@181: symbol_c *var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL != var_name) ERROR; mario@181: mario@181: return res; mario@181: } mario@181: mario@181: /* a helper function... */ mario@181: void *search_varfb_instance_type_c::visit_list(list_c *list) { mario@181: if (NULL == current_structelement_name) ERROR; mario@181: mario@181: for(int i = 0; i < list->n; i++) { mario@181: void *res = list->elements[i]->accept(*this); mario@181: if (res != NULL) mario@181: return res; mario@181: } mario@181: /* not found! */ mario@181: return NULL; mario@181: } mario@181: mario@181: /* a helper function... */ mario@181: void *search_varfb_instance_type_c::base_type(symbol_c *symbol) { mario@181: search_base_type_c search_base_type; mario@181: return symbol->accept(search_base_type); mario@181: } mario@181: mario@181: /* We override the base class' visitor to identifier_c. mario@181: * This is so because the base class does not consider a function block mario@181: * to be a type, unlike this class that allows a variable instance mario@181: * of a function block type... mario@181: */ mario@181: void *search_varfb_instance_type_c::visit(identifier_c *type_name) { mario@181: /* look up the type declaration... */ mario@181: symbol_c *fb_decl = function_block_type_symtable.find_value(type_name); mario@181: if (fb_decl != function_block_type_symtable.end_value()) mario@181: /* Type declaration found!! */ mario@181: return fb_decl->accept(*this); mario@181: mario@181: /* No. It is not a function block, so we let mario@181: * the base class take care of it... mario@181: */ mario@181: if (this->search_base_type) mario@181: return search_base_type_c::visit(type_name); mario@181: else mario@181: return type_name; mario@181: } mario@181: mario@181: /********************************/ mario@181: /* B 1.3.3 - Derived data types */ mario@181: /********************************/ mario@181: mario@181: /* identifier ':' array_spec_init */ mario@181: void *search_varfb_instance_type_c::visit(array_type_declaration_c *symbol) { mario@181: return symbol->array_spec_init->accept(*this); mario@181: } mario@181: mario@181: /* array_specification [ASSIGN array_initialization} */ mario@181: /* array_initialization may be NULL ! */ mario@181: void *search_varfb_instance_type_c::visit(array_spec_init_c *symbol) { mario@181: symbol_c *var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL != var_name) mario@181: current_structelement_name = var_name; mario@181: return symbol->array_specification->accept(*this); mario@181: } mario@181: mario@181: /* ARRAY '[' array_subrange_list ']' OF non_generic_type_name */ mario@181: void *search_varfb_instance_type_c::visit(array_specification_c *symbol) { mario@181: symbol_c *var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL != var_name) mario@181: current_structelement_name = var_name; mario@181: return symbol->non_generic_type_name->accept(*this); mario@181: } mario@181: mario@181: /* structure_type_name ':' structure_specification */ mario@181: void *search_varfb_instance_type_c::visit(structure_type_declaration_c *symbol) { mario@181: return symbol->structure_specification->accept(*this); mario@181: /* NOTE: structure_specification will point to either a mario@181: * initialized_structure_c mario@181: * OR A mario@181: * structure_element_declaration_list_c mario@181: */ mario@181: } mario@181: mario@181: /* structure_type_name ASSIGN structure_initialization */ mario@181: /* structure_initialization may be NULL ! */ mario@181: // SYM_REF2(initialized_structure_c, structure_type_name, structure_initialization) mario@181: void *search_varfb_instance_type_c::visit(initialized_structure_c *symbol) { mario@181: /* make sure that we have decomposed all strcuture elements of the variable name */ mario@181: symbol_c *var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL == var_name) { mario@181: /* this is it... ! mario@181: * No need to look any further... mario@181: */ mario@181: /* NOTE: we could simply do a mario@181: * return (void *)symbol; mario@181: * nevertheless, note that this search_varfb_instance_type_c mario@181: * class inherits from the search_base_type_c class, mario@181: * which means that it will usually return the base type, mario@181: * and not the derived type (*). If we are to be consistent, mario@181: * we should guarantee that we always return the base type. mario@181: * To do this we could use mario@181: * return (void *)symbol->accept(*this); mario@181: * since this class inherits from the search_base_type_c. mario@181: * However, in this case we don't want it to follow mario@181: * the structs as this search_varfb_instance_type_c does. mario@181: * We therefore have to create a new search_base_type_c mario@181: * instance to search through this type without going mario@181: * through the structs... mario@181: */ mario@181: return base_type(symbol->structure_type_name); mario@181: } mario@181: mario@181: /* now search the structure declaration */ mario@181: current_structelement_name = var_name; mario@181: /* recursively find out the data type of var_name... */ mario@181: return symbol->structure_type_name->accept(*this); mario@181: } mario@181: mario@181: /* helper symbol for structure_declaration */ mario@181: /* structure_declaration: STRUCT structure_element_declaration_list END_STRUCT */ mario@181: /* structure_element_declaration_list structure_element_declaration ';' */ mario@181: void *search_varfb_instance_type_c::visit(structure_element_declaration_list_c *symbol) { mario@181: return visit_list(symbol); mario@181: } mario@181: mario@181: /* structure_element_name ':' spec_init */ mario@181: void *search_varfb_instance_type_c::visit(structure_element_declaration_c *symbol) { mario@181: if (NULL == current_structelement_name) ERROR; mario@181: mario@181: if (compare_identifiers(symbol->structure_element_name, current_structelement_name) == 0) mario@181: return symbol->spec_init->accept(*this); mario@181: mario@181: return NULL; mario@181: } mario@181: mario@181: /* helper symbol for structure_initialization */ mario@181: /* structure_initialization: '(' structure_element_initialization_list ')' */ mario@181: /* structure_element_initialization_list ',' structure_element_initialization */ mario@181: void *search_varfb_instance_type_c::visit(structure_element_initialization_list_c *symbol) {ERROR; return NULL;} /* should never get called... */ mario@181: /* structure_element_name ASSIGN value */ mario@181: void *search_varfb_instance_type_c::visit(structure_element_initialization_c *symbol) {ERROR; return NULL;} /* should never get called... */ mario@181: mario@181: mario@181: mario@181: /**************************************/ mario@181: /* B.1.5 - Program organization units */ mario@181: /**************************************/ mario@181: /*****************************/ mario@181: /* B 1.5.2 - Function Blocks */ mario@181: /*****************************/ mario@181: /* FUNCTION_BLOCK derived_function_block_name io_OR_other_var_declarations function_block_body END_FUNCTION_BLOCK */ mario@181: // SYM_REF4(function_block_declaration_c, fblock_name, var_declarations, fblock_body, unused) mario@181: void *search_varfb_instance_type_c::visit(function_block_declaration_c *symbol) { mario@181: /* make sure that we have decomposed all strcuture elements of the variable name */ mario@181: mario@181: symbol_c *var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL == var_name) { mario@181: /* this is it... ! mario@181: * No need to look any further... mario@181: * Note also that, unlike for the struct types, a function block may mario@181: * not be defined based on another (i.e. no inheritance is allowed), mario@181: * so this function block is already the most base type. mario@181: * We simply return it. mario@181: */ mario@181: return (void *)symbol; mario@181: } mario@181: mario@181: /* now search the function block declaration for the variable... */ mario@181: search_var_instance_decl_c search_decl(symbol); mario@181: symbol_c *var_decl = search_decl.get_decl(var_name); mario@181: if (NULL == var_decl) { mario@181: /* variable instance declaration not found! */ mario@181: return NULL; mario@181: } mario@181: mario@181: /* We have found the declaration. mario@181: * Should we look any further? mario@181: */ mario@181: var_name = decompose_var_instance_name->next_part(); mario@181: if (NULL == var_name) { mario@181: /* this is it... ! */ mario@181: return base_type(var_decl); mario@181: } mario@181: mario@181: current_structelement_name = var_name; mario@181: /* recursively find out the data type of var_name... */ mario@181: return symbol->var_declarations->accept(*this); mario@181: }