absyntax_utils/decompose_var_instance_name.cc
author mario
Mon, 01 Jun 2009 21:08:44 +0200
changeset 181 38d6eb056260
child 202 da1a8186f86f
permissions -rwxr-xr-x
Moving absyntax utility files out from stage4/generate_c
/*
 * (c) 2003 Mario de Sousa
 *
 * Offered to the public under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
 * Public License for more details.
 *
 * This code is made available on the understanding that it will not be
 * used in safety-critical situations without a full and competent review.
 */

/*
 * An IEC 61131-3 IL and ST compiler.
 *
 * Based on the
 * FINAL DRAFT - IEC 61131-3, 2nd Ed. (2001-12-10)
 *
 */


/* Decomposes a variable instance name into its constituents,
 * example:
 *    window.points[1].coordinate.x
 *
 *  will succesfully return
 *        - window
 *        - points
 *        - coordinate
 *        - x
 * on succesive calls to decompose_var_instance_name_c::next_part()
 */



#include "decompose_var_instance_name.hh"

decompose_var_instance_name_c::decompose_var_instance_name_c(symbol_c *variable_instance_name) {
  variable_name = variable_instance_name;
  next_variable_name = NULL;
  current_recursive_variable_name = NULL;
  previously_returned_variable_name = NULL;
}

symbol_c *decompose_var_instance_name_c::next_part(void) {
  /* We must always start from the top!
   * See note in the structured_variable_c visitor
   * to understand why...
   */
  symbol_c *res = (symbol_c *)variable_name->accept(*this);
  next_variable_name = current_recursive_variable_name;

  if (previously_returned_variable_name == res)
    return NULL;
  previously_returned_variable_name = res;
  return res;
}

/*********************/
/* B 1.4 - Variables */
/*********************/
void *decompose_var_instance_name_c::visit(symbolic_variable_c *symbol) {return (void *)(symbol->var_name);}

/********************************************/
/* B.1.4.1   Directly Represented Variables */
/********************************************/
void *decompose_var_instance_name_c::visit(direct_variable_c *symbol) {return (void *)symbol;}

/*************************************/
/* B.1.4.2   Multi-element Variables */
/*************************************/
/*  subscripted_variable '[' subscript_list ']' */
// SYM_REF2(array_variable_c, subscripted_variable, subscript_list)
void *decompose_var_instance_name_c::visit(array_variable_c *symbol) {
  /* NOTE: the subscripted_variable may itself be a structure!,
   * so we must recursevily visit!
   */
  return symbol->subscripted_variable->accept(*this);
}

/*  record_variable '.' field_selector */
/*  WARNING: input and/or output variables of function blocks
 *           may be accessed as fields of a tructured variable!
 *           Code handling a structured_variable_c must take
 *           this into account!
 */
//SYM_REF2(structured_variable_c, record_variable, field_selector)
void *decompose_var_instance_name_c::visit(structured_variable_c *symbol) {
  /* NOTE: The following code will not work, as structured_variable_c
   *       are grouped on the left, and not on the right!
   *
   *       example: window.origin.x
   *       will result in
   *       s1 = structured_variable_c("window, "origin");
   *       s2 = structured_variable_c(s1, "x");
   *       AND NOT
   *       s1 = structured_variable_c("origin", "x");
   *       s2 = structured_variable_c("window", s1);
   *
   *       as the following code assumes!!
   *
  current_variable_name = symbol->field_selector;
  return symbol->record_variable->accept(*this);
   */

  /* The correct code, is therefore more complex... */
  if (next_variable_name == symbol) {
    /* NOTE: field_selector is always an identifier_c,
     * so we do not have to recursevily visit it again...
     * return (void *)symbol->field_selector->accept(*this);  -> NOT REQUIRED!!
     */
     return (void *)symbol->field_selector;
  }

  current_recursive_variable_name = symbol;
  return symbol->record_variable->accept(*this);
}