SDO callbacks.
Removed TimerLoop. Now call StartTimerLoop (non blocking) and StopTimerLoop
/*
This file is part of CanFestival, a library implementing CanOpen Stack.
Copyright (C): Edouard TISSERANT and Francis DUPIN
See COPYING file for copyrights details.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
//#define DEBUG_WAR_CONSOLE_ON
//#define DEBUG_ERR_CONSOLE_ON
#include <applicfg.h>
#include "timer.h"
// --------- The timer table ---------
s_timer_entry timers[MAX_NB_TIMER] = {{TIMER_FREE, NULL, NULL, 0, 0, 0},};
//
TIMEVAL total_sleep_time = TIMEVAL_MAX;
TIMER_HANDLE last_timer_raw = -1;
#define max(a,b) a>b?a:b
#define min(a,b) a<b?a:b
// --------- Use this to declare a new alarm ---------
TIMER_HANDLE SetAlarm(CO_Data* d, UNS32 id, TimerCallback_t callback, TIMEVAL value, TIMEVAL period)
{
//printf("SetAlarm(UNS32 id=%d, TimerCallback_t callback=%x, TIMEVAL value=%d, TIMEVAL period=%d)\n", id, callback, value, period);
TIMER_HANDLE i;
TIMER_HANDLE row_number = TIMER_NONE;
// in order to decide new timer setting we have to run over all timer rows
for(i=0; i <= last_timer_raw + 1 && i < MAX_NB_TIMER; i++)
{
s_timer_entry *row = (timers+i);
if (callback && // if something to store
row->state == TIMER_FREE) // and empty row
{ // just store
row->callback = callback;
row->d = d;
row->id = id;
row->val = value;
row->interval = period;
row->state = TIMER_ARMED;
row_number = i;
break;
}
}
if (row_number != TIMER_NONE) // if successfull
{
if (row_number == last_timer_raw + 1) last_timer_raw++;
// set next wakeup alarm if new entry is sooner than others, or if it is alone
TIMEVAL real_timer_value = min(value, TIMEVAL_MAX);
TIMEVAL elapsed_time = getElapsedTime();
//printf("elapsed_time=%d real_timer_value=%d total_sleep_time=%d\n", elapsed_time, real_timer_value, total_sleep_time);
if (total_sleep_time > elapsed_time && total_sleep_time - elapsed_time > real_timer_value)
{
total_sleep_time = elapsed_time + real_timer_value;
setTimer(real_timer_value);
}
//printf("SetAlarm() return %d\n", row_number);
return row_number;
}
return TIMER_NONE;
}
// --------- Use this to remove an alarm ---------
TIMER_HANDLE DelAlarm(TIMER_HANDLE handle)
{
// Quick and dirty. system timer will continue to be trigged, but no action will be preformed.
MSG_WAR(0x3320, "DelAlarm. handle = ", handle);
if(handle != TIMER_NONE)
{
if(handle == last_timer_raw)
last_timer_raw--;
timers[handle].state = TIMER_FREE;
}
else {
}
return TIMER_NONE;
}
// --------- TimeDispatch is called on each timer expiration ---------
void TimeDispatch()
{
TIMER_HANDLE i;
TIMEVAL next_wakeup = TIMEVAL_MAX; // used to compute when should normaly occur next wakeup
// First run : change timer state depending on time
// Get time since timer signal
TIMEVAL overrun = getElapsedTime();
TIMEVAL real_total_sleep_time = total_sleep_time + overrun;
//printf("total_sleep_time %d + overrun %d\n", total_sleep_time , overrun);
for(i=0; i <= last_timer_raw; i++)
{
s_timer_entry *row = (timers+i);
if (row->state & TIMER_ARMED) // if row is active
{
if (row->val <= real_total_sleep_time) // to be trigged
{
//printf("row->val(%d) <= (%d)real_total_sleep_time\n", row->val, real_total_sleep_time);
if (!row->interval) // if simply outdated
{
row->state = TIMER_TRIG; // ask for trig
}
else // or period have expired
{
// set val as interval, with overrun correction
row->val = row->interval - (overrun % row->interval);
row->state = TIMER_TRIG_PERIOD; // ask for trig, periodic
// Check if this new timer value is the soonest
next_wakeup = min(row->val,next_wakeup);
}
}
else
{
// Each armed timer value in decremented.
row->val -= real_total_sleep_time;
// Check if this new timer value is the soonest
next_wakeup = min(row->val,next_wakeup);
}
}
}
// Remember how much time we should sleep.
total_sleep_time = next_wakeup;
// Set timer to soonest occurence
setTimer(next_wakeup);
// Then trig them or not.
for(i=0; i<=last_timer_raw; i++)
{
s_timer_entry *row = (timers+i);
if (row->state & TIMER_TRIG)
{
row->state &= ~TIMER_TRIG; // reset trig state (will be free if not periodic)
(*row->callback)(row->d, row->id); // trig !
}
}
}